So everyone knows what video game is, a game played by electronically manipulating images produced by a computer program on a television screen or other display screen. Do you not have many misconceptions about video games like “they are for kids, they do not require team work, they are all the same or nothing good ever comes out of video games” (The Crap Gamer,1). People have looked at video games that way for a long time, and no it’s not bad to look at them like that because anyone can misjudge anything by it’s cover. Should we be so judgment about it, no because games are part of our society and they just keep getting better better. But enough of being so pushy about video games, I would like to share a new view towards video games as a discourse community. In …show more content…
I would like to explain why this is the game I chose to focus on, this game is the most recent of the COD franchise out there but it also captures what COD is mostly about. To maintain the idea of discourse community from Swales article, I would like to define it. A discourse community is a group that has goals or purposes and work, communicate together to achieve them (Swales, 22). To identify a discourse community, there is six qualifications that should be displayed. These qualifications include having common public goals, a way to communicate with one another, giving back feedback, a specific language set for the community, genres the community produces and having members have relevant knowledge and can keep being passed down to others. In finding more information of how to support my claim I came across things fairly easy. Since I am part of this community and so is a few of other friends, most of it would be considered primary sources. And for other things that I knew where there but need a way to make sure they qualify, I used the internet. We have plenty of our own forums, we have website for the game, and we have
Rudolf Steiner, an Austrian philosopher and author, once stated, “The well-being of a community of people working together will be the greater, the less the individual claims for himself the proceeds of his work, the more of these proceeds he makes over to his fellow-workers, the more his own needs are satisfied, not out of his own work but out of the work done by others” (“Recording of Society”). This quote represents the true meaning of a discourse community. A discourse community is a group of social individuals that work together to reach a common goal, understand the same basic values and assumptions, and use a unique kind of communication to reach their set goal or purpose. A good example of a discourse community is the organization
Introduction Victory is yours! Don’t you just love the sound of that? I have played a lot video games, and on many consoles in my short life. People play video games to have fun, make money, pass the time, or just to relax, an forget about what has gone wrong in their day. Some people play games all day without sleeping or eating, that’s how serious it is.
We communicate in many ways, either by email, telephone, text, face to face, social media or letters and the language we use allows us to get things done, nonetheless the language and communication method in which we chose to use can vary depending on the discourse community. Much like John Swales suggests a discourse community involves a group of people who share the same common public goals, such as shared interests, rules, structure, and vocabulary. When thinking about the several discourse communities I am evolved in, which include family, coaching football, college student, and a few friends. These discourse communities have influenced me, given me insight of where I come from and tell who I am as a person. I also believe much like Swales,
In the article "The Concept of a Discourse Community" by John Swales (1990). He aimed to define the meaning of a discourse community; then he carefully deconstructs discourse community into six fundamental attributes that are important for recognizing a discourse community. Swales’ definition of a discourse community is a group that has objectives or purposes, and utilize communication to accomplish those objectives. He states that a discourse community is presented as a more practical and purposeful gathering than speech fraternity or speech group. The six essential characteristics that Swales (1990) belief to be the core of a discourse community are its goals, intercommunication, participation, genres, Lexis, and expertise.
Being Thrown into a Discourse Community As time passes, the human race goes through a process of automatically putting themselves into groups that we think may suit us best. Theres so called groups are portrayed as discourse communities. John Swales (1990), an analyst of written communication, claimed that “discourse communities [are] groups that have goals or purposes, and use communication to achieve these goals”. This means that we generally go where we feel most comfortable, where others like us have the same goals and mindsets alike.
A discourse community I took part of was my High School’s Varsity Baseball Team. Sacramento High’s Baseball team was very competitive, due to the fact that it was the least favored sport at Sac High, so we were always trying to prove ourselves better than any other sport. We had to do many things in order to try and get fans to come out and watch us play. The team consisted of six-teen players and four coaches whom worked extremely hard the past four years to finally earn the title of Champions.
An important discourse community that was a part of my life was my volleyball team during my four years of high school. I started playing my first year going into high school and continued until I graduated. Until now I wasn’t even aware that would even be considered a discourse community, but it fits all of the qualifications of Swales’ definition of a discourse community. Goals
Creations, like most things in life, are improvable. Ideas and theories are always evolving into different ideas or more sophisticated ones. Discourse communities is a term that has been debated over the years. Three of those debaters are James Paul Gee, James P. Porter, and John Swales. In this essay I will analyze what each of these writers see as the definition of a discourse community while comparing specific points that each of them have regarding their personal view on the subject.
John Swales developed a theory that a discourse community has six distinct traits. Destiny has attributed a lot to the band. Destiny said “Band has helped me to develop new relationships at The University of Oklahoma and improve my soft skills.” The lessons learned in band can translate to other aspects of one’s life. The band becomes such a tight community due to the fact that it consumes a lot of time with group and individual practice.
A recent content analysis by the research organization Children Now shows that a majority of video games include violence and about half of the violent incidents would result in serious injuries or death in the "real" world. Claim1 Research involving British primary schoolchildren found that the length of time young people spend playing games, rather than their content, could have an effect on their behavior or school performance. But it concluded that fears that generations of young people are growing up with their development impaired by exposure to violent video games are no more likely to be borne out than previous “moral panics” over television and other media. Playing one-player games is not always negative if you do it moderately.
But today researchers are finding that video games can actually change us for the better and improve both our mind and body. Which is why today I am going to persuade you that video games are beneficial not just a waste of time. In this speech I will be talking about the benefits of video games on us and why it makes our life better by explaining:
In the view of education academics, video games may play an essential role in boosting the performance in particular subjects and the development of varying of skill [3]. While acknowledging that engaging in video games may cause a negative mental effect on the secondary school students, this essay argues that video games education should be implemented because the benefits of digital game based education would possibly become primary to the high school students because it could improve social behavior and increase academic behaviour and performance. The argument that scholars question that video games may cause negative effects on
Various games are activities that have been around since the beginning of time has evolved into a technology based forum for all ages called video games. These types of games have become an extremely popular activity and are a big part of a lot of people’s everyday lives. Instead of looking at video games as a leisurely hobby that one plays in their spare time, it is now looked as a positive benefit for people to play. Playing video games are beneficial, according to some studies they can develop cognitive skills, create social connections, and stimulate creativity.