Some researches admit that violent games may cause adolescents to become tremendous. Studies showed that video games increase psychological awakening, it could also increase aggressive behavior, emotions and thoughts and finally let teenagers lose the sense of helping others. All these effects will be carried by aggressive young people. It’s true that video games are violent, but aggressive adolescents are more likely to be more attracted to it. Some games reward players for doing violent actions, so this will affect them negatively, letting them think that violence is normal.
Some video games teach the children the wrong values. Violent behavior, revenge and aggression are rewarded. These games confuse the children between the reality and fantasy. Some of the major negative effects of playing video games are discussed below: 1. Video Game Addiction: Video Game Addiction is now considering as mental disorder.
Has your mother/father ever tell you that video games can badly effect your brain or health? Well it’s partly true but there is also good effects that can come from video games and parents usually don 't let their children play video games because they only know the negative effects. Little did they know those bad effects are most likely to happen to kids who play for long periods of time, so instead of not allowing kids to play just limit the time they play. The good effects that come with video games is that some video games can train your brain to make quicker decisions without losing accuracy, and other video games can actually improve hand eye coordination,fine motor, and spatial skills by training the brain to make more decisions.
Violent video games have been blamed for everything from bullying to school shootings. Critics of these video games believe they cause people to commit violent acts in real life. These critics, mainly comprised of parents and other responsible adults, don’t agree with what the video games portray. Others say the video games cause less violence and are an outlet for anger and stress. Although violent video games have violent actions in them, teenagers should be able to play violent video games because there isn’t enough evidence to prove they make teens more aggressive, it could prevent violence, and violent video games are a fun and relaxing way to relieve stress and anger.
Source 1, www.commonsensemedia.org, states that children who are exposed to multiple risk factors, like violent media, they are more likely to behave aggressively. This factor though, parents have control over. Yes, a child can have a gaming system, but the games that the child plays on it is all something decided by the parents. Either they care or they don’t. The parents have no right to complain if their child’s behavior is poor caused by the games they play on their gaming systems.
Violent Video Games Society overreacts and needlessly blames video games for all violence. Children are the main target for video games. Violent video games do not make kids just wake up and go and shoot up a school, video games are just a way for kids to release anger. People who never played video games before always think just because you play any type of violent video game they think it's going to make you a violent person, when in reality them saying that is just gonna get you angry and then make you wanna get violent with them. Even the president of the United States thinks video games are bad for kids because he said “Video game violence & glorification must be stopped it’s creating monsters” (“Kain 1-3”)
The following research paper is about the detrimental effects which video, computer and Wii games have on children’s health. Upon analysis of this issue statement, the impact it has on children will be discussed to show how it affects the well- being of children. Support and refutation of the same issue statement will also be provided in this paper to provide evidence of the research findings in this context. Approaching the end of this paper, personal view point will also discussed followed by few recommendations which are given to improve health or well- being of children who are too much involved video games.
When parents buy their kids the newest game to be released. Most parents completely ignore the rating for the game. So when the parent looks at the content of the game. Some are often appalled at what is going on inside the virtual world. So they take the game away and say “This way too violent for my 12 year old to be playing”.
Children around the world play adult content video game And many parents say it is bad for their children; however video games can actually help their children learn. Approximately 90% of children in the United States play video games, and more than 90% of those games involve mature content that often includes violence (Park, 2014). There are those that believe video games are detrimental to society, however playing video games including those with mature content can actually be beneficial to both individuals and society by increasing knowledge expanding the ability to react positively at real life situations and improving cognitive thinking skills. Children that play video games not only have the potential to increase their ability to learn right from wrong, and to improve their cognitive thinking skills the game can also increase a child’s knowledge.
To conclude 97% I believe it depends on the way children aged between 12-18 play video games with a range of different violence levels consume the information given in these graphics games. Children nowadays feed into the billion dollar industry without really realizing it they fund games designers to do what they do. Predictively I think the future of gaming ideas are inevitable to predict , but gaming if only becoming more sophisticated and realistic for example nowadays they have brought out such thing as virtual reality, where you literally feel like you 're in the game yourself and with these violent video games I believe it depends on the way the gamer consumes the game and whether they take it seriously or know its just for fun. Due to no hard evidence on the link between games and resulting behaviors The debate over whether or not if it affects the youth of today will be
Surely they should be heavily influenced by video games, right? No. They aren’t influenced because they know the difference between real life and a virtual one. It is proven that media is a “powerful learning tool,” said a statement called the “Joint Statement on the Impact of Entertainment Violence on Children”