Sturgis uses this quote to describe the diverse ways that bullies harness information from various sources and use it to hurt other people. Another example of Sturgis’s skillful use of sources is her example of Dr. Justin W. Patchin’s case study on the effects and phenomenon of cyberbullying. She connects Patchin’s case study to her claim which describes the negative effects of cyberbullying, especially through the window of social media. Because the case study focused mainly on the cyberbullies’ creativity through social media, it was perfect support for her
For example, in the article “Cyber Bullying: Just as Bad, Maybe Even Worse¨ the author Alicia Jones states,¨Cyber bullying can be very damaging to adolescents and teens. It can lead to anxiety, depression, and even suicide. Also, once things are circulated on the Internet, they may never disappear, resurfacing at later times to renew the pain of cyber bullying.¨ Due to the dehumanization process that cyberbullying causes it has a tremendous effect of one 's health and their mental stability. Also if it were not for cyberbullying, suicide caused by mental health issue rates would go down a shocking 40%. Cell phones have created a platform where cyberbullying is used to hurt people 's feeling, which results in a huge amount
They can use any methods which may cause terrible damage for the sufferers’ mind, just to diminish the social status of whom they are bullying. In general, the goal to be achieved is raising and spreading their own power and dishonoring the others. Lastly, the motivation of online bullying is to ease the boredom. It may not surprising that the minority of perpetrators see this cruelty as the source of entertainment and others are too cowed to protest. These people may lack attention and supervision from relatives, so they start leaning on the
For instance, some kids tend to abuse the use of media by bullying others online which goes by cyberbullying, that can result in kids getting their feelings hurt or even trying to harm themselves because of what other said too or about them. Teens and youth are in a stage of life where they want to be accepted by their peers and the media crtes that ideal image for
A bully is way worse than a bystander because a bully could harm a person very badly, they could also hurt their feelings, they could make the victim commit suicide, and the bully could make the victim get to the point where they can 't trust their friends, or worse, their family. To begin with, Cyber bullying is one of the many ways that people try to bully other people. According to source 1, "People often use cell
This study is to show if values have an effect on cyberbullying, if values have an effect on hopelessness and lastly is hopelessness has an effect on cyberbullying. This is a good source for the topic of cyberbullying and its long-term effects on children because they survey a wide variety of high school teenagers. This is a great source because of the variety of teenage kids they surveyed. However, this study would have been easier to comprehend if they used one scale to measure the data collected. For intense, they used a different scale to measure human value, cyberbullying, and helplessness.
“This “mean girl” discourse has re-emerged in some of the scholarship on cyberbullying, where it is argued that girls, because of their “natural” proclivity for indirect aggression are more attracted to the “indirect” nature of cyber conflict” (Ging and Norman, 2015, 808). Therefore, while social media has brought us various good, it has also exposed us to many negatives such as leaving people a little more open to being bullied and beaten down. As previously mentioned, we will begin with the effects that such actions can implement, both on the victim. To begin, those who
Every story you hear, every example you read, and every statistic there is, shows how cruel cyber bullying is and why it should be stopped. Last but not least, cyber bullying is present because some people think it will help bolster or remind individuals of bully’s own social standings. What does that even mean? Own social standings? Really?
656). In other words, anger is the outcome when individuals attribute their misfortunes or problems onto others or external circumstances. Hoffmann and Spense (2010) argued that when strain is blamed on an external factor (e.g., parent, teacher, economic disadvantages, etc. ), youth are more likely to get angry enough to react in delinquent ways whereas, youth that do not blame the strain on others or external circumstances do not tend to get angry enough to engage in criminal offenses. The strong connection between anger and unjust treatment has been the focus in many studies.
Many believe that games with simulated violence are disrupting teenagers’ mentalities and behaviour. But, in reality, the case is quite the contrary. Violent role playing games have a positive impact on teenageres’ lives. This essay addresses the positive effects of role playing games with simulated violence on teeenagers today. Violent games hone players’ tactical minds.