While juvenile crimes have declined, and personal backgrounds effect actions, it cannot be proven that video game violence has no to little effect on America’s youth. Sternheimer begins with introducing us to a “first person shooter” game called “Doom”(214). With this multi-billion dollar game industry rising, she points out that there are three school shooting cases that the press emphasizes the shooters being “video-game experts” (215) to the game Doom, only making the “critics’ predictions” (214) about video games come true. Sternheimer begins by explaining how video game violence has become “folk devils” (214). This term allows media and politicians to “channel the blame and fear to remedy what many believe to be a growing problem” (214).
Even though the elephant had stopped causing destruction by the end of the story I believe Orwell did have to shoot the elephant because the elephant had caused a lot of destruction in the village and would have been made fun of if he hadn’t. As I read Shooting An Elephant, I noticed the elephant was causing mass destruction because it was angry. If it were angry that means there was a cause to it becoming angry but it would have not been a good choice upon the actions of Orwell if he had gone to look for the source of the elephant’s anger. That would cause more destruction. “It had already destroyed somebody's bamboo hut, killed a cow and raided some fruit
Anderson notes “The shooters were students who habitually played violent video games...enjoyed playing the bloody video game Dome” (Anderson, p. 353). In this century there has been evidence linking violent video games to increased aggressive behavior in children. The boys also loved the video game so much Eric recreated it; in Anderson’s article he noted, “Harris created a customized version of Doom with two shooters, extra weapons, unlimited ammunition, and victims who could not fight back” (2001, p. 353). Their love for Doom was stimulation and practice for the actual shooting. “Another article by Also the background and family dynamic Dylan had also could have been a factor for him, but not Eric because his family was described as ideal by
Most young adults commonly play either a sport or indulge in violent video games, becoming the norm for males. Forcing others to conform to this principle, such as the boy referenced in Putting Down the Gun. “Essentially boiled down to two options: fight actually in sports, or fight virtually on the computer” (Walker 574), the mother points out how her son is pressured by his gender to conform to violence. Starting out with a baseball bat, to a joy stick, how long until they pick up a gun; priming the young males of our society for war. Starting by informing them they’re not good enough, pressuring them with the absence of companionship unless they abandon their own desires and pick up a tool of competition, and fight, dominate, and even kill if they want to be in a position of importance.
With their mahouts gone, many elephants start to lose control. Additionally, the Macedonian pike men, now gathering their bearings, start to find the elephant’s one weak spot. Elephants have really thick hide that is nearly impenetrable to missiles and conventional weaponry. However, they do have one weak spot, their eyes. It doesn’t take the Macedonians long to realize that their 20ft long sarissa pile can reach the already confused elephant’s eyes.
The big question is whether it is moral or not to tell the humans to stop when it is their main source of income. The humans hunting elephants don't care for an orphan elephant going insane after its mother was murdered as long as the humans have food on the table for themselves and their families. Much like the giant food corporations in America this idea of self gain crowds out any form of empathy. “Lots of things are trade-offs” (Moss 269) Executive of the junk food Lunchables, Drane believes. He also believes that lunchables overall impact on the masses as “anything but a positive contribution to people's lives.” (Moss 269) Studies show otherwise and directly link junk foods to the obesity and hypertension crisis in America.
Another metaphor used in the text was, the use of word “elephant” till the time Orwell saw the elephant lying nearly dead, however in the very end author calls it a great beast in the sentence “it seemed dreadful to see the great beast lying there powerless to move, powerless to die” (ORWELL 477) just to symbolize the negative opinion of the crowd towards the animal. Also, he uses the word great and powerless just to draw a line of similarity between his situation and the elephant’s situation. Many people would use the word “it” for an animal however Orwell calls the animal “him” which states
Recently, in our country happened a very terrible thing, a twelve years old child jumped from a building. The funniest thing is that the boy wakes up and does not know how he jumped upstairs. When we know what happened, we just know that this boy playing a computer game for a long time in the morning, causing the recurrence of sleepwalking. In contemporary society, there is a hot debate on the issue that whether or not the social media have a good effects for teenager. Some people prefer that social media have some good effects for children, while others believe that social media only can harm children.
In his article “Shooting in the Dark,” Benedict Carey argues that video games depict explicit or violent content stimulate aggressive behavior within gamers. He argues that video games like Mortal Kombat, Call of Duty, and Battlefield 3 increase aggressive urges and that exposure to these games leads to real-world hostilities. He mentions incidents like the young men who opened fire at Columbine High School and at the movie theater in Aurora, Colorado—video gamers who seemed to be acting out some “dark digital fantasy”—to uphold his position. He believes a dose of violent video games can cause people to act “more rudely” than they would otherwise. Although he describes how violent video games may stimulate aggressive or hostile behavior, Carey’s argument can be challenged because there are other factors that can influence individuals to act violent and hostile.
For example, in both movies, some teens are represented as arrogant, disobeying and mean. Which as we all know isn't a real stereotype for most of us. However, only The Maze Runner shows a good example of youth. They used Thomas as the good example, showing that some teens can actually be kind and intelligent. The movie Ten Things I Hate About You shows youth in a more stereotypical way because the movie constantly shows scenes where teens are either partying, making out or doing other rebellious things.
Ringling Bros and Barnum and Bailey circus have stated that elephants will not be transported across country anymore, and in 2018 all elephant performances will be put to an end. For a long time circuses have been accused of abusing the elephants and forcing them to perform. A lot of people are glad that Ringling Bros is retiring their elephants but, many other people think all circuses that use elephants should put an end to the performances. Elephants are abused by cruel tools. June 25, 2007, a video surfaces on the web and goes viral.