A digital library is can be defined the collection of the document that organized in electronic form and the material has been digitized. It managed the collection of information with related services where the information is stored in digital format and available accessing over a network. Digital library also can be defined with the element that required technology to link with many resources. There are linkages between the information services with many digital libraries are transparent to the entire users. A digital library can be accessed from the people in the world.
One of the most important contribution of information technology has created a digital library, which allows users to access digital information resources from anywhere in the world. Recent developments in information and communication technologies, including web, and research funding has led to the development of research projects on digital libraries, many of which have led to job libraries.A digital library is more than a pile of books. A library adds value to information resources by organizing them and making them available. In addition, the library serves a different set of community stakeholders frequently, casual, and potential users. Unlike a museum, it is a rare material in the library that attracts people but the ideas brought by materials, structural concepts that support
It was the part of Universal Library project of the Carnegie Mellon University, famous as the India-US million books Digital Library Project and it lead by Prof. Raj Reddy & Prof. Balakrishnan. The department implicated in the administration, maintenance and development of some most valued libraries in India. The national Library in Kolkata, the Delhi Public Library in Delhi, Connemara Public Library in Chennai and State Central Library in Mumbai which are depositories of the printed cultural heritage of India supported partially or whole by the department.
Digital Media is any media that is enclosed in a machine and is a readable format. Anybody can create digital media, it can be viewed, shared changed and preserved by anyone on computers. Examples of digital media include; mobile phones, compact discs, digital video, digital television, e-book, internet, minidisc, video games, the World Wide Web, e-Commerce and many interactive media. (http://simple.wikipedia.org/wiki/Digital_media) Digital media is often contrasted with print media. Printed media would include printed books, newspapers and magazines, and other traditional or analogue media, such as pictures, film or audio tape.
Technology in Classrooms The past century has been a favorable environment for the evolution of technology. Impressive innovations, from simple household electronics, to incredibly powerful microchips that control complex computers have marked the development over the years. Technology has been a key to the continuous progress of society throughout the decades. Although technology has always been used in education, only recently it has been introduced to classrooms around the world. What was once a privilege limited to children whose families owned personal computers is no longer be the case, with the introduction of technology in classrooms.
USB devices are linked in series through hubs. There always exists one hub known as the root hub, which is built in to the host controller. A physical USB device may consist of several logical sub-devices that are referred to as device functions. A single device may provide several functions, for example, a web-cam (video device function) with a built-in microphone (audio device function). In short, the USB specification recognizes two kinds of peripherals: stand-alone (single function units, like a mouse) or compound devices like video camera with separate audio processor.
Indeed, a library is more vital than a school since the it can work without a school, but a school cannot perform well without a library as stated by Dr. Shanker Dayal Sharma in Lanzuela, (2008).Furthermore, there can be no school without ample library facilities, services, and resources that could provide necessary knowledge for the production of quality education, Aggabao, (1991). Libraries are service-oriented organizations established for the provision of appropriate information resources and quality services to meet the users information needs (Howard 2003).This states that a library is an organization that is built for the people to benefit. It is for everybody regardless of age, color, race and other categories that have diversities. It also provides variety of literacy materials that are needed to meet the different welfare and educational needs. Libraries also can give the users with continuously altering consistent, and interesting reading, and literacy materials to sustain the establishment of an optimistic outlook towards literacy, making it a fun place to spend
Computer Systems that we come across in everyday life are library systems, emails, holiday bookings, shop tills and the internet. (Patrick Hayes 2017) cites that a Computer System is made up of four parts; Input, Process, Output, Backing Storage. Griffith
Introduction In past decades the ICT (Information Communication Technology) is fastly developed and impacts of society i.e. IT society. These ICT application used in various organization and institutions. Most of the libraries are used ICT application they can easily provide knowledge or information to the users. In present times emerged digital libraries, various academic institution published project report, thesis and articles etc.
Nibaliw East, San Fabian, Pangasinan. As the years gone by; the advent of technology and the innovation for learning has led many schools unto developing strategies and methods for effective learning. In line with this, SFNHS is now on this process of increasing the following facilities used for multimedia instruction such as; computer laboratories, LED monitors, projectors and speakers. According to Wiest (2008), “Multimedia can be powerful aids to mathematics teaching and learning. Changes brought about by the availability of these tools and the demands of an increasingly technological society impact curricular content and pedagogy in mathematics education as well as the very nature of mathematical thinking and