impact on education. Video cameras, tape recorders, and over-head projectors were some resources implemented in the past. Nowadays, the internet, interactive boards, smartphones, social networks, videos, and apps are some of the latest resources available for teachers and students in and outside the classroom. As a consequence, the need to develop skills to manipulate such devices and to know how to integrate them in a suitable form has emerged. This literature review explores research articles in order to identify digital literacy practices in college.
Combining the old age tradition of storytelling with the latest technology lead to compelling tool that motivates students to read more and write better. The approach is called digital storytelling. It is a good way to engage students in both traditional and innovative way of telling a story. It is emerging as a way to shape narrative and facilitates efforts to capture classroom moments for learners to reflect upon and revise practice, as well as to develop teaching consciousness. Digital stories revolve around a chosen theme and often contain a particular viewpoint.
The smart board, however, uses a hardware interface to create digital representations of what is written, allowing the hand writing to be converted to typed text, made interactive, and otherwise create further opportunities for organization and lesson presentation on the board. Digital projectors can replace older overhead projectors and create a projected image from a computer or similar input device, rather than from a printed transparency. This allows a teacher to work at a computer and show what is being done to the entire class, which is especially helpful for demonstrating research techniques or software use. Technology integration can also include the use of digital supplements provided with many classroom textbooks, expanding on what is within the book and providing interactive lessons for students and teachers. Teachers of language arts and literature can use the Internet, digital media tools, and common software applications to enhance student
1. Introduction Skills needed in digital Era Skill in digital Access Skill in using digital resources accessed Evaluating the digital resources according to the requirement Learning ( Literacy) not just teaching or pedagogy, it depends upon the ability of students in effective usage of digital information and the capability of handling computers and other mobile devices and he should also aware of digital rights in copyright issues and security in data sharing in social networking. 2. Digital Information Literacy The American Library Association (ALA) states that, “ To be Information literate, a person must be able to recognize when information is needed and have the ability to locate , evaluate and use effectively the needed information” Information literacy in the digital environment is digital information literacy Digital inclusion in every sectors leads to the necessity of digital literacy 3. Components of Digital Information Literacy Digital Library Literacy Internet Literacy Computer Literacy Digital Ethical Literacy Digital Emotional Literacy 3.1.
E-Learning is an important techniques and strategies, which Integrate between learning theories and ICT (information and communication technology) for improving teaching and learning. In general, E-Learning is the Internet-based learning systems that provides services for searching, downloading, and delivering learning content to their users in order to enhance learning experiences through a lot of knowledge forms such as text, audio, animation, flash, or video clips (Duan, Hosseini, Ling, & Gay, 2006). E-Learning depends on a lot of activities such as chat rooms, discussion boards, and emails to facilitate interactions that can support learners and teachers (Watkins, 2005) . According to Naidu (2006), E-Learning was defined as follows: ‘E-learning
They way we learn has been directly affected by evolving technology. Digital Media Technology helps teachers prepare their students with the necessary skills for employment. iii. Digital Media and Entertainment 1. The hyper-connected consumers today have access to real time content across multiple devices.
The Specific skills that were cover is textual communication, digital sound editing, digital image manipulation, and interactive multimedia authoring. Students get the opportunity to have an experience the effect of different media on information through the individual
One of the advantages is the use of interactive multimedia technology that allows users to interact, such as smartphones. Users can access and find information through systems such as web, business, explore a new information and create user mind to used interactive multimedia with intuitive in mind. User will be able to sense how to use product without having a technical issues. People are more use of interactive multimedia as their source and also parent use an interactive multimedia to teach their children. Such as a video approach children to learn basic word, numbers and shapes.
A key role of computer teaching plays in the modern educational system. The process of learning has gone beyond from the prescribed textbooks (Manali,2012) . The computer can present information effectively as well as audio visual. The Internet can play an important role in education. It can be harnessed for retrieval of information on a variety of subjects.
Present day students are digital natives [6f]. They are comfortable in handling up-to-date contemporary devices, Internet, application tools and software together. They know many skills of digital environment, like; editing of digital contents that also includes audio and video, making presentations, using social bookmarking to share resources, using social networking sites to connect with people, using blogs and wikis, airing podcasts, working on digital images, creating videos, designing web sites and games, sending/receiving emails and using presence technologies [7f]. The increased presence on Internet of the students makes them more aware to the literacy and proficiency. They are capable to find out rather quickly and independently, when they carry out any conceptual, grammar, or spellings errors.