Violent Video Games: Does It Cause Violence? Devin L. Naseer Youngstown State University Abstract The purpose of this paper is to create an argument with reasoning and research as to why violent video games do not cause violence. In this paper, I define the definition of violence and explain why violent video games are not linked with violence. I look at the types of people who claim that violent video games are linked to violence and explain why they are wrong with their reasoning. I explain why most uninformed people will side with the views of people or organizations who are well known.
Violent Video Games and Violent Behaviour Hazel O’ Connor The University of Limerick Violent video games and violent behaviour Oxford dictionary defines violence as “behaviour involving physical force intended to hurt, damage or kill”. Violence has always existed, but is the use of violence in the popular video games played today causing an increase in this problem? “Violence is one of the most fun things to watch” – Quentin Tarentino..REFERENCE With the demand for video games growing constantly in today’s world, it is not surprising that there are concerns relating to the impact of these games on players. Now, 89% of video games contain violence (Children Now, 2001). It is, therefore, no wonder this topic piques much curiosity
In society, violence is unfortunately apart of the reality in which people live. Many persons believe that there is a correlation between video games and violence. This is because most persons who are violent have had interests in violent media such as games, movies, etc. However, in the text “Violent Video Games and Young People” states that the correlation between video games and violence is minimal. Much of the research on violent video game use relies on measures to assess aggression that don 't correlate with real-world violence.
However I feel video games don 't create violence instead they do positives for you. Video games have positive characteristics, studies have shown that certain video games can improve reaction time and ability to process information. Based on my experiences with video games I have to agree. For example “Counter Strike Global Offensive” is a first person shooter. In the game they are anti-terrorist and terrorist and the squad consists of 5 members.
Likewise, Christopher Ferguson suggests that violent video games actually lower violence in society. He says keeping young adults busy with things like video games keeps them out of trouble (Scutti). Scutti’s point is that children and teens will spend their time playing video games as opposed to committing unlawful acts. Research shows there is no connection between games being violent and aggressive behavior, however, the amount of time playing these games can be more
This being rooted in the fact that video games often reward players for committing violent acts, portraying them as fun and normal. This brings people to believe that children will become so desensitized that they will not realize the repercussions of their actions in the real world. On the other side of the coin, people argue that video games have no effect on the children that play them. Supporters of violent video games preach that while the video game
There are a lot a video games out in the world today and about half of these games include some type of violence. Many are to blame violent video games for aggressive behavior with much evidence which are given in “Violent Video Games Promote Violence”, “Violent video games and desensitization”, “Tying Columbine to Video Games”, “Grand Theft Childhood” and “Brown v. Entertainment Merchants Association”. Video games were created to create fun in the lives of kids and people of all ages who want to have fun. Though violent video games have evolved to be a big part of what video games are. As some people believe and have studied such as Bill Korach who wrote “Violent Video Games Promote Violence”, violence is what creates real world problems.
Some of these shooters such as the columbine shooters were known to be invested or even addicted to these violent games, and that is the main target people suspect is the problem. Violent video games are not harmful to people because they do not provoke violence, they can benefit people in certain aspects hard to help otherwise, and they can actually calm the user. For example, one reason why video games are not bad for people is because contrary to popular belief, they actually help with calming the user and relieving some of their stress. “A 2012 study at Texas A&M...showed that both men and women who play violent video games long-term seem to be able to adopt mental skills to handle stress” (Dube para. 8).This makes clear that the statements of violent video games being portrayed as causing violence and aggression are, simply put, wrong.
“Every age has its storytelling form, and video gaming is a huge part of our culture. People can ignore or embrace video games and imbue them with the best artistic quality. People are enthralled with video games in the same way as other people love the cinema or theatre.” -Andy Serkis. Though video games can be violent, they are a gateway out of reality for others and let them be creative in their own world where there are no rules. It creates curiosity and creativity, though many games can contain violence it does not mean that it persuades this violence in real life.
Most violent video games aren 't that violent but some games do go a little to far with the violents.a huge example of this would be mortal kombat the game of major violence.This is a game where different people and creatures fight each other in a 1v1 battle to the death.But what really makes it very violent is when the character would rip off,burn,crush,melt,and grind body parts of the other character when they got beat the second time,this happens when a player pushed certain buttons in a certain order the do what 's called a Vitality to finish off the other