Anxiolytics which are similar to sedatives and hypnotics are drugs that work on the central nervous system to treat anxiety and insomnia. The main classes of drugs are benzodiazepines and barbiturates. Barbiturates are a class of drugs that have been derived from barbituric acid. Barbituric acid itself has no therapeutic activity; however, its derivatives enhance the action of GABA, a neurotransmitter that inhibits the activity of nerve cells in the brain. Traditionally, barbiturates were used in the treatment of anxiety, epilepsy, anesthetics, and to induce sleep.
The article “Do Video Games Kill” written by Karen Sternheimer responds to one of the most sought-after question; are video games the cause for “young killers”? (220) Sternheimer believes the influence of video games on today’s youth maybe spiraling out of control. She focuses most of the blame on the media, politicians and the Juvenile Justice System. Sternheimer suggests that there are other factors to blame for violent behavior: poverty, the neighborhood, unemployment, family violence, divorced parents and mental illness (218). While juvenile crimes have declined, and personal backgrounds effect actions, it cannot be proven that video game violence has no to little effect on America’s youth.
There has been much controversy surrounding the effects video games have on the brain for many years and whether these are positive or negative effects. Many research, experiments and studies have been conducted to find a cohesive conclusion with regards to this topic. A study conducted by the Global Market Research Firm showed that every nine in ten children are gamers, which is 64 million kids. It is shown through studies that a large amount of dopamine flood a gamers brain when they play video games. The amount of dopamine released is equivalent to a stimulant drug injection such as amphetamine.
Over the course of 6 decades, video games are rising in popularity, and its presence creates many problems. Gaming can affect young adults’ brain in both a negative and positive way. According to Tortolero, a doctor of philosophy, she states how video games indicate that both short-term and repeated long-term exposure to media violence, including video games, increase the likelihood of aggression and violent behavior (Tortolero et al. 2014). Due to the amount of time young adults play, they become isolated from family and friends.
Are violent video games responsible for real-life violence? Are children who have grown up playing graphic games more aggressive than their peers? Did violent video games inspire mass killings, usually done by young adults, such as the Newtown massacre? Scientists and psychologists have been studying violent video games and their connection to aggression and violence in the real world for decades. These questions have recently resurfaced after Vice President Joe Biden stated that research should be conducted on violence and violent video games after the recent controversial debate over gun control.
Volatile anesthetics can alter the dopaminergic balance in the brain, but whether they exacerbate PD is unknown. Propofol produces both dyskinesias and ablation of resting tremor, suggesting that it has both excitatory and inhibitory effects in this patient population. But both volatile agents as well as propofol has been successfully to sedate patients with PD during deep brain stimulation surgery. Dexmeditomidine appears to be safe and when used in deep brain stimulation surgery has advantage of not interfering with motor symptoms. Ketamine should be used with caution because of potential interaction between levodopa and ketamine’s sympathomimetic activity.
Introduction and background of the issue Video games, use of computers and Wii games are extensively used by the youth of every nation. These new world accessories have become a menace for the health of children and this issue has been studied in many researches. Researches also highlighted that excessive use of video, computer and Wii games have detrimental effects on the health of children (RSK, 2014). However, Wii and Xbox games keep children pretty much in action but there are a lot of games which keep the children sitting for hours with poor posture. Many such issues have caused severe back problems in children and thus, several researches concluded that playing too much video games and spending half or more of the day in front of video games and screens causes psychological problems along with physical problems in children.
Resistance happens when a drug is no longer effective in controlling a medical condition. Resistance arises for many reasons, for example the effectiveness of barbiturates (used to cure mild seizures and sleep disorders) often decreases when used repeatedly because taking it repeatedly causes the body to increase its production in the liver of mixed function oxidases that metabolise the drug, therefore reducing the drug’s effectiveness. An increase in the rate of production of an enzyme that metabolises the drug is a common reason for drug resistance. Another reason for drug resistance is the down-regulation of receptors (decrease in the number of receptors). Down-regulation happens when the receptors are stimulated repeatedly which causes the receptor to be broken down.
Thus, violent video games majorly develop violent behavior in children. One of the strongest and widely used positive impacts violent video games are said to have on children is that they may improve gamer’s thinking skills, manual dexterity and computer literacy. Some people argue that violent video games have many benefits, for example playing them on a regular basis helps to develop high level cognitive skills which make children smarter. On the other hand, it is true that children who play violent video games generally experience an increase in aggressive thoughts, which in turn,