According to John Keilman, "They allow us to practice moral decision-making we can't do in the real world." Video games sharpen quick and moral decision making. They make kids more empathetic and develop the quick thinking part of the brain. In a recent experiment studying the brain development concerned about decision-making and video games, scientists have found interesting information. In the experiment, 72 volunteers were divided into three groups, two of the groups played different versions of StarCraft (a role playing game) over a period of two months.
The purpose of this paper is to analyze the effect of the growing video games popularity on the brain. A lot of discussions are going on around these questions and there is a great variety of opinions on positive and negative effects of video games on the behavior, education and life style of population. What are the possible things that video games can do for you? Video games can help decrease stress, anxiety, and improve hand eye coordination. We will also discuss video games and emotion since emotion also affects overall wellbeing.
Are they considered art to you? They will always be art to me because of the adventures they took me through. If you ever get the chance, take a moment to actually play a video game, it doesn’t have to be a war game. Just play it and pay attention to the graphics and the story in general. There are some games out there that really inspire you or touch your heart.
Benefits of this were increased hand strength, double the arm movement and use, and the use of “goal-directed” movements instead of repetitive exercises (Guarini). Also, in a separate study, gamers who played shooting focused games had improved vision and could better see subtle changes in brightness (Guarini). Video games have a positive effect on the physical bodies of people as they help the human body improve in the aspects of where it is used, causing in positive developments for the player. Games also help develop the mind, as according to Guarini, a study found that “[T]he gaming group had a rise in grey matter in the right hippocampus, right prefrontal cortex and the cerebellum-areas of the brain responsible for spatial navigation, memory formation,
They say that millennials are immature, yet what many people seem to forget is that everything that the generations have done has influenced the millennial generation to be the people they are. What makes the millennial generation different is that they grew up during the digital age. Growing up many kids played video games. These games gave the gamers constant feedback on how they performed and what they needed to do to get to the next level. Which is why many millennials look for the constant reassurance that what they are doing is the right thing.
Video games fulfill the feeling of competency when the player can beat the level. That is why most people consider a good video game to be one that is a challenge, while remaining doable. This is like when a trainer gives a dog a treat when he does what he is supposed to, the player’s brain is the trainer and the feeling of achievement
Over the years there has been a big controversy over whether video games are relatively good or extremely bad for children. Video games are super beneficial to a kid’s learning process and have been proven to increase social skills, productivity, and stress. The fear that video games are harmful to a child, is proven through countless experiments that they are actually great for their growth and brain capacity. Video games can increase the social skills in a child, Xbox and PlayStation provide great opportunities for cooperation and competition. Two different studies, one by Katherine Keyes and the other by Vinay Devnath, both have proved that the use of video games can increase the social skills that many children can’t grasp, “Video game playing is often a collaborative leisure time activity for school-aged children, and these results indicate that children who frequently play video games may be socially cohesive with peers and integrated into the school”( Keyes, PhD).
It is a widespread assumption to believe high astute thinking comes from solving a lot of logical questions, meditating and physical exercising, and reading and writing. Today, more and more attention is being paid to the potential benefits of video games in terms of their impact on mentality. Many of the contemporary video games are designed to simulate the real world and consist of multiple stages or steps that must be completed for the gamer to win. As the gamer progresses through a video game, he/she must apply a variety of skills, which are also mastered in the process of playing. Video games are one of the best methods to enhance skills such as quick thinking and decision making, hand-eye coordination, and logical reasoning.
I started to gain more knowledge on how this technology exactly effects children 's behavior and social skills. At first I thought video games only negatively effected a child 's behavior and social skills. My understanding changed was I realized the countless amount of positive effects that can result from attentively playing video games. These positives only can occur with time restrictions and age appropriate regulations. These changes made it easier for me to construct a counterargument in my
While students play the video games, not only do they hold control of what happens, but they also have to use a different point of view, “thinking about their actions like an outsider looking in.” With this, students are forced to pay attention to what is happening to get past an obstacle or even beat the level. He brings up the word metacognitive in his article, meaning to think of your own thinking. “Strong metacognitive functions give students an awareness, or an understanding, of their own thought processes. Metacognitive functions provide one with autonomy or control of one’s own intellectual