Introduction
Information and Communications Technologies (ICT) in education helps to teach current student valuable knowledge and skills via computing and communications tools. Such as websites, apps, software in devices and other ICT tools help teachers to teach and kids to learn through learning theories.
Information Communication Technology (ICT) in education helps to spread the education globally and allows a greater right to use to it. Moreover, ICT increases the flexibility which means anyone can access knowledge at any time and disable the geographical obstacles.
As (Weert, 2005) have pointed out, learning is an ongoing lifelong activity where learners change their expectations by seeking knowledge, which departs from traditional
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It allows teachers to control the presentation or a video many other operating applications in more flexible way. Smart board and the projector is directly connected to a computer and there is special soft software for the smart board to make more interactive. In the smart board screen, the teachers are able to click the button, highlight texts, drag and drop items anywhere in the screen, by using a special pen (Marker) in the smart board. Some other features of the smart board are software, video player, recorder, on screen keyboard and screen shades. It allows teachers to save what they have written or drawn and be able to send to students email via the internet. Science and mathematics students generate graphs and measurements can be displayed easily in the smart board.
The Smart board can be used in all subject areas and even it is a good tool for students with special needs. The Smart board plays a vital role to storing information for long-term memory (cognitivism) by playing interactive educational games, videos, and other activities. The Smart board helps to develop the constructivism by allowing students to constructing projects by using an interactive educational web page or
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Even this website or app helps to store information into learner’s long-term memory.
This website focuses mainly on four area that is phonetics, flashcard maker, English idioms and cartoon maker.
Phonetics
In phonetic focus, section includes phonetics chart with a preferred accent of English, phonetic chart quiz which focus on consonants, vowels, and diphthongs. Phonemic hangman is an interesting interactive hangman game customize based on phonetic symbols and there are other games like phonetic Pelmanism, phonetic matching with alphabets, phonetic puzzle, phonetic flip, phonetic link, phonetic maze, shoot a phonetic symbol, half and half and odd Phon’ out.
Some of the special features are phonetics record and practice and chart poster. Can create customized flashcards based on levels and necessary for the lesson. After doing an exercise can share it with friends with email and it has self-evaluating exercises.
Flashcard
Learning is a part of the human experience, but when the thirst for knowledge is taken too far the effects can be devastating, not only for the student but also for others around
I will also provide flashcards of different words with /ch/, /th/ and /l/ sounds in them and then have the student read off each word. One idea I found was using the Sorry board game and use the flashcards as game cards. The student has to correctly say the word to move his piece. The words can get harder as the game progresses or as the student progresses in his articulation. The student can also bring home the books so he can practice on his own how to correctly articulate/pronounce the different words.
In all learning aspects of my life, I live by the principle that the exchange of knowledge insinuates a mutual growth. As people assist each other in developing personal experiences, they both growth in the
This is what being a student is, learning or constantly wanting to learn different things in your life (Caroline Myss). As once said by Martha Graham, “There is no end to education. It is not that you read a book, pass an examination, and finish with education. The whole of life, from the moment you are born to the moment you die, is a process of learning.” Every experience is a learning experience and you gain something from it whether its
With decades of research, it came to a conclusion that not all students learn the same way. Jeremy Roschelle is co-director of the Center for Technology in Learning at SRI International. In his research, he examines the classroom use of innovations that enhance learning difficult ideas in mathematics and science. Chad Lane has a Ph.D. and M.S. in computer science and wants to create educational technology that will compelling and engaging.
The growth of technology is constantly increasing everyday as people always find a way to either improve upon it or make something new out of it. Technology has been incorporated into almost everyone’s lives; whether it is from work, school, and even for their own entertainment. Almost anyone cannot go a day without seeing some sort of glowing screen; especially children. In 1999, 60% of children had access to a computer at home (Subrahmanyam et al p.124), which was only 18 years ago. Technology had advanced a whole lot in the past decade.
Even though psychologists agree on the significance of learning as a topic of study, they often fail to agree on the mechanics of how the process of learning occurs. Shunk et al. (2012), define learning as "the process of acquiring a relatively permanent change in understanding, attitude, knowledge, information, ability, and skill is
Educational Technology Annotated Bibliography Kozma, R. (2003). Technology and classroom practices: an international study. Journal Of Research on Technology in Education (1539-1523), 36(1), 1. The author of this article, his name is Roboer B. Kozma, is now working for the Technology in Learning center, the name of the center is SRI International. In this article he explores all of the findings of research that was done by many researchers on how the technology is affecting our classrooms.
When new technologies are integrated into the classroom both teachers and students need to become accustomed to it before they can fully reap the benefits. Because of this, "teachers' first technology projects generate excitement but often little content learning. Often it takes a few years until teachers can use technology effectively in core subject areas (Goldman, Cole, & Syer, 1999). " Educators are taking a risk by placing computers in the classroom.
"Technology is like art. It is a soaring exercise of the human imagination". Like everything in this world that has its good and bad effects on us, technology does too. How we use technology is important in determining what results it would bring us. Nowadays, technology is heavily used for educational purposes.
Although it is important to learn new things, the new material learned is not as important as the process of learning itself. In the process of learning, one’s mind is transformed and engaged. They will be introduced to new things and their ideas and thinking will be changed forever. When learning new things, seeing the value of things become
In the classroom, technology can encompass all kinds of tools from low-tech pencil, paper, and chalkboard, to the use of presentation software, or high-tech tablets, online collaboration and conferencing tools, and more. The newest technologies allow us to try things in physical and virtual classrooms that were not possible before. Today, I cannot imagine how difficult it is to teach without technology and how hard it is to learn without it. Technology plays a major part in our lives as students.
Communications Technology Introduction In this essay I am going to discuss the current and relevant issues of many communication technologies and their uses also the different types of communications technologies that are used in everyday life. Their advantages and disadvantages along the lines of how they affect our personal and professional lives. I will also touch on the health and safety communications legislation and its roll in modern life. Current and relevant issues in Communication and Information Technology
1) INTRODUCTION Education is an important thing for all people, especially to students who will grow up and will develop advanced countries. Education is not only to go to school but also education can be obtained everywhere now, for or example, at home. Parents can teach their children. By using the sophisticated technology now, education can also be easily found. Technology is a type of electrical system or digitally generated to facilitate everyone in manual.
Teachers should create an environment where children can engage in various social interactions when using technology and interactive media like computers, smartboard or television. This is to help children to ask for help, managing turn taking, commenting on each other’s actions and disagreeing with it. For example, do activity using the smartboard and let the children to answer the questions or solve the problem using the smartboard. This will let the children to help their friends who don’t know the answer thus increasing their social