1971 Words8 Pages

Computer Games and Mathematic Education

Outline

Introduction

Computer Game

Objective

How do we learn mathematic nowadays?

Mathematic = Game (In The Past)

Computer game is a tool to learn Mathematic

Limitation and Solving

Conclusion

Reference

Words in total:

Introduction

It is said that most of the child like Mathematic since the large curiosity which is talented, but as time goes on the passion of learning seems to going down. Some question such as “Is it necessary for me to learn sine or cosine in order to something useful in my life?” appear on student’s mind. Such kind of doubts show that mathematical thinking is contempted because of the interest could not be seen directly. On the other hand, nowadays, computer has become a necessity between students.*…show more content…*

It leads to the lack of resourse for the user. And the lack of brand-new idea in computer games lead to the difficult to raise students' interest.

Computer games’ developers and educational institutions do not have the consensus. Since developers focus on making money, so they design customized games to ingratiate children but ignore the importance of teaching.

Most of the mathematic games in the market is to bring up the mathematical ability but not to improve the knowledge of mathematic itself, so the improvement of the school result is not directly. Hence it is hard for schools to adopt.

It is hard to change the concept of playing games is bad for regularly study. People think that achievements are reached by hard work rather than recreation. So that the development and the study in mathematical computer games are blocked.

-數學難以用有趣的形式在遊戲中呈現，因為數學電腦遊戲的開發仍處於起步階段造成使用者的資源缺乏，缺乏嶄新性難以引起學生的興趣

-遊戲開發商與教育機構未能達成共識(開發商着重利益而客制化的推出遊戲,而忽略遊戲的教育性)

-數學遊戲對學業成績沒有顯著的提高,因而較難被學校所採納(數學遊戲着重培養學生的數學能力而不是數學知識) -

Outline

Introduction

Computer Game

Objective

How do we learn mathematic nowadays?

Mathematic = Game (In The Past)

Computer game is a tool to learn Mathematic

Limitation and Solving

Conclusion

Reference

Words in total:

Introduction

It is said that most of the child like Mathematic since the large curiosity which is talented, but as time goes on the passion of learning seems to going down. Some question such as “Is it necessary for me to learn sine or cosine in order to something useful in my life?” appear on student’s mind. Such kind of doubts show that mathematical thinking is contempted because of the interest could not be seen directly. On the other hand, nowadays, computer has become a necessity between students.

It leads to the lack of resourse for the user. And the lack of brand-new idea in computer games lead to the difficult to raise students' interest.

Computer games’ developers and educational institutions do not have the consensus. Since developers focus on making money, so they design customized games to ingratiate children but ignore the importance of teaching.

Most of the mathematic games in the market is to bring up the mathematical ability but not to improve the knowledge of mathematic itself, so the improvement of the school result is not directly. Hence it is hard for schools to adopt.

It is hard to change the concept of playing games is bad for regularly study. People think that achievements are reached by hard work rather than recreation. So that the development and the study in mathematical computer games are blocked.

-數學難以用有趣的形式在遊戲中呈現，因為數學電腦遊戲的開發仍處於起步階段造成使用者的資源缺乏，缺乏嶄新性難以引起學生的興趣

-遊戲開發商與教育機構未能達成共識(開發商着重利益而客制化的推出遊戲,而忽略遊戲的教育性)

-數學遊戲對學業成績沒有顯著的提高,因而較難被學校所採納(數學遊戲着重培養學生的數學能力而不是數學知識) -

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