This could be ruining their minds as we know. Although it’s true that some video games don’t have Violence, the majority of games do and the producers of those games know it, that’s why they keep making more because they are selling to children and some adults. Video games could corrupt a child’s mind, distract them from reality, and how to be violent towards other people and things. I get that video games can be fun from experience, but why must video games have to become so violent form people to want and play them?
In society, violence is unfortunately apart of the reality in which people live. Many persons believe that there is a correlation between video games and violence. This is because most persons who are violent have had interests in violent media such as games, movies, etc. However, in the text “Violent Video Games and Young People” states that the correlation between video games and violence is minimal. Much of the research on violent video game use relies on measures to assess aggression that don 't correlate with real-world violence.
It’s true that video games are violent, but aggressive adolescents are more likely to be more attracted to it. Some games reward players for doing violent actions, so this will affect them negatively, letting them think that violence is normal. A study on two groups showed that the group that plays violent ones, is more likely to think that using marijuana and drinking alcohol is normal and legal, also cheating in many ways would lead them to the right way too. Contrary to researches that exposed negative impacts, others found positive effects related to video games. First of all, it can ameliorate hand eye coordination and eyesight.
Video games do not cause behavior problems and may act as an outlet for aggression. We 've heard this statement a thousand times that playing games make us lonely people and anti-social. Well the fact of playing in itself, even alone, does not mean that we isolate ourselves from reality and that we put aside our social relations. There are people who play certain video games many hours as a way to escape their problems. According to Mathiak and Weber (2006), it has been observed that video games lead to isolation.
The parents have no right to complain if their child’s behavior is poor caused by the games they play on their gaming systems. The parents could either limit the violent games or just have their kid not play them at all. In fact, it is not just kids using these agressive games, it’s adults too. Adults really don’t have anyone controlling them, so they are more prone to use them. There are so many great benefits to media and technology, but people don’t use them right, they just abuse them.
In the pro article, it supported video games having a positive effect on children because it increased children’s learning by making it fun. However, a limitation to the pro article includes a small group of participants who were all from Taiwan, a country known for limiting their children to the exposure of video games. An additional flaw in the study was that the game was never intended for instructional purposes so it is uncertain whether the results are valid since the video game is not valid. One way this article could have been more convincing is if it specifically stated if these results were long-term results or short-term results and how they would compare to previous studies. In the con article, it supported video games having a negative effect on children because it decreased verbal memory and disturbed their sleep which is very concerning to their overall health.
Although violent video games have violent actions in them, teenagers should be able to play violent video games because there isn’t enough evidence to prove they make teens more aggressive, it could prevent violence, and violent video games are a fun and relaxing way to relieve stress and anger. First, there isn’t enough evidence to support the claims behind violent video games making teens more aggressive. There have been hundreds of studies done to provide evidence for both sides of this argument. Some have concluded violent video games make people more violent, but there have been just as many other studies which have found no evidence at all. This shows how there isn 't enough evidence because if researchers had found solid evidence on violent video games negatively affecting people, wouldn 't these games have been discontinued or at least changed?
Decisive games such as family type board games have affected society in a reasonable matter to assemble people to come together and have a magnificent time with one another. There are countless of positive video games, board games and sports out there but to equal to that there are negative games also that have affected
However, many people argue that video games cause violence in adolescents and young children. While there are some extremely violent video games available, these games have ratings keeping them from falling in the hands of many young children. Although many will argue that video games should be removed or more heavily monitored, they are not the main cause of violence in adolescents, and they can benefit children by offering them strategic thinking skills, learning opportunities, and stress relief.
In self-perception theory, individuals infer their own characteristics by observing their own behavior. Greitemeyer (2013) studied the effects of playing video games on perceptions of one’s humanity. In the previous research, the supposition is examined whether helping attitude increases the perception of one’s own humanity even when the help is given that does not benefit a real person. Result shows that playing a prosocial video game, where the goal of this kind of game is to help and having a care to the other character, led to increased perceptions of the player’s own humanity. It shows that being helpful in video games leads to a perception of being a human, and if not it leads to a negative perception of a human.