This year’s StayClassy fundraising initiative was record-setting. The State Fundraising initiative was able to raise $111,211 surpassing its goal and breaking records. This was primarily due to matching grants and strong dedication from JSA student leaders. It was a grassroots effort with many individual contributions under $50. Next year, I hope to further improve the State Fundraising initiative on StayClassy and set new records.
Ahmed. khafagy Mrs. Brazeau LA 8 22 February 2023 Argumentative essay “An eye for an eye will make the whole world blind”-Mahayana Ghandi. In the novel Long Way Down by Jason Reynolds, Wills brother Shawn gets shot, Will follows the rules that his brother told him and tries to get revenge. Will enters an elevator where he meets six people that talk to him about revenge.
However, the positive outcomes of these learning experiences definitely outweigh any of their concerns. Home studies have proved that the more restrictions are applied to a kids life, the risk of them rebelling increases. One can argue that experencing the world hands on may be more dangerous than experiencing the world throughout social media. Allow kids to navigate the internet and the world without restrictions means allowing them to explore, develop skills, and find their identity. Because kids are restricted from experiencing the outside world through the internet this could increase the possible for them wanting to experience it hands on, possibly meaning the kid may sneak out.
This behavior may seem odd because it is not expected from a child; however, this is only one of many cases of aggressive behavior inspired by violent media. We are exposed to violence on TV, the internet and many other sources of information more than we think, “Globally, more than 1.4 billion households now own at least one TV set, representing 79 percent of total households” therefore it is not surprising that a report made by the DOJ (Department of Justice) of the United States stated that “By age 18 an American child will have seen 16,000 simulated murders and 200,000 acts of violence” , still there is evidence that may say otherwise, according to a study titled “Violent Video Games and Real-World Violence: Rhetoric Versus Data” there is not a significant correlation between violence on media and aggressive behavior .
Noel, a 6-month old golden retriever, arrives on the front porch step of SICSA with a gleefully wagging tail and a heart bursting with love. Unfortunately, no room exists at SICSA for Noel, and they must turn her away to a shelter that can only do one thing: euthanize her. The argument over whether or not communities should institute no-kill shelters presents itself all over Ohio. Multiple people in Ohio believe that no-kill shelters cause financial stress on the community and prove to be a substantial hassle. However, in reality, no-kill shelters lower the overall costs of animal control with multiple methods.
Today, it is normal for modern technology to show many forms of violence. These acts of violence may influence children and teens to be more aggressive in everyday life. For example, I babysit a pair of twin boys. Their names are Devin and Gavin. Devin and Gavin like to play video games.
Some teenagers use the Internet to avoid their problems. Once they do not have the Internet, something bad might happen to them. Since they are using it to hide and avoid the problems that is why there is a bad outcome once there is no Internet. There is also cyber bullying and misuse of Internet. These problems might even make problems worse.
In today 's world, we can 't go a day without seeing media. Sometimes the media can be violent, and sometimes that violence can cause children to act violently. In Fact, there have been multiple cases of people acting out in violent ways that has led back to the effect of media, people have even died because of others watching violence. One example of that would be the well known case of the Slenderman stabbing where two girls stabbed their friend 19 times to please the fantasy video game character Slenderman.
Violence is becoming our part of living. As the day passes by, parents let their children watching internet videos and playing video games thinking that it is ok for them. But what they do not realize that the kids who are watching violent videos, is unhealthy for them. Children who play games or watch fantasy videos are more likely to risk their lives in the real world. Thinking that copying what they see in the videos, is ok doing it in the real world.
Parikh Rahul begins his essay by explaining why he thinks dangers for teens online are exaggerated. Parikh Rahul believes, the internet is a place that helps kids mature, “providing them a platform for self-expression, connecting with others, and social and political activism.” He explains that kids, who are on the internet, connect with people they know, rather than total stranger. Rahul is a physician who works with kids, teens and adolescent. His opinion on this article is important because he spend most of his time with teenagers and children.
While this seems like a sick way to make people laugh, it is the reality. Young children are exposed to shows that influence their adolescent mind into thinking that violence is just a way of life, causing them to become aggressive, apathetic, and even harmful to others in the future. Violence is definitely not a new issue in our world, but it’s becoming a bigger and bigger problem in society today. According to studies in the article, “The Impact of Media Violence on Children and Adolescents: Opportunities for Clinical Interventions”, 99% of Americans have a TV in their home and that the average child watches 28 hours of TV or other media sources per week. That’s more time than the child is in school every week!
There may be some reasons why social media is good for kids, but all and all social media is dangerous to the well-being and education of minors. To start with, social media is dangerous to kids that are online because people can be anonymous, predators, and/or cyberbullies. For example, Hinduja, a professor of criminal justice, at Florida Atlantic University says that about 20% of youth have been either victims or perpetrators of cyberbullying. Also, masking one 's identity on the internet make someone more likely to be a cyberbully (SIRS 1). Masking one’s identity can be a serious problem.
Violence in media especially video games and films desensitizes violence to society by polishing marginal acts, meanwhile social media containing variety of unauthorized violent content upholds the effect and harms children more than any other age group. Children are affected more than the elder
Media violence has become a controversial topic in the world today. Owing to the rising technology, children are beginning to show increasing violent behaviors. The debates on the effects of media ranging from screen media, video games, and books have a long history. Due to this, there is a speculation over what is the leading cause of the increasing violence in children. Some people argue that there is a relationship between media violence and real-life violence.
Throughout the past ten years, social media has increasingly become a phenomenon all over the world. In the United States alone, 81% of the population owns some sort of social media account (“Percentage of U.S. population”). With this increasing number, social media has reached an extremely large audience in which resulted in a melting pot of diverse discussions on daily topics. Due to this enormous audience, one must be quite cautious about what they share online. These platforms have become a useful tool that may result in real-life consequences if used in an inefficient way.