Blood On The Sand Analysis

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50 Cent: Blood on the Sand is an arcade-styled third-person, cover-based shooter developed by Swordfish Studios and published by THQ. Blood on the Sand stars 50 Cent as he rampages through a non-specified Middle-Eastern country seeking recompense for a performance. Is Blood on the Sand solely the purview of masochists intent on satisfying their morbid curiosities or is it a hidden gem on the last generation of consoles?

50 Cent's Narcissistic Power Fantasy Simulator

50 Cent soaks in the unconditional adoration showered upon him by the captivated audience for a brief moment before he drops the microphone onto the floor and exits the stage together with his G-Unit compatriots. Once the rappers are backstage, Fifty receives a troubling phone call: someone has neglected to honor the agreed upon remuneration of $10 million. 50 Cent has never been one to stand idly by when compensation is concerned, and he takes matters into his own hands, in the form of introducing a pump-action shotgun to the face of Anwar, the one who booked the concert. Anwar claims he has been
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One could reasonably surmise a game detailing the exploits of 50 Cent would be set on the mean streets of New York and detail gang warfare, however, with Blood on the Sand, Swordfish opts for a greed-driven amassing of wealth in a non-descript Middle-Eastern setting. In a lawless mecca of criminal activity and human exploitation, where wanton murder is the norm, and the strong prosper - and 50 Cent is its king. I find it odd that instead of bringing some semblance of order to the war-torn region by helping the poor and disenfranchised, 50 Cent seems content on epitomizing the hatred, avarice, and evil that has ruined it - 50 Cent is the most morally bankrupt character in his own
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