Video games are widely known and been popular in this modern era while targeting a variety of people in different ages. The rivalry and excitements of the games causes addiction to youngsters where games now became the most common recreational programs for them. In order to reach higher level of the game, students immerse in the game so much that they completely isolate from their surroundings. Struggling with the obstacles and reaching higher level in the game, causes players to get very excited while at the same time losing the game make them anxious. According to Griffiths (2010), since the early 1980s, video game playing has been fairly widespread and it is known as one of the most popular leisure activities for students and young
Researchers have many surveys and studies in this problem to find beneficial solutions which can minimize the risk of that addiction. I. background A. ADDICTION TO VIDEO GAMES IN GENERAL Addiction to video games is spending too many hours in playing video games. Addiction to video games is a serious problem that harms video games players. In the last years, the addiction to video games has
Video games are not played just for fun but it can also help children and teenagers on improving their intelligent and creating health benefits. First of all, video games addictive behavior can have severe negative consequences. There are ninety-one percent of kids who are gamers are addicted on video games and spent more than ten hours a day on playing it Though most of the issues have short-term effects on children and teenagers (Morgan Adams, N.D.). For example, someone addicted to video games will often sidestep from sleeping and eating proper meals in order to resume their games (Morgan Adams, N.D.). In more serious cases, they do not use their time wisely by make sure to divide timetable for their educations either carriers and playing.
How have Video games impacted family life? Nitant Patel Thompson Rivers University. To play video games are good or bad for you? It can be both (This is not a good thesis and research question if you can answer it in the first paragraph). Video games have some positive as well as negative effects to the entire family.
Video Game Addiction By: Mitchell Staedt Video game addiction is both helpful and hurtful in many ways. One way video game addictions are beneficial is it drives the gaming economy to support new technology advancements which provides the U.S with a stable market of electronic goods that keep improving. On the other side video games are created to be very addictive and take up most of people 's time and money, some people nowadays dedicate their entire lives to the games they play. An example of this is a 17-year-old boy died after reportedly playing an online computer game for 22 days straight. The young man had broken his leg and was bored at home, using video games to pass the time.
Video games have been parents’ on true enemy for many years. They believe that they’re “melting your eyes” and “making you dumber.” But, if you look at them at a different perspective, you may find that they can do the opposite. Many people think that video games can only harm children and teenagers, and yes, that is true, but only if they play them for an unhealthy amount of time each day. If you spend a healthy, reasonable length of time on video games, they can have a number of positive effects on you. Video games can benefit you because they can significantly expand areas of gray matter in the brain, help people work better in a team, and help people perform spatial and visual tasks easier.
In the modern world, the most of children prefer to play video games; children are fond of playing video game and spend more time by this. According to the dictionary “Merriam-Webster”, the notion “video game” means “an electronic game in which players control images on a television or computer screen” (Def1). In the 21st century, most people all over the world play video games and get addicted to them, for example, according to Takahashi (2013), “more than 1.2 billion people are playing games worldwide” (Para 1). Video games are too violent for children as video games have negative effects in terms of health, acquiring harmful habits and destroying relationship between kids and parents. 4.
As a result, the first child has good behavior, good grades, and better problem-solving skills. The second child has aggressive behavior, his grades are slipping, and is becoming more distracted and violent. This shows that depending on what kind of games they play and how long they play, it still had an impact on them and it could have an impact on others too. THESIS STATEMENT: Video games can have a big effect on teens both positive and negative. BODY 1 Before video games, children did other things to occupy themselves.
Since the creation of this game the gaming industry has skyrocketed in popularity since then and has even been a source of inspiration for other media such as movies and television. (McCall 2012) Many studies on the effects of gaming on children and teenager’s: A study based in the university of Columbia has shown that children who play video games may be more likely to have better social and intellectual skills, then their child counterparts who do not play video games, it is also show that child gamers are shown to react in a calmer demeanour when faced with chaotic situation then non-gamer children. (Bolton 2016) Accounting for variations in development explained by the children 's ages and genders, the team found that high video game usage was associated with a 1.75 times increase in the odds of high intellectual functioning. Accounting for variations
And, because of the new demands of the users; academics, game developers and game designers are still continuing in the research of improving the games being published to the public every year. While critics argue that video games can help teenagers enhance their intelligence, the researchers argue that it can cause negative effects to their physical and psychological functioning such as poor personal hygiene and the lack of self-control; which is very important because a lot of teenagers nowadays are addicted to the use of video games, and have been proven to experience the increase of negative behaviour like aggressiveness due to the surreal and violent content of the games. Since the use of video games became a known way of entertainment, a lot of citizens (mostly middle and young adolescents) have been using them. In this case, the term “game addiction” started as a minor problem to the community. But since the games