The Research Essay As a growing trend, video games mirrors society’s characteristics: from the use of societal topics such as inequality and violence that stems from the implicit prejudices found in today's culture. Whether video games are merely perpetuating the stereotypes of racism and sexism or providing social commentary on burgeoning social issues remains to be discussed. Despite the game developers or artists’ intent on such issues, there is an ongoing trend of negative portrayals upon women, such to the extent that these portrayals have continued the ideals of injustice among the audience and consumers of video games. Despite public discourse, video games are nuanced in their intentions and therefore is left to individual discretion
Typically a video game consists of the main character trying to fulfill some sort of purpose, at least in most AAA games. Action packed, male-driven, overly sexualized women is one type of games which most companies publish. This brand of games, AAA games such as GTA 5 and Temple Run contradicts indie games such as Papers, please and Even Cowgirls Bleed. Furthermore, their representations of the typical gender stereotypes are quite different as well. “Female characters rarely appear, and that when they do, they are mostly in a submissive, secondary role” (Jansz & Martis 2007).
Addiction to games has been growing in numbers that causes different problem to the person, to a family, to community, to a country and to the world. Gaming addiction is like any addiction that really change the person psychological thinking. However, gaming addiction can be prevented and cured. The following article will shows the finding on how to prevent strategic game/ video game addiction. According to the article made by Wendy Kays (2011), game addiction can be referred to drug addiction, it is a repeating cycle in which the person who is addicted to game will always seek to play again and again.
One example is playing video games. Statistically, in every year that passes, video games become more raw with students. Probably because it is now highly in demand among the people, especially the younger ones. It is a reason why teenagers nowadays, become addicted to video games. Aside from the fact that it serves as an entertainment, video games have a lot of disadvantages for childrens and adults.
Some gender studies are done on the gaming industry itself such as studies on the concepts of gender studies in video games (Marcus, 2005; Heck, 2011; Richard, 2013), the effects of gaming to the gamers (Youngblood, 2012), and the gender of the gamers (MacCallum and Stewart, 2008; Jenson, 2010). There were also gender studies about the specific characters in the games. Some focus on all the genders (Albretchslund, 2007) while some center on the female characters of the games (Schroder, 2008; Jenson & de Castell,
The only certain thing in that point is that gender roles are in everywhere and everyone is gettting affected by them. Especially in the movies, these gender roles are coded so well and it is really hard for audiences to decode it. However, lately, some of the movies also challenged with these stereotypes as well such as Lara Croft: Tomb Raider (2001) and Elektra
Video Game & Technology Addiction Dimitris Tsolis Essay Lyceum – E1 It is a fact that technology has changed rapidly and has evolved over the past decades. But with that rapid change, some negative aspects have occurred. One such aspect is technology and video game addiction. Researchers found that nearly eight in ten students had notable mental and physical distress, confusion, panic, and extreme isolation when forced to unplug from technology for twenty four hours (Andrew Hough 2011). Internet is being used more and more in almost every country in the world.
Pornography has many effects on victims as well as on users. Sicne pornography has now become very common in our country or around all over the world so its effets is also seen. Different people respond in a different way but more or less the gyst remains the same. How it affects them is given in following paragraphs. EFFECTS ON VICTIMS Being a part of child pornography has severe negative effects, both long term and short term.
Many family fights have been caused by the controversial topic on whether video games are good or bad for kids. This is a constantly growing and ongoing discussion topic in the world, and there have been many debates on whether video games are positive or negative. Most people today view video games as trouble or as violence causers. The truth is that Video games are actually good and have many positive effects. Video games are not perfect but they can improve the ability to follow instructions, to solve problems, and help increase motor skills.
Most research by analysts on the impacts of gaming has been on its negative effects. The potential damages are identified with brutality, addiction, and depression. A more balanced point of view is required. One that considers the negative impacts, as well as the advantages of playing video games. Considering these potential advantages is essential, to some degree, since the state of these video games has changed significantly in the past ten years, ending up progressively complex.