THE IMPACTS OF ONLINE GAMING ON YOUTH
Nowadays, internet has become really popular in almost every country. It can be used for a lot of purposes, for example, send an email for work and school purposes or to communicate with friends from another country. Internet is also used for people who like to communicate with others using social media, like Path, Instagram, Facebook, Twitter, Snapchat, Tumblr, and Line. Another kind of Internet usage is for online gaming. Online game has become really popular amongst adolescents around the world. Many of them are playing online game every day. Online games’ popularity has made them develop rapidly. It influences many teenagers in many ways. This essay will explain the positive and negative effects of gaming on adolescents such as the affect of online gaming to the suicidal rate on online youth, the affect on youth’s creativity and critical thinking, and the affect of online gaming on developing youth’s cognitive and social skills.
Online gaming addiction has become a concern as it affects the suicidal rate on youth. Internet addiction has been associated with aggressive behaviours, insomnia, and other psychological health issues on youth. Online games addiction gives a great impact on youth psychology as they play the games for a few hours every day. If the game contains violence, it can effect adolescents into violence acts.
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Online games can give a great impact on them, like improving their social skills and their creativity; it can also develop their critical thinking as long as it can be controlled. Time management need to be taught to these adolescents so they can manage their time well. If they can manage their time well, they will get the positive effects of online gaming. Adults around the adolescents also need to monitor those youths gaming activity so they will not get into the negative sides of online game like cyber bullying or aggressive
In conclusion, there are many ways video games can have positive effects on your academic qualities, school grades, stress, and other important skill sets. This is why gamers shouldn't just be considered a student lacking in school with no friends. Actually if one plays just the right amount of video games they should be able to find themselves with great grades, lots of different skill, and a great method of relaxation. Video games are no longer just a recreational activity, but it could actually help you through the different fields in your
Besides, it affects the social development such as the ability to communicate with others and the sleep deprivation. As the gamers will play the game with non-sleep or sleep with 2-3 hours, it affects their consciousness and cause them easy to feel tried. Final is the increasing in aggressive behaviour. Violent content of the video and online games would have adverse effects on the behaviour of the youth. As their ability to judge are not develop well, they will easy to mix up with virtual reality and
Annotated Bibliography for Internet Addiction Lisa Comtaruk October 27, 2017 Bishop, J. (2015). Psychological and Social Implications Surrounding Internet and Gaming Addiction. Hershey, PA: Information Science Reference, an imprint of IGI Global. The book focuses on the negative side of technology and how people fall prey to gambling and gaming addiction (Bishop, 2015).
What a great fun that I feel when I win a difficult video game, it is really exciting. It took me a very long period to forget the massage on the screen (GAME OVER ).But with the time I realized that Playing violent video games is no more likely to be damaging to young children’s behavior than those considered harmless, so that I choose some researches that can deal with case . More and more kids are playing video and computer games — especially ultra-violent ones that are top sellers. Research shows that children are also spending increasing amounts of time playing them: an average of 13 hours per week for boys and five hours for girls.
Although video games may be a bit more dramatic than real-life war, teens will discover strategies to fight, and hide. Video games are a highly beneficial activity for youths everywhere, and they should be kept. According to the article, (Mohammadi 2014) “How online gamers are solving science’s biggest problems”, in 2011, people playing Foldit, an online puzzle game about protein folding, resolved the structure of an enzyme that causes an Aids-like disease in monkeys. Researchers had been working on the problem for 13 years, yet the gamers had solved it in three weeks.
Violet video games have been blamed for several young people killing students at school. Young people are not able to think like adults so they are easy to follow the wrong way of doing things like they see in video games. Other countries do not have the same problems because their laws are strict or their customs for punishing wrong doing is much harder. Some of the violent video games young people like to play are : Grand theft auto, Call to duty, and Assassin. These games show a lot of blood and people getting killed.
Children around the world play adult content video game And many parents say it is bad for their children; however video games can actually help their children learn. Approximately 90% of children in the United States play video games, and more than 90% of those games involve mature content that often includes violence (Park, 2014). There are those that believe video games are detrimental to society, however playing video games including those with mature content can actually be beneficial to both individuals and society by increasing knowledge expanding the ability to react positively at real life situations and improving cognitive thinking skills. Children that play video games not only have the potential to increase their ability to learn right from wrong, and to improve their cognitive thinking skills the game can also increase a child’s knowledge.
The use of technology in the present generation has a positive effect on teenagers and it is beneficial for the economy. These technological devices and services are better sources for learning, for fun and entertainment for the youth which can help them to release the daily stresses of life. These technological gadgets and gaming may enhance creativity, investigating skills and strategic thinking of an individual. It may also help in developing good attitudes and positive outlooks of moving ahead in life notwithstanding of any obstacles. The following studies support the positive effects of the technology.
Over the years there has been a big controversy over whether video games are relatively good or extremely bad for children. Video games are super beneficial to a kid’s learning process and have been proven to increase social skills, productivity, and stress. The fear that video games are harmful to a child, is proven through countless experiments that they are actually great for their growth and brain capacity. Video games can increase the social skills in a child, Xbox and PlayStation provide great opportunities for cooperation and competition. Two different studies, one by Katherine Keyes and the other by Vinay Devnath, both have proved that the use of video games can increase the social skills that many children can’t grasp, “Video game playing is often a collaborative leisure time activity for school-aged children, and these results indicate that children who frequently play video games may be socially cohesive with peers and integrated into the school”( Keyes, PhD).
In the view of education academics, video games may play an essential role in boosting the performance in particular subjects and the development of varying of skill [3]. While acknowledging that engaging in video games may cause a negative mental effect on the secondary school students, this essay argues that video games education should be implemented because the benefits of digital game based education would possibly become primary to the high school students because it could improve social behavior and increase academic behaviour and performance. The argument that scholars question that video games may cause negative effects on
The following research paper is about the detrimental effects which video, computer and Wii games have on children’s health. Upon analysis of this issue statement, the impact it has on children will be discussed to show how it affects the well- being of children. Support and refutation of the same issue statement will also be provided in this paper to provide evidence of the research findings in this context. Approaching the end of this paper, personal view point will also discussed followed by few recommendations which are given to improve health or well- being of children who are too much involved video games.
Playing violent video games in a wide range at a “pathological” level that causes damage to family, social, school functioning. Because of addiction of playing video games will a cause of bad effects on children’s health like obesity, video induced seizures and postural, skeletal and muscular disorder such as tendonitis, nerve contraction and carpal tunnel syndrome. Research say that addiction to video games increase he depression and anxiety level. It also exhibit social prohibits and it is not surprising that video
Various games are activities that have been around since the beginning of time has evolved into a technology based forum for all ages called video games. These types of games have become an extremely popular activity and are a big part of a lot of people’s everyday lives. Instead of looking at video games as a leisurely hobby that one plays in their spare time, it is now looked as a positive benefit for people to play. Playing video games are beneficial, according to some studies they can develop cognitive skills, create social connections, and stimulate creativity.
In our time, technology has become one of our essential things in life; specifically video games. Video games are electronic system used to run games. They involve human interaction specially teenagers. Many researches have been done on the effects of video games showing that there is positive and negative impacts. As we know not all video games contain violent contents, but most of them are violent and mentally dangerous.
So studies prove that looking at a television for hours is not harmful to children or teens. “ And because of brain plasticity-based exercises can improve the performance characteristics of the brain of almost every child, these new game-like tools shall be at the core of a schooling revolution” (“Preface to” 2). Therefore video games are not harmful and help teens and children in the world of today. In this paper, the facts have proven that video games can help a person in their everyday life. Whether it is with a social problem they may be having, they can make new friends, open up, and become less antisocial, or maybe that teen who has anger all the time,can take their stress out on the type of video game they may be playing.