Maurice Merleau Ponty’s essay ‘Eye and Mind’ examines how art displays the act of viewing, extending from Martin Heidegger’s Being-in-the-world, ‘The Sense of Being’. Ponty examines the paradox of human vision. The body that sees also sees itself — in other words, we not only perceive the world but also ourselves within it. The intention of this project is to document my physical trajectory from Bangalow to Barcelona. The investigation is practice-led, using the mutable data to create a map of my experience throughout this journey.
Presently a topic of research and development, Mixed Reality can be used in many applications, evident in the arts and entertainment industries (Introduction: Designing Mixed Reality, 2016). However, as the need of more purposeful and interactive combination of physical and virtual learning resources has proved vital in the field of education, Mixed Reality is also branching out to address the need to improve the learning experience of students. By incorporating Augmented and Virtual Reality technologies to create impactful learning resources, Mixed Reality aims to supplement deprecated learning materials being used by educators (Trektoff and Ouellette, 2008). Applications of Augmented and Virtual Reality in Education In history, education had always been slow to properly utilize technology. Although the Education Technology
The consultant will examine and evaluate the following theoretical literature written by: • Michael E. Porter • Philip Kotler • Christine Daymon • Immy Holloway LPCSL has conducted research on topics relevant to the project such as: brand positioning, organisational culture, shift of mission and vision, redesigning core values, competitive advantage, and marketing communication models. The following models will be
Stylized character concept art is an integral part of making video games and animated feature films that contain 3D forms. This may include characters and assets for the ambient in animated films or video games. They give the modeling team ideas on how it is supposed to look, and it provides them with ideas on realizing the drawing into the tree-dimensional environment. Many animation and game studio have their own concept artists. One of our favorite games that we loved playing growing up were, at the beginning were mere rough sketches but later on they were processed as illustrated concepts and later on realized in 3D form.
For class 2 it is recommended to used more activities which will gain the students motivation and to give individual help to the students to ensure the correct understanding of the concept for the students. And through observation, student’s interview and with the help of a small assessment paper it proves that Gagne’s model in teaching and learning process effects students learning in a positive way. To conclude Robert Gagne’s instruction design model is an effective model to teach a mathematical concepts though it has many advantages and benefits for the student’s development and improvements in them for
In addition, there are two ways that control google glass; the first one is touch screen; and the second one is voice control by use word ‘OK GLASS’. Actually, google glass can help students learn in new ways to make the education more effective. Also, it helps the teacher in teaching. This essay will discuss three positive impacts of using google glass on education; improving student skills; developing the way of learning, and the teacher favoured way of using Google glass in their classroom. The first positive impact is improving students’ skills.
Technology is a vital aspect of modern experiences. It has enabled school teachers to make their lecture notes interactive and effective. Cartoon Movies have proven to improve students’ performance since they help in the retention of lessons. Technology (such as online games to solve riddles, coloring games and scientific equipment to perform different experiments within classrooms, various softwares to teach English Language and its functions) is an excellent resource to reinforce lectures and turn the dull lessons into attention-grabbing and effectively motivating learning experiences. Cartoon movies contain colorful sceneries, animated graphics and sound to capture and maintain students’ attention.
1 Nov. 2015. In this article, Ekaterina A. Davydenko talks about the positive results artificial intelligence gives children with learning disabilities. Hybrid techniques give better results, but still lack some accuracy in diagnosing kids with learning disabilities. Some of the hybrid techniques that are used are LifeisGame, it’s a computer software that has four main activities: facial recognition expression, build facial expression, play with an avatar that mimics child’s expression and identify appropriate facial expression for real life situations. This is to help kids with ASD in recognizing facial expression recognition.
Digital learning has various effects on the academic performance of the students and this digital learning can help the students to improve their performance in the classroom. Digital learning really makes the students work easier. Because of this, the students may have an advanced knowledge by easily searching their lesson using this technology. With this digital technology, it gives more information to the students to gain more knowledge about their school works. There are lots of technology that were integrated into the classroom that help the students learn with comfort, and that allows the student to gain and recall more information.
COMPUTER BASED CONCEPT MAPPING SOFTWARES Computer-Based Concept Mapping Software’s can help to make teaching and learning more effective as it provides better presentation of the Concept Mapping and helps learners to organize information through visual aids while a concept map is a diagram showing the relationships among concepts. Concept Mapping can stimulate learner’s meta-cognitive awareness so that it assists the learner not only to establish an appropriate monitoring strategy but also to increase the use of retrieving and memorizing knowledge. Many kinds of Computer-assisted Concept Mapping software, such as Inspiration, EDGE Diagrammer, Sem Net, and IHMC CmapTool, have recently been made available. Learners can download them from the