After regularly attending lectures for two months, the students were tested and the results were grouped in three forms: recognizing, recalling and the total test score. The non-users got average scores of 53 & 80 over 100 respectively on recalling and recognizing, while the laptop users scored 40 & 70 over 100. With no need for arguing, the results declared that the laptop role in the classroom is simple negative rather than positive, as it takes too much of the student's attention during lectures which reduces his class performances and leads him to lower scores than he would get if he didn’t use his computer in class, and that was shown in the total score of the students in the study as: students with open laptop scored an average of 54 while the ones with no laptop scored an average of 65. The difference might not be that large, but like it or not, this "advanced learning tool" makes more harm than good to students as the study showed and as
Nowadays, with the increase in the use of technology everywhere, people started to fear that technology might someday rule the world. For instance, several schools are now using laptops instead of books. They basically started distributing laptops that have the entire course notes downloaded on it. This was done in order to avoid sending the students carrying heavy backpacks with all the books to the schools. This is indeed a very effective way of teaching as it basically saves time, paper and many more.
This is why I choose to do most of my work outside of the classroom. With that being said, I understand the reasons for attendence and have the outmost respect for the rules. But as a personal note, I find that some courses can sometimes be less beneficial from being in the class because the professor might have an accent or an argument that confuses me more times than not. Another way I have improved my grades is by utilizing the members at the tutoring center. The goals that I have made for myself throughout the rest of the semester are to utilize my time better as well as to study for my tests and taking care of my priorities first hand.
One of the disadvantages is e-textbook can sometimes be inconvenience and time-consuming. As demonstrated by Maynard (2005), technical problem may appear during usage of e-textbook and most students are unable to handle this situation or waste time on dealing with it. Take accidental closure as an example, some of students are able to restart the E-textbook while some of them need to seek for help. As a result, the time needed for students to complete the test was prolonged and this indicate that electronic textbook can be inconvenience and time-consuming. Another drawback is students are easily distracted when using electronic textbook.
Another disadvantage is that it causes too many distractions in the class especially at the crucial levels of Standards Four and Five. Students can shift the attention from the teacher to apps, email, games and websites because of the distraction and their short attention span. This can cause students focus of learning to shift from the teacher to the technology. It may also increase the brain’s cognitive load. Studies have shown that the brain processes printed and digital text in different ways, and digital text is read 20-30% slower than printed text.
(20) Driscoll (2005) defines constructivism as ―knowledge constructed by learners as they attempt to make sense of their experiences (387). The self that has already formed in us encounters new experiences and these encounters enable enlarging of our self. And the process keeps recurring in everyone‘s life. Constructivism is about having the students become active learners and for them to use their own creative minds while solving real life problems in a classroom environment. Research suggests that rote learning causes students to have difficulty working independently without an example in front of them.
Not all students had the facilities such as computer to watch the video at home but they made effort by watching it at computer lab and using their friends’ laptops. He also had similar findings that the video made them to be more prepared before entering the class as some of them prepared a number of questions for the actual lesson and constructed their own mind – map in order to understand the video lecture. However, not all students enjoyed the video lecture in Flipped Classroom because they still preferred their teacher to explain the topic in class as in traditional classroom. This supported the statements given by Johnson and Renner (2012) that students were reluctant to watch the video as it was not part of their school culture. Apart from that, this also showed that not all students were visual learners as they still preferred the traditional way of instructions and needed aids from their teacher to understand the
On the other hand, the limitation of ICT use in education is related to student behaviour. Appropriate use of computer and the internet by students have significant positive effects on students’ attitude and their achievement. Unfortunately, it is very common nowadays to see that the students misuse the teachnology for leisure time activities and have less time to learn and study. Instead of using the computer provided for their studies and online tests, they get distracted to visit social networking sites like Facebook, Instagram, Youtube or Twitter. Yousef and Dahmani (2008) described online gaming, use of face book, chat rooms, and other communication channels as perceived drawbacks of ICT use in education, because, students easily switch to these sites at the expense of their study.
Using online resources can lower the amount of paper teachers have to use for their daily lessons. For example, a school with one-hundred teachers uses two-hundred and fifty thousand sheets of paper annually. (“Tablets vs. Textbooks”). Online resources can contain games, practice worksheets and tests, and ways to allow students to contact their teachers outside of the classroom. The online textbooks also allow students to search within a text and click hyperlinks to explore related topics, videos, and examples.