The article “Do Video Games Kill” written by Karen Sternheimer responds to one of the most sought-after question; are video games the cause for “young killers”? (220) Sternheimer believes the influence of video games on today’s youth maybe spiraling out of control. She focuses most of the blame on the media, politicians and the Juvenile Justice System. Sternheimer suggests that there are other factors to blame for violent behavior: poverty, the neighborhood, unemployment, family violence, divorced parents and mental illness (218). While juvenile crimes have declined, and personal backgrounds effect actions, it cannot be proven that video game violence has no to little effect on America’s youth.
Violent video games have been blamed for everything from bullying to school shootings. Critics of these video games believe they cause people to commit violent acts in real life. These critics, mainly comprised of parents and other responsible adults, don’t agree with what the video games portray. Others say the video games cause less violence and are an outlet for anger and stress. Although violent video games have violent actions in them, teenagers should be able to play violent video games because there isn’t enough evidence to prove they make teens more aggressive, it could prevent violence, and violent video games are a fun and relaxing way to relieve stress and anger.
HW8: Exploration for Paper 4 In his article "Violent Media is Good for Kids," author Gerard Jones claims that violent media, a category that includes video games, has positive aspects. Jones believes, “’creative violence’—head-bonking cartoons, bloody video games, playground karate, toy guns—gives children a tool to master their rage”(Jones para.12). Video games have been played for almost fifty years, and while they have become much more violent in content in the last decade or so, research shows that the adolescent crime rate has actually dropped almost fifty percent since 1995 (Thierer para. 3). This suggests that perhaps violent video games may not have as negative of an impact on children as some suggest and can actually be seen as the
Many of those who criticize videogames do this by comparing them to books. This comparison is seen as injurious and incorrect to author Steven Johnson. He believes the two are separate from each other and should not be looked at as one in the same. In his essay “Games” he outlines and argues that reading and gaming are different from each other, that both should be valued in their own way, and that books are crafted for and are better at expressing knowledge and opinion. A book and a video game are more unalike than many are willing to believe; they are both completely different mediums.
Does violent video game contributes to youth violence According to research, as 97% of 12-17year old kids are playing video games. The domestic video game industries earn about 21 billion dollars per year. More than half of best-selling video games contain violence scene. Now the violent video game has been blamed for school shooting, increasing the bullying, and sexual assaults.
In the article, They might sound gross, but intestinal worms can actually be good for you, Dr. William Parker, an associate professor of surgery at Duke University, provides an in-depth analysis on the benefits of helminths, or worms. Dr. Parker argues that helminths are actually quite beneficial as opposed to what people may think based on the connotation of the word parasite. He strives to persuade the audience that the helminths supply a valuable symbiosis within its host. Dr. Parker utilizes certain conventions to support his claim and persuade the audience. In the article, he uses explanation of evidence, reasoning of ideas, and the use of stylistic and persuasive elements to educate and coax the audience.
Why Some Sports Teams May Have to Change Their Name Have you ever been offended by a name that someone has called you? More likely than not, the answer to this question is yes. This is the stand that some Indian tribes and the government are taking on the use of Indian names and mascots in sports. This controversial topic has been discussed and argued over for at least the last decade, if not longer.
The video game industry has face constant criticism dating back to the early 80’s and 90’s related to video games depicting acts of violence and exacerbating adult themes. As special interest groups and committees petitioning the lower court system and Supreme Court for judicial and legislative decision to ban or regulate the sale of video games violent in nature to minors. (Donovan, 2011) However, the court’s verdict placed the artistically designs and storylines of the game designers fall under the protection of the First Amendment of the U.S. Constitution. Although the committee argued with future technological advancements video games’ elements and graphical would reproduce exact reproduction of real-life scenarios and human-like in game
Shamar McCollough Mrs. Wurst English 4 period 2 Nov 18 2016 Violent Video Games Causes Treacherous Behavior in Kids Kids these days are now to seem to be taking video games into the matter of their own hands. They are wanting to be like some of the violent characters in those video games. Like shoot a gun or rob someone or something. They just want to have the story of how you grow up as a wanted criminal, which is not tolerated by our country today.