Introduction:
• Video games have been around since the early 1970s. The first commercial arcade video game, Computer Space by Nutting Associates, was introduced in 1971. Pong, the first truly successful commercial arcade video game.
• Today the children play games as one of the most important activities in their daily life
• Video games are fun and engaging, children often feel like playing games is a great thing to do during their spare time.
• Technological advancement has made it even more exciting for the players to play it and challenge themselves with tricks and comes with every game.
• However, spending too much time gaming is very unhealthy and we believe that playing video games could causes negative impact to children’s behaviour.
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(Prot, 2014)
• Have found significant problem such as poorer school performance, insomnia, suicidal thoughts, financial problems and psychological problems. (Prot, 2014)
Counter-Argument:
• Video game playing has been found to help improve perceptual skills and visual attention and spatial skills
• Gamers have been found to be outperform non-gamers on a number of visual reaction times and improved target localization and mental rotation (Prot, 2014)
• Studies show that only 10 hours of playing video games can improve spatial attention and mental rotation. (Prot, 2014)
• It should be noted that most studies that have found video game effects on visual-spatial skills have used fast-paced video games, which are typically violent (Prot, 2014)
• Refutation: o The video games can affect children’s health like eye-strain and fuzzy vision, obesity, muscle and joint problems and headache. (Aksoy, 2008) o Children can have obesity because do not have time to exercise(Aksoy, 2008) o Children also can have muscle and joint problems such as back and neck pain and headaches because sit at the same postures in long time. (Aksoy, 2008)
That’s a major question. In an article by Emily Sohn, she describes how games are actually beneficial to many. She grabs a quote from an author James Gee that states, “A good video game is challenging, entertaining, and complicated, Gee says. It usually takes 50 to 60 hours of intense concentration to finish one. Even kids who can’t sit still in school can spend hours trying to solve a video or computer game.”
In conclusion, there are many ways video games can have positive effects on your academic qualities, school grades, stress, and other important skill sets. This is why gamers shouldn't just be considered a student lacking in school with no friends. Actually if one plays just the right amount of video games they should be able to find themselves with great grades, lots of different skill, and a great method of relaxation. Video games are no longer just a recreational activity, but it could actually help you through the different fields in your
Besides, it affects the social development such as the ability to communicate with others and the sleep deprivation. As the gamers will play the game with non-sleep or sleep with 2-3 hours, it affects their consciousness and cause them easy to feel tried. Final is the increasing in aggressive behaviour. Violent content of the video and online games would have adverse effects on the behaviour of the youth. As their ability to judge are not develop well, they will easy to mix up with virtual reality and
What a great fun that I feel when I win a difficult video game, it is really exciting. It took me a very long period to forget the massage on the screen (GAME OVER ).But with the time I realized that Playing violent video games is no more likely to be damaging to young children’s behavior than those considered harmless, so that I choose some researches that can deal with case . More and more kids are playing video and computer games — especially ultra-violent ones that are top sellers. Research shows that children are also spending increasing amounts of time playing them: an average of 13 hours per week for boys and five hours for girls.
In addition, the structure of today 's video games requires certain types of learning that are very helpful to students, specifically computer skills. This proves, that kids are gaining new knowledge from these games. They also improve hand-eye coordination, and raises players’ self-esteem. The article (Wiley 2016) Science Daily states, “Gaming use was associated with better function in brain circuits critical for learning based on the acquisition of new skills through practice.”
You know all those people that told you video games are bad for you? They were wrong. Video games aren’t bad for you, they’re actually making your life better. For years video games have been criticised for making people more anti-social, overweight, or depressed.
Children around the world play adult content video game And many parents say it is bad for their children; however video games can actually help their children learn. Approximately 90% of children in the United States play video games, and more than 90% of those games involve mature content that often includes violence (Park, 2014). There are those that believe video games are detrimental to society, however playing video games including those with mature content can actually be beneficial to both individuals and society by increasing knowledge expanding the ability to react positively at real life situations and improving cognitive thinking skills. Children that play video games not only have the potential to increase their ability to learn right from wrong, and to improve their cognitive thinking skills the game can also increase a child’s knowledge.
Studies have shown that video games actually help students become social. “70% of all gamers play with someone else on the internet. ”(Devnath). In addition to, children and/or adults who have stress may not have a productive outlet to help them become stress-free, but it has been proven that video games help relieve stress.
They can also improve many mental and motor skills. Even though video games can actually influence negatively kids, they can still improve many things. However video games can still have many positive things. Video games can clearly be seen to be beneficial, and have been greatly proven to be
The following research paper is about the detrimental effects which video, computer and Wii games have on children’s health. Upon analysis of this issue statement, the impact it has on children will be discussed to show how it affects the well- being of children. Support and refutation of the same issue statement will also be provided in this paper to provide evidence of the research findings in this context. Approaching the end of this paper, personal view point will also discussed followed by few recommendations which are given to improve health or well- being of children who are too much involved video games.
Playing violent video games in a wide range at a “pathological” level that causes damage to family, social, school functioning. Because of addiction of playing video games will a cause of bad effects on children’s health like obesity, video induced seizures and postural, skeletal and muscular disorder such as tendonitis, nerve contraction and carpal tunnel syndrome. Research say that addiction to video games increase he depression and anxiety level. It also exhibit social prohibits and it is not surprising that video
Various games are activities that have been around since the beginning of time has evolved into a technology based forum for all ages called video games. These types of games have become an extremely popular activity and are a big part of a lot of people’s everyday lives. Instead of looking at video games as a leisurely hobby that one plays in their spare time, it is now looked as a positive benefit for people to play. Playing video games are beneficial, according to some studies they can develop cognitive skills, create social connections, and stimulate creativity.
Because OR firstly, video games improve a child's ability to follow instructions, especially because many games entail completion of tasks (Gentile et al, 2009). Besides, children improve their problem-solving capabilities because these games have tasks that require quick thinking and use of sound strategies to move from one level or quest to another. Lastly, gamers improve their multitasking capabilities, because many gamers have to juggle different patterns and connect them at the same time to complete tasks (Ryan et al, 2006). Despite these advantages, the weight of violent video games negative effects is alarming, especially because of its long-term effects such mental ill health and
A study on two groups showed that the group that plays violent ones, is more likely to think that using marijuana and drinking alcohol is normal and legal, also cheating in many ways would lead them to the right way too. Contrary to researches that exposed negative impacts, others found positive effects related to video games. First of all, it can ameliorate hand eye coordination and eyesight. Also, by winning, good gamers will be motivated and have more self- esteem in front
They often say, “Stop looking at the television and stop playing video games”, but they do not realize that these games help teens and children. “While a great many studies have been done, science has a long way to go before we fully understand the impact video games can have” (“Preface to” 1). Playing video games can “improve-spatial capacity, visual acuity, task switching, decision making and object tracking” (“Preface to” 1). Playing video games “has shown to enhance low-level vision, visual attention, processing speed and statistical inference... future studies are likely to uncover both detrimental effects of video games and significant benefits of their employment as learning and rehabilitation tools” (“Preface to” 1, 2).