(2010). Literature review on the impact of playing violent games on aggression. Retrieved from http://www.classification.gov.au/Public/Resources/Pages/Other%20Resources/Literature%20review%20on%20the%20impact%20of%20playing%20violent%20video%20games%20on%20aggression.pdf Cunningham, S., Engelstätter, B., & Ward, M. (2010). Understanding the Effects of Violent Video Games on Violent Crime. Retrieved from http://ftp.zew.de/pub/zew-docs/dp/dp11042.pdf Ferguson, C. (2014).
The argument, he comes with is that there have been about 30 years of research and the research shows that there is no link. Dr. Az supplements that the 30 years of research never shows that there are longer-term effects of playing video games. He thinks that the effect that comes with playing video games depends on the individual. Some have a big temperament and are more vulnerable. For these children, it is probably not a good idea to play violent video games.
With recent violent crimes done in schools its making parents worldwide look for something to blame, and with the new advances in technology, video games have gotten more lifelike than ever. Although video games are becoming more realistic with time, they do not ultimately influence hostile behavior because we cannot jump to conclusions, most studies came back inconclusive, and they keep teens out of trouble. As a nation we are jumping to conclusions and wrongfully accusing video games from ruining teens and making them want to do things to hurt others. Blaming video games is awry and misleading our nation 's youth from the truth. As stated by a CNN article addressing this issue, “Kids between the ages of 12 and 17, the number rises to 97%” With that majority nationwide playing video games, if videogames are influencing bad behavior, we should see more accidents with teens getting into trouble.
As far back as 2011, the US Supreme Court ruled that research did not find a clear connection between violent video games and aggressive behavior.” You might wonder why so many policymakers inclined to blame violent video games for violence? There are two main reasons. The first is the psychological research community's efforts to market itself as strictly scientific. This led to a replication crisis instead, with researchers often unable to repeat the results of their studies. Now, psychology researchers are reassessing their analyses of a wide range of issues, not just violent video games, but implicit racism, power poses and
It’s a tool to let people escape from reality and players have control to do whatever they want. Video games, even violent video games provide an escape from school, work, and social activities (Funk; Bond), it also offer a chance of increasing cognitive skills, and increasing self-confidence (Kooijmans; Bond). Studies are also done that show no correlation between violent video games and aggression. According to Bond, there are a lot of research suggesting that violent video game causing the increase in aggression and violence, while there is also substantial set of research indicating violent video games has no correlation to aggressiveness of its
Violent Video Games and Violent Behaviour Hazel O’ Connor The University of Limerick Violent video games and violent behaviour Oxford dictionary defines violence as “behaviour involving physical force intended to hurt, damage or kill”. Violence has always existed, but is the use of violence in the popular video games played today causing an increase in this problem? “Violence is one of the most fun things to watch” – Quentin Tarentino..REFERENCE With the demand for video games growing constantly in today’s world, it is not surprising that there are concerns relating to the impact of these games on players. Now, 89% of video games contain violence (Children Now, 2001). It is, therefore, no wonder this topic piques much curiosity among researchers, leading to the different opinions that will be discussed in this paper.
Violent Video Games The culprit? While video games certainly have a decorated history of violence, they have been unfairly attributed for real life violence for way to long. Games with violent undertones have been in existence for nearly forty years. Attempts are continually made to focus on the violent effects that these video games supposedly have on players of all ages. Violent video games are not responsible for violent actions in the real world.