Resident Evil: Movie Analysis

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Resident Evil, directed by Paul W. S. Anderson, was a Germany, UK, and U.S. cooperation, first screened in 2002. It is the movie version of the 1990s video game Resident Evil (Capcom 1996), which with its sequels, belongs to the most important zombie games of all times (Dendle 164). The story is set in Raccoon City, in 'the hive', a secret research facility owned by the Umbrella Corporation. One of the company's developments is the 't-virus', which is set free by a group of people who want to expose the company's secrets, causing the virus to spread and infect the workers. As McAlister fittingly asserts: “One clear message of most post-Romero zombie films is that the zombies are a logical result of the racism, corruption, greed, violence, and other flaws that already characterize Americans” (475f). Unlike in other zombie movies, the characters in Resident Evil are not able to move freely through the country, because they are imprisoned in 'the hive', being held captive by the 'Red Queen', which is the computer defense system, represented by the hologram of a little girl. Here we can see the first form of violence, partly indirect, partly direct. The fact that the…show more content…
Additionally, the theory about every man fighting for himself is irrelevant in this context, since the commandos feel the duty to defend each other and the unarmed group members and do not leave members behind easily. An important feature in Resident Evil is the fact that Rain, who has been bitten early in the movie, remains unharmed until she really turns and attacks someone, although the computer system told the group to kill her, since she was infected and would turn into a zombie soon. This emphasizes the group's

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