The Sixth Sense Technology
BY
FOMNYA, JOSEPH HYELDA
(Matric No: 139074024) TABLE OF CONTENTS
Table of Contents
Abstract 4
Introduction 5
The Sixth Sense Technology 7
Sixth Sense Technology Prototype 9
Related Technologies 11
Some Technologies that uses Sixth Sense Technology 12
Applications of the Sixth Sense Technology 15
Advantages of the Sixth Sense technology 17
Future enhancement on the Sixth Sense Technology 18
Conclusions 19
Reference 20
Abstract
Sixth Sense Technology also known as Intuition is a wearable motion interface that expand the physical world with computerized world around us it include equipment segments joined remotely to the registering gadget it uses empowering surfaces, dividers and physical article
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This marks the establishment of an innovative age technology where engineering will attain greater heights. Just as observed in some fiction movies where computer screens appear on the wall; sooner than later, this fiction will become a reality because Sixth Sense Technology is about making what we “Imagine” a reality. The science fiction movie directors will have to think deeper as most of the fiction in their movies will soon become a domestic paraphernalia. Few years ago, some of these fictions were considered as supernatural or enticing imaginations but have now been made possible through the introduction of futuristic technology to mankind by a genius named Pranav Mistry.
Sixth sense technology has integrated the real world objects with digital world. The remarkable 6th sense technology is a combination of many fabulous technologies. What makes it superlative is the stunning integration of all those technologies and presents it into a single handy and efficient product. It associates technologies like hand gesture recognition, image capturing, processing, and manipulation, etc. It superimposes the digital world on the real
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It comprises of a camera, a projector, a mobile cum computing device and colored sensors which are put on the fingers of a human being. The device proficiently senses the motion of the colored markers. Using them provides us the freedom of directly interrelating with the digital world. This technology enables people to interact in the digital world as though they were interacting in the real
\figref{fig:opepos}) and then gathered acceleration data of the smarphone and smartwatch. Firstly, we asked the participant to wear a smartwatch on his left wrist. After wearing the watch, we also asked the participant to perform contexts that were showed the smartphone's display in a randomized order for approximately ten seconds or until we give the participant a sign. These contexts are described by using document with the instructions. When the participants perform a'\,--\,j', we asked the participant to perform while walking between signs: the diameter between the signs is 10\,meters (approxiametely 10.94\,yd).
HCI Principles January 16 2015 This document contains the criteria for P2 and M1 for Assignment 1 – Unit 23. Unit 23 – Assignment 1 Aaron Martin Contents Task 1 (P2) – Discuss the Fundamental Principles of HCI 3 Perception 3 Colour 3 Trichromatic System 3 Luminance 4 Pop Out Effect 4 Pattern 5 Proximity 5 Continuity 5 Symmetry 5 Similarity 5 Common grouping 5 Connectedness 5 Objects 5 Geon’s 5 Use of Gross 3D Shapes 5 Information Processing 5 Humans as a Component 5 Overview of Human Information Processing (HIP) 5 Overview of Goals, Operators, Methods and Selection (GOMS) 5 Specialist 5 Design for Specialist Uses 6 Input or Output for the Visually 6 Orally 6 Aurally or Physically 6 Challenged 6 Remote Control Devices 6 Head Up Displays 6 Behaviour Models 6 Predictive models 6 Reaction time, 6 Keystroke Level Model (KLM) 6 Throughput (TP) 6 Fitts’ Law 6 Task 2 (M1) – Explain How an HCI can be adjusted for a User with Special Needs 7 Voice Recognition 7 Text-To-Speech 7 Task 1 (P2) – Discuss the Fundamental Principles of HCI Perception Perception, this is what allows the specified user to see and feel when interacting with a HCI; it is very important that the user can do these things so they get a complete understanding of what they are using. This is when various different patterns and colours are used as well as objects; all of these allow the user to interact personally with the interface. Colour It is very important that when designing an interface that you
Interacting with other people our the world without traveling is some of the basics that can be achieved through technology. You Decide Reflection Technology relays the foundation of our future ( Cassano, 2014). The promising future with technology is to establish consistent cost
This technological
From this we are able to understand that advanced technology is also able to twist people’s minds slowly as people relies more and more on technology and science to support their lives. In conclusion, people may have been using sciences and technologies to make our lives better. But as more and more of these technologies soak into our lives, we may not be aware of the changes happening around us. There Will Come Soft Rains also describe a world where humanity is destroyed by ourselves. If one day science could do so much for us and when
Wearables are articles of clothing that are equipped with computer technology. As stated before, this allows users to connect to the internet. This is essential for communicating with each other. Smart contacts also exist, and are necessary in order to be able to see these virtually simulated interfaces. Instead of seeing information on a screen, information appears holographically in the air.
1.1 Background of the Research Technology has always develop for a long time. Until today, it is still develops at a stunning pace. As a matter of fact, technology has touched every aspect of life; from the way we move by using a horse changed into automobile, from walking on the land to flying in the air and reach farther distance. The products we are using in our daily life also produced by the technology. Under those circumstances, including the economy, politics, and also society, are affected by technology.
1.Identify the problem being addressed and is it a new problem or a well known problem? There are a variety of wearable sensors like location beacons, accelerometers, cameras, and physiological sensors. But then, there is a need to develop a single device that can monitor a wealth of activities. Secondly, there is a need to develop tools and techniques for continuously sensing user activities of interest, in order to develop a variety of truly ubiquitous computing applications.
The growth of technology is constantly increasing everyday as people always find a way to either improve upon it or make something new out of it. Technology has been incorporated into almost everyone’s lives; whether it is from work, school, and even for their own entertainment. Almost anyone cannot go a day without seeing some sort of glowing screen; especially children. In 1999, 60% of children had access to a computer at home (Subrahmanyam et al p.124), which was only 18 years ago. Technology had advanced a whole lot in the past decade.
Synthesis Essay New technological advancements are assisting people in their everyday lives, and the future for technology looks bright. But, alas, that which glitters is not always gold. Christian Lange once stated that “Technology is a useful servant, but a dangerous master” (Christian Lange). Society is becoming more and more reliant on technology, but there may come a time in which people solely rely on it to function.
Technology has always been progressing thus it is rampant in our society today. We use technology; depend on technology in our daily life and our needs and demands for technology keep on rising (Ramey, 2012). Wherever you look, you will see people holding different kinds of technology like cell phone, laptop, tablets and etc. It appears to most of us that technology is a necessity to the point where we can no longer live without it. According to Gavin (2013), technology moves at a rapid pace, and can be hard to keep up with at times.
Technology and new innovations are welcome in the society of the twenty-first century. Technology is advancing every year, and it is being integrated into everyone’s daily life. Technology like smartphones, computers, smartwatches, smart glasses, smart tv’s, and game consoles are being incorporated into people’s homes, jobs, education, transportation, and medicine. Technology makes it easier for people to communicate effortlessly over long distances. People have the ability to search for an abundance of information at their fingertips.
The world today is overflowing with technological gizmos which have greatly affected the lives of people. People have become overly dependent on technology. The technology seems to have control over our lives. Over the last decade, it has done nothing but become more advance from day to day. Gadgets such as computers, smart phones, and television have been invented over time to make our lives easier and more convenience.
= The future of Smart Home Technology A smart home is where two physical devices interconnected to each other by remote controllers. A smart home technology called as Home automation, which provides security, comfort and energy efficiency by allowing a smartphone. The smart home hub is a device which acts as central part of the smart home and is able to sense data with wireless communication.
Today, technology and interactive media have become a magic to make education for children more fascinating and fun. What is technology and interactive media? National Association for the Education of Young Children (2012), says that technology refers to a broad range of digital devices and interactive media refers to digital and analog materials. Some examples of technology are computers, tablets, multitouch screens, interactive whiteboards, mobile devices, cameras, audio recorders, electronic toys, games and e-book readers. Some examples of interactive media are software programs, applications (apps) and the Internet.