Irony And Human Savagery In The Most Dangerous Game By Richard Connell

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In the short story ‘’The Most Dangerous Game’’, Richard Connell uses irony and human savagery to explain how the character, Rainsford, develops through his thoughts and emotions. Connell used irony to show how Rainsford’s feelings (or emotions) changed throughout the story. At the beginning of the story, Rainsford thought that the prey that he hunted felt no emotion, as if they were unable to feel and emotion while they are being hunted. This all changes when he finds out that he has become the prey when Zaroff starts hunting him. He starts off feeling a bit of fear and anger, but then it escalates to only one thing: fear. He uses his prior knowledge from his experience as a hunter to try to turn the tables on Zaroff, just like the prey

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