In today 's age of technology, more and more activities revolve around the use of technology and data. Things like going shopping, work, and even education takes advantage of present day technology, but there are some consequences with the use of technology. If you ask a kid what pops into mind with the word technology, some of the most common things that they would sat are tablets, computers, games, phone, and T.V. This shows how children and teens lives revolve around the use of technology to entertain and distract themselves. If parents don’t take action the stop and put time limits on their child 's use of technology, the overuse can do many bad things to the children.
Their gadgets stimulate their mind in an entertaining way. There is an ocean of great information on their gadgets which can be used to enhance their skills and abilities as children if used properly. This is why schools equip their learners with gadgets. Children are getting smarter as they explore the complexity of technology. Technology was created to help people live easier and comfortably.
Children are mostly surrounded by technology at home and at school so much that their life cannot function without it. While technology has helped children to make lots of advancement in terms of their academics and personal development, it has also caused lots of problem. They are provided with electronics at an early age which acts as a stepping stone in their human growth and development. Expose to such facilities from the age of four or five creates physical and psychological health issues later in their life, which stays forever. Children are very young to understand the difference between good and bad, healthy and unhealthy, they learn from their surroundings, from what or whom they encounter everyday in their lives.
In addition, mediating information and communicating which help to improve persons ' competencies and learning skill. We have to be aware that technology is not only utilized by adult persons only, but also the youngest children can come into contact with the several types of technology. Lepicnik and Samec (2013) pointed that children are active members of the so-called «e-society», which is rely on electronic connectivity. This society dictates their live and harm their physical and mental health although they are probably not aware of it. "Our children’s digital lives are turning them in too much different creatures from us and not necessary for the better” (Conely, 2001).
Games become to educational tools nowadays because of evolution. In the future, maybe games is accepted more than nowadays for a lot of people who succeed from games. They should support and change viewpoints of ancient or their parents because games not only has disadvantages but it also has many benefits for many children and they can develop their country or improve personality in many ways. Finally, the most of people games are untoward thing for their children but in real life, games are really two-edged sword that it has very good and very bad things. It depend on which player choose to remember or choose to do and bring many benefits for using in their life.
It would appear that children as young as 3 to 4 years old are being introduced to modern technology such as TV, DVD’s, Video and computers. Therefore more imaginative and creative play from the past, which involves the whole body, have been somewhat left behind. More children should be encouraged to become involved in Arts and Crafts and building play where they can express themselves and this will improve their concentration and eye-hand coordination. It will also give them a sense of pride and achievement that they have managed to create something by themselves. It has been noted that children and young people tend to develop their own voices and identities through the media which they create and interact with throughout their lives.
Technological advancement has created a society where children prefer staying indoors playing video games to getting out playing with other children. Rosen et al. (2014) has confirmed, "4- to 11-year-old American children found that while 37% had low levels of active play and 65% had high levels of screen time, 26% had a combination of both" (Rosen et al., 2014). Playgrounds are increasingly becoming empty and less children are signing up for soccer, softball, baseball, and etc. Additionally, according to Deon Price (2011), “Technology has even affected other healthy childhood activities.
According to Gavin (2013), technology moves at a rapid pace, and can be hard to keep up with at times. The current study is the effects of exposure to technology on young children. As we become increasingly more reliant and absorbed in technology, it is no surprise that today’s children have become avid users as well (Hatch, 2011). Children at the age of three or four already have tablets, smart phones, and others; they could easily attain technologies and would even demand for one. As it makes easier for us, technology has both positive and negative impacts especially on young children.
As children spend more time on the internet, they spend less time in Physical activities. This lack of physical activities along with the continuous consumption of fast foods and junk foods, which seems to be growing trend these days, leads to the energy input to be greater than the energy output. Hence, this lethargic lifestyle associated with internet usage turns in to a prime risk factor for obesity. As the child is not able to engage in any physical activities due to being online all the time he does not get enough exercise to balance the carbohydrate taken in to his body. Eventually causing him to be obese which in turn makes him very vulnerable for coronary heart diseases such as cardiac arrest and strokes.
Watch this video about introducing technology to young children. (https://www.youtube.com/watch?v=29ylsrxof48) Importance of ICT Technology is an integral part of children’s everyday lives. At home they come in contact with mobile phones, television remote controls, digital clocks, computer and toys that have buttons and particular functions. Whilst outside the home they see cash registers, bar-code scanners, traffic lights, automatic doors, security cameras etc. To lay the foundations of the scientifically literate individual and to help develop children’s understanding of scientific concepts and skills, children need to have a “positive learning disposition” towards science and the use of ICT.