Independent research studies
YISHUN TOWN SECONDARY SCHOOL
Game Addiction (Why do teenagers neglect their family and friends due to game addiction)
Report by Jaiyah Ganesan of class 2E6
Research Mentors: MS Sarala
Abstract:
My report is about game addiction and due to game addiction how teenagers neglect their relationship. My report contains survey results, research done related to teenagers’ mental health, how would psychiatrists and counselors help those who have this addiction and their experiences they have with their patients. This report will enable me and many other people to have a greater picture about this problem.
STRUCTURING:
Unit Content Pg no.
Nil Cover page: title, name of researcher, name of research mentors,
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Kids who are easily bored, have poor relationships with family members, feel like outcasts at school, or tend toward sensation-seeking are more easily drawn into video game addiction because it fills a void and satisfies needs that aren't met elsewhere. Researchers at Hammersmith Hospital in London found that dopamine levels in players' brains doubled while they were playing. Dopamine is a mood-regulating hormone associated with feelings of pleasure. The findings of this study indicate that gaming could actually be chemically …show more content…
“My 15 year old grandson is addicted to video gaming ''League of Legends''. He'll spend most of his time doing only this. He thinks he'll have a career in it. He plays on a 'team' of LOL gamers who are 10-15 years older. Now they are his’ ‘friends''. He was great in whatever sport he suited up for. It’s surprising that he's dropped out of all sports. He'll sneak onto the computer when he should be doing his homework or sleeping. So far grades haven't fallen. He forgets to eat, to drink water, to do his minimal chores. No longer does he ask a teen friend over to visit. He doesn’t talk to his family members anymore. He had promise as a pianist or guitarist, but he doesn't practice anymore.
The real life case shows the symptoms of game addiction that the 15 year boy shows that are poor eating habits, loss of non- gamer friends, social isolation. Other type of common problems includes poor effort in school, failing to do homework, irregular sleep habits, and anger or physical aggression when asked to stop playing. There have also been numerous examples of young people dying from pulmonary vein embolisms during marathon gaming sessions.
3.1 Why do teenagers neglect their family and
icd.1830 Linebarger, D. L. (2015). Contextualizing video game play: The moderating effects of cumulative risk and parenting styles on the relations among video game exposure and problem behaviors. Psychology Of Popular Media Culture, 4(4), 375-396. doi:10.1037/ppm0000069 Gilman, S. E., Kawachi, I., Fitzmaurice, G. M., & Buka, S. L. (2003). Family disruption in childhood and risk of adult depression.
Lipsyte analyses how games are becoming a problem, shows the causes of behaviors that are involved, and shows the effect is has on our personal
Besides, it affects the social development such as the ability to communicate with others and the sleep deprivation. As the gamers will play the game with non-sleep or sleep with 2-3 hours, it affects their consciousness and cause them easy to feel tried. Final is the increasing in aggressive behaviour. Violent content of the video and online games would have adverse effects on the behaviour of the youth. As their ability to judge are not develop well, they will easy to mix up with virtual reality and
Annotated Bibliography for Internet Addiction Lisa Comtaruk October 27, 2017 Bishop, J. (2015). Psychological and Social Implications Surrounding Internet and Gaming Addiction. Hershey, PA: Information Science Reference, an imprint of IGI Global. The book focuses on the negative side of technology and how people fall prey to gambling and gaming addiction (Bishop, 2015).
Addiction is a condition in which the body must have a drug to avoid physical and psychological withdrawal symptoms. Addiction’s first stage is dependence, during which the search for a drug dominates an individual’s life. In contrast, Gambling addiction can be defined as placing something of value at risk in the hopes of gaining something of greater value. Most people, gamble because it is a simple form of legal entertainment after all it is legal in 48 states, but to many it becomes an uncontrollable behavior. Many terms are used to describe a person who has a problem with gambling, including pathological gambler, gambling addict, compulsive gambler, or problem gambler.
Although video games may be a bit more dramatic than real-life war, teens will discover strategies to fight, and hide. Video games are a highly beneficial activity for youths everywhere, and they should be kept. According to the article, (Mohammadi 2014) “How online gamers are solving science’s biggest problems”, in 2011, people playing Foldit, an online puzzle game about protein folding, resolved the structure of an enzyme that causes an Aids-like disease in monkeys. Researchers had been working on the problem for 13 years, yet the gamers had solved it in three weeks.
You know all those people that told you video games are bad for you? They were wrong. Video games aren’t bad for you, they’re actually making your life better. For years video games have been criticised for making people more anti-social, overweight, or depressed.
Children around the world play adult content video game And many parents say it is bad for their children; however video games can actually help their children learn. Approximately 90% of children in the United States play video games, and more than 90% of those games involve mature content that often includes violence (Park, 2014). There are those that believe video games are detrimental to society, however playing video games including those with mature content can actually be beneficial to both individuals and society by increasing knowledge expanding the ability to react positively at real life situations and improving cognitive thinking skills. Children that play video games not only have the potential to increase their ability to learn right from wrong, and to improve their cognitive thinking skills the game can also increase a child’s knowledge.
Over the years there has been a big controversy over whether video games are relatively good or extremely bad for children. Video games are super beneficial to a kid’s learning process and have been proven to increase social skills, productivity, and stress. The fear that video games are harmful to a child, is proven through countless experiments that they are actually great for their growth and brain capacity. Video games can increase the social skills in a child, Xbox and PlayStation provide great opportunities for cooperation and competition. Two different studies, one by Katherine Keyes and the other by Vinay Devnath, both have proved that the use of video games can increase the social skills that many children can’t grasp, “Video game playing is often a collaborative leisure time activity for school-aged children, and these results indicate that children who frequently play video games may be socially cohesive with peers and integrated into the school”( Keyes, PhD).
The following research paper is about the detrimental effects which video, computer and Wii games have on children’s health. Upon analysis of this issue statement, the impact it has on children will be discussed to show how it affects the well- being of children. Support and refutation of the same issue statement will also be provided in this paper to provide evidence of the research findings in this context. Approaching the end of this paper, personal view point will also discussed followed by few recommendations which are given to improve health or well- being of children who are too much involved video games.
Playing violent video games in a wide range at a “pathological” level that causes damage to family, social, school functioning. Because of addiction of playing video games will a cause of bad effects on children’s health like obesity, video induced seizures and postural, skeletal and muscular disorder such as tendonitis, nerve contraction and carpal tunnel syndrome. Research say that addiction to video games increase he depression and anxiety level. It also exhibit social prohibits and it is not surprising that video
Various games are activities that have been around since the beginning of time has evolved into a technology based forum for all ages called video games. These types of games have become an extremely popular activity and are a big part of a lot of people’s everyday lives. Instead of looking at video games as a leisurely hobby that one plays in their spare time, it is now looked as a positive benefit for people to play. Playing video games are beneficial, according to some studies they can develop cognitive skills, create social connections, and stimulate creativity.
Because OR firstly, video games improve a child's ability to follow instructions, especially because many games entail completion of tasks (Gentile et al, 2009). Besides, children improve their problem-solving capabilities because these games have tasks that require quick thinking and use of sound strategies to move from one level or quest to another. Lastly, gamers improve their multitasking capabilities, because many gamers have to juggle different patterns and connect them at the same time to complete tasks (Ryan et al, 2006). Despite these advantages, the weight of violent video games negative effects is alarming, especially because of its long-term effects such mental ill health and
A study on two groups showed that the group that plays violent ones, is more likely to think that using marijuana and drinking alcohol is normal and legal, also cheating in many ways would lead them to the right way too. Contrary to researches that exposed negative impacts, others found positive effects related to video games. First of all, it can ameliorate hand eye coordination and eyesight. Also, by winning, good gamers will be motivated and have more self- esteem in front
So studies prove that looking at a television for hours is not harmful to children or teens. “ And because of brain plasticity-based exercises can improve the performance characteristics of the brain of almost every child, these new game-like tools shall be at the core of a schooling revolution” (“Preface to” 2). Therefore video games are not harmful and help teens and children in the world of today. In this paper, the facts have proven that video games can help a person in their everyday life. Whether it is with a social problem they may be having, they can make new friends, open up, and become less antisocial, or maybe that teen who has anger all the time,can take their stress out on the type of video game they may be playing.