Archetypes In Mark Twain's The Most Dangerous Game

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Archetypes can be found in numerous short stories. Archetypes give the story deeper meaning. Without archetypes, most short stories would be boring, dull, and uninteresting. With them though, the stories grasp the reader’s attention, and it makes them more interested in the stories. All in all archetypes are in almost all short stories, and they make the stories very, very interesting. For example, in the story “The Most Dangerous Game”, the character General Zarnoff has the archetype of shadow. General Zaroff seems nice at first, but as the story goes on, he becomes more and more sinister. His whole demeanor changes throughout the story towards Rainsford, and he gives off very weird vibes.

In “The Most Dangerous Game” General Zaroff

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