Lost And Found Analysis

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Hector Lopez 9/20/17 English 1 When people are born they are occasionally referred to as a Tabla Rasa or a blank slate meaning that as we age and mature we become a composite of all our experiences. Without even thinking we try to preach, spread, and advertise that which has impacted us. This was not the case for Lynda Barry in her comic ‘Lost and Found’ in which she tried to emulate the academic background and reading prowess of a fellow writer. Where she comes across as disingenuous I take pride in the fact that I can call those influences and the impact they left my own. Like in the anime Tengen Toppa Gurren Lagan(Crimson Face Piercing the Heavens) it is stated if one were too keep thinking about the past that we would lose the present, and untimely lose the opportunity to make new experiences. This and its core theme of exponential growth boosted my confidence to a point that has not peaked. What I mean by this is that prior to viewing the show I held the approval of complete strangers in such high regard that would cause me to …show more content…

One such creator is Hideo Koijima, a Japanese video game director who worked at Konami mostly known for Contra, Castle Vania, and the series that Koijima made Metal Gear Solid. He influenced me by being a good example of going against the mold and making what would become an international success. One of his first projects is what would lead to the original series of metal gear. When it was a standard to make a 2-D side scrolling action shooter he had to work with the NES and the Famicons limitations at the time and made an overhead stealth game. It would not be till the PlayStation that Metal Gear Solid would reach critical acclaim and would cross over with household names like Mario and

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