High Noon Analysis

1448 Words6 Pages
High Noon is top one-hundred movie of all time. The Most Dangerous Game is a critically acclaimed short story. High Noon is about a newly wed town Marshal named Will Kane, who is waiting for the arrival of Frank Miller, a murderer who wants revenge on Kane for arresting him. The Most Dangerous Game is about a hunter named Sanger Rainsford, who falls overboard off his yacht one day and is shipwrecked to a mysterious island named Ship - Trap Island. He walks into island and finds a chateau with two Cossacks: General Zaroff and Ivan. General Zaroff is honored to meet Rainsford and Rainsford thinks it's pleasure to Zaroff. General Zaroff is a hunter who used to hunt animals, but is bored because he's a master at hunting animals.…show more content…
For one, the dialect in High Noon is different from the dialect in The Most Dangerous Game. In High Noon, everyone talks in a Western accent, which makes the dialogue even more enjoyable to listen to. In The Most Dangerous Game, Americans Sanger Rainsford and his hunting partner Whitney speak in an English accent, while Cossacks General Zaroff and Ivan talk in English, but both have a Russian accent to boost. The dialogue in this story is not as enjoyable as High Noon's dialogue, but the conversations between Rainsford and Zaroff could be clever, witty, and out right humorous at times. Another thing that is different is the setting of both the movie and short story. High Noon takes place in Hadleyville, a small Western town in the New Mexico Territory in the middle of nowhere, during the mid 1800's. "This place is Hadleyville, population around 1,000, located in a Western territory still to be determined, a town just old enough to have become pleasantly aware of its existence, and to begin thinking of its appearance" (Foreman 40). The Most Dangerous Game takes place on Ship - Trap Island, a bloody, black, eerie, and big island with a big jungle, a prison for the sailors, and a chateau inhabited by two Cossacks: the owner, hunter General Zaroff and his gigantic and deaf-mute henchman, Ivan. "Bleak darkness was blacking out the…show more content…
In High Noon, Kane goes around town trying to get deputies to fight off Miller and his henchmen. However, no one wants to help Kane fight them off. The only people who want to help fight is a fourteen year old boy, an injured friend of Kane, and Deputy Marshal Harvey Pell. Kane refuses for the fourteen year old boy to fight and asks him to leave, the injured friend of Kane leaves after hearing what they are going up against, and Harvey only wants to send Kane off on a horse and become the hero off the town by fighting against Miller and his gang. This leads to an epic, gruesome fist fight with Kane knocking out Harvey. Kane try's to go to Church and ask the townsfolk for help, but they reject the offer and Kane leaves. Amy does toss aside her Quaker beliefs to save her husband by shooting Pierce, but that comes at the very tail end of the movie. The point is, excluding Amy's help, it's a four on one duel. Frank Miller and his three henchmen versus Will Kane. "I say it don't matter if there is anything personal between Mitchell and the Marshal here. We all know who Mitchell is and what he is! What's more, we're wasting time" (Foreman 314). In The Most Dangerous Game, after Rainsford falls off his yacht he really doesn't have any help. All the help Rainsford gets is a hunting knife and some clothes from Ivan.
Open Document