The CAPS aims to establish knowledge and skills, that learners acquire, that are meaningful. Constructivism supports that learners should be dependent on learning from meaningful sources because it will ensure their proficiency with certain knowledge (2016:61). The CAPS promotes a procedure of learning that is active as well as critical. Constructivism states that learning should be an active process where the self-determination of learners is motivated and the purpose of the learners taken into account (2016:33). The CAPS strives towards a classroom environment where learners are able to work as individuals as well as part of a team.
A good way to provide this quality of education is to make sure the use of co-operative learning is integrated within the teacher’s lesson plans/ method of teaching. But what is co-operative learning, how will it be implemented in my classroom, and how will it help me to teach in ways that are consistent with the aims of the national curriculum statement in grades
The basic concept of learning is based on this theory. The mental processes as they are being influenced by either intrinsic and/or extrinsic factors, which eventually results in learning acquisition of an individual. Knowledge systems of cognitive structures are actively constructed by learners based on pre-existing cognitive structures. The teacher facilitates learning by providing an environment that promotes discovery and assimilation/accommodation. The cognitive processes are: observing, categorizing, and forming generalizations about our environment.
This involves taking the information that your audience has to learn and changing it into material that is both meaningful and clear. As an instructional designer your work should help learners to see the bigger picture, which is accomplished by putting the various bits of information together in a coherent manner. In short, as an instructional designer your job isn’t simply to present people with information, but to help them make sense of it. What Duties Might I Have As An Instructional Designer? One of your primary duties as an instructional designer will be to identify the learning needs of students by working with subject matter experts.
In our classroom, instruction must be organized, sequenced and presented in proper manner. This can be meaningful and understandable for the learner. So in the teaching strategy virtual aid must be used in our classroom for help the students. After the implementation of virtual aids in cognitivism teachers can do much better job of understanding, retaining and recalling the long division process. Flippen (2012), explained that cognitivism focuses on mind and especially mental process.
Assessment for Learning Align assessment with the constructive, student-centred learning models. For instance, self and peer assessment. Formative assessments must connect the teacher–student communication in learning and providing instruction. There is a requirement of timely and understandable feedback in order to better lead the students in future learning. (Carless 2005).
- Oversight and accountability tasks of monitoring, evaluation and revalidation or correction of educational practices. - Empowerment and computation ability to articulate needs and choices and to make effective advocacy to ensure desired outcomes in the education sector. - Production of cumulative and comparative knowledge to increase understanding of educational processes and practices. Thus, Educational Research is to solve educational problem in systematic and scientific manner, it is to understand, explain, predict and control human behavior. Gary Anderson, in his book, ‘Fundamentals of Educational Research’ has mentioned some characteristics of Educational Research which are as follows: i.
Recognition Network- for you to recognize something example, person, sound you rely on the recognition of your brain, It helps you identify patterns coming to learning it helps with the process on what should be learned. Affective Networks-can influence one's motivation for and engagement particular goal medium, cultural backgrounds and e.t.c. Universal Design in the classroom - How to use your knowledge about these three networks in your classroom. Three aspects of teaching cycle: • Setting learning goals • Taking action by providing learning activities • Assess student progress to monitor and evaluate student growth. Assisstive Technologies-Need to receive specific technologies some students may need technologies in order for them to understand how to use this technologies in order for students to achieve their
Role of a teacher in enhancing learner autonomy 1.3. The main characteristics of the autonomous classroom 1.4. Implementing learner autonomy 1.5. Advantages and disadvantages of autonomy 1.6. Learner autonomy problems and solutions 2.
2. Review of Related Theories A. Teaching and Learning Model Development It is a fundamental process where series of activities are done to plan, develop, and evaluate the existing model to meet the needs and expectations of all parties involved. The output of the development is a better teaching and learning system supplemented by empirically and consistently improved materials and strategies to achieve the goals (Harjanto, 2011). Wahono (2013) proposes clear objectives, goals-curriculum relevance, objectives coverage, strategies, interaction, motivation, contexts, materials and scaffoldings, goals-materials relevance, materials quality, ease, systematic structure, simulation, evaluation, and feedback as vital aspects of teaching and learning