Technology in the world today has vastly increased and become a crucial part of society. Comparing it from years ago to where there was no technology at all to now where it has become a worldwide usage, it can be said that we highly depend on it. Using technology such as the computer has many benefits such as keeping in contact with people, making appointments and keeping information. Despite these many benefits, however, contact through computer screens dangerously pose a threat to face to face contact. Three dangers will be explained about how computer screens affect face-to-face contact for its main means of communication.
It will cause students to be more off task than they already are. Students have trouble focusing during the current school hours, so anything extra is asking for distracted students. Also, it will cause students to miss out on outside interests. Many students are interested in clubs and sports outside of school. There are students who have after school jobs as well.
They spend their days surfing the net for the simple reason of boredom. The school system is another area that is experiencing the negative effects of technology. Spending so much time on the internet can have a negative influence on the individual and their social skills it can also be a means for distraction and procrastination. This can lead to lower grades and poor test scores due to lack of studying. A recent study suggest that over eight percent of students are distracting themselves with their digital devices during class.
Do Violent Video Games Make Kids Aggressive? High school shootings are happening more frequently than ever. What is causing people to want to inflict pain and destruction? Many people are trying to blame violent video games as the culprit. With this in mind, some researchers are alleging that aggressive behavior is resulting from violent video games while others disagree completely.
Another reason is because they tend to cheat. Lastly, paying students will only help in the short run not the long run. Paying a student is a horrible idea because it takes the motivation of learning from a student, they can cheat, and it only helps in the short run. First of all, schools should not pay students for good grades because they can lose their motivation to learn. Edward Deci says, “Most children are by nature motivated to learn,”.
First of all, they should know the importance of computer security is. I suggest that do some event at college about the computer security and how to overcome because some of the students do not know or take it as easy thing. Actually if we let it after a long time it will become worse. For example, we know that teenager always download the movie, attach file but they do not realize that malicious code enter as well. This malicious code will harm and cause a damage.
This is shown by the statement that “research demonstrated a link between violent video game use and both increases in aggressive behavior ... and decreases in prosocial behavior,”(Scutti). The citation states that because of certain games there has grown a link between them and bad behavior as a result. Bad games can cause many problems such as behavior changes and crimes that are
Technology has impacted student’s education by behavior and they 're brain. Education has been an important thing for human beings because we get better jobs, but if a distraction comes and destroys it,then our brain does not fully cooperate with it. It has become an important thing in our life which can harm us and our brains. But, it also changed our daily lives and technology affects the memories towards short-term and long-terms. There has been a negative effect that teenager’s brain goes through and it does not let them think creatively and miss their brains up.
Playing violent video games can increase their aggressiveness. Both teenagers and children brain will be stimulated with violent video games because of when they playing video games they will fully concentrated in the game. This aggressiveness also affecting in arousal feeling. When they lose or defeat in the game they will getting frustrated and feeling angry. This anger feeling can lead them to do other violence such as, verbal violence and physical violence.
In a study consisting of 194 children from the Netherlands, children and parents were observed of their gaming habits, violent gaming, and outcomes related to aggression. THe children were all around the age of 9 for the assessment. Results indicated that exposure to ‘violent’ video games at age 9 was not predictive of aggression or reduced prosocial behaviors one year later. Overall gaming, likewise, was unrelated to most mental health issues including attention problems or reduced social functioning, or total mental health difficulties. However, gaming was slightly related to increased mood symptoms like depression and anxiety, although the relationship was a small