Connell effectively uses a motif to create a unified effect of tension and fear in “The Most Dangerous Game.” According to the text, motif is when a space, object, image or idea recurs throughout a work of literature (Novelguide.com). Throughout the story, Sanger Rainsford and General Zaroff are on an ongoing hunt for each other. The motif of hunting is repeated multiple times from the beginning to the end of the story. For example, Rainsford says, “Hunting is the best sport in the world, I always say” (Connell 2). This idea of hunting sets the tone for the rest of the story and emphasizes the main conflict between Rainsford and Zaroff as well as creating fear through Rainsford realizing what is to come. Additionally, Zaroff hunts animals,
As she gripped the next page to turn it with their hand sweating and my adrenaline rush starting she could not wait to read what happened next. That is what happened when she read this book. The Author of The most Dangerous game Richard Connell used many techniques for this to happen. In Richard Connell’s “The Most Dangerous Game,” the author uses Character Actions, Foreshadowing, and Setting to enhance the Suspenseful mood of the story.
Suspense in the “Most Dangerous Game” Woven into the “Most Dangerous Game” are ingenious uses of foreshadowing as well as color related words. Richard Connell uses these techniques to create breath holding suspense in the minds of the readers. By planting foreshadowing and colorful words the author lets the reader’s mind wander through all the possible outcomes, hoping Rainsford escapes them all. With the uses of foreshadowing in the “Most Dangerous Game”, you know in the back of your mind what is going to happen to Rainsford, and you fear for him.
Electrifying Suspense Suspense stories are very interesting and keep the reader hooked and entertained. In “The Most Dangerous Game”, Richard Connell, profoundly uses suspense. This thrilling story applies tension and descriptive words to paint a picture of suspense. Connell builds tension throughout the story by straining the relationship between Zarrof and Rainsford. For instance, Zarrof toys with Rainsford like a cat with a mouse as a “smile spread over his brown face” (21) when he spots Rainsford hiding in a tree.
Working Thesis:Connell combines helplessness and foreshadowing to sustain suspense in The Most Dangerous Game The feeling of helplessness throughout the book creates a suspenseful atmosphere. Rainsford falling out of the boat heaped a great deal of helplessness into the already suspenseful story. “The cry was pinched off short as the blood-warm waters of the Caribbean sea closed over his head” (15). In this section of the story the reader feels the desperation of Rainsford. The reader hopes the boat will turn around to rescue Rainsford, while deep inside they know the boat is gone.
In The Most Dangerous Game by Richard Connell “You 're a big game hunter, not a philosopher. Who cares how a jaguar feels?" said Rainsford. Some people think that they are in higher rank. Other meaning they think they are masters and other people are slaves. So they don’t care how the other feel, they only think about satisfied themselves and gratification their needs.
This helps with the thrill of the hunt as well because Zaroff has read some of the books Rainsford has written, which helps him know about Rainsford and his hunting abilities.. Rainsford being a famous hunter makes Zaroff want to compete against him to confirm he is as good of a hunter as he discloses to be. Not only do the characters show some comparability, but the plot events do as well. Specifically, Rainsford ends up in the sea which results in him ending up on the island. This is how the entire setting and main points take off.
The Most Dangerous Game Essay Brody W. 1A Richard Connell’s The Most Dangerous Game is a classic story about good vs. evil, hunter vs. hunted, etc. This story has a very suspenseful tone. Connell always keeps the reader on his toes.
Hopeless Mood in “The Most Dangerous Game” In the paragraphs before the climax of “The Most Dangerous Game”, Richard Connell creates a hopeless mood by invoking the use of discouraging diction and demoralizing details to immerse the reader into Rainsford’s predicament. The reader loses hope of Rainsford ever escaping from Zaroff when Rainsford “was awakened by a sound that made him know that he had new things to learn about fear. It was a distant sound, faint and wavering, but he knew it.
Literary Analysis Essay Dr. Seuss once said, “The more that you read, the more things you will know. The more that you learn, the more places you’ll go.” These wise words of Dr. Seuss could not be more true, especially when referring to the short story, “The Most Dangerous Game”, by Richard Connell. This short story contains a myriad of lessons. One main lesson or theme that could be taken from this short story is “Everything is not what it seems.”
In the short story “The Most Dangerous Game” by Richard Connell. There is a general feel and mood of suspense throughout the short story. This short story is about a man who wants to hunt animals for fun, but then Sanger Rainsford is hunted by General Zaroff on the ship, they slowly become prey as he hunts. In passage one it states” Somewhere, off in the blackness, someone had fired a gun three times (2,3)”. The suspense in this quote is that you don't know where the shot had come from, since it was dark out and was in “blackness”
In the short story The Most Dangerous Game, the author Richard Connell shows that Rainsford needs control of his emotions, patience , and expert hunting and decision making skills in order to defeat Zaroff. Rainsford needs to gain control of his emotions to outthink Zaroff, who symbolizes Rainsfords "steep hill". When he finds that he is going to be hunted his natural instinct is to run and panic, but then he stops to look around and get a grip on the task at hand. Then at a critical moment when Zaroff finds him in a tree, Rainsford panics again because he realizes Zaroff is on his trail and is toying with him. Once again, he gains control of his emotions and formulates a plan.
‘“I rather think [animals] understand one thing –fear. The fear of pain and death”’ (1) declares Whitney, a character from The Most Dangerous Game. Sanger Rainsford, the protagonist in this tale written by Richard Connell, experiences what prey feels like, as the hunter, becomes the hunted. The prize of survival becomes more valuable as the story unfolds. Apprehension heightens as Rainsford reaches for the prize.
The Most ___ Game In the short story “The Most Dangerous Game” by Richard Connell, a theme of the justification of violence against living beings, is produced by suspense and characters. The story begins when the protagonist, Rainsford, is travelling by boat, accompanied by his friend Whitney, to go on a hunting trip. As they are making their way to the desired hunting grounds, the two begin talking about the morality of their sport. Whitey notes that “ ‘Even so, I rather think they [the animals] understand one thing--fear. The fear of pain and the fear of death’”.
(20) This quote is another reason of evidence why the short story is imagery because the way Rainsford looked so remarkable. The reader felt intense because the room was so beautiful that it was worth giving attention. So to my conclusion to the most dangerous game is a imagery short story.
Fear is not real. It is the product of thoughts you create. Danger is very real, but fear is a choice. In the short story “The Most Dangerous Game” the main character Rainsford is being hunted which creates fear in him. He is scared of dying but overcame his fear by facing the danger of the hunting game.