The Role Of Educational Games To Support Learning

707 Words3 Pages

The rapid infiltration of gradually refined technologies into every side of society is causing momentous shifts in how, when and where we work. How educational systems should be designed to prepare students and even individuals effectively in the 21st century. School-aged children and students worldwide are growing up engrossed in a media-rich, ever-present, “always connected” world. Anxieties over the need to improve the educational system to effectively prepare students for a much more technology focused, interconnected and competitive “flat world” are being voiced by politicians, educators, parents, and others across the globe (Reimers, 2008; Burke, 2010)

Games today can be seen as an significant part of most individuals, not only children but students as well, and increasingly an important part of different cultures. Adults often watch in amazement how children and students can dedicate so much time and effort when it comes to gaming, and in the past games in general was dictated as a distraction from more worthy activities, such as homework and playing outside. Instead of shutting down to the idea to use this medium in education, researchers, teachers and designers of learning resources might be used to support learning, not only in schools but in general. …show more content…

It highlights the key areas of research in the field, in specific the increasing interest in enjoyable

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