The cause of violent action in the real world are not caused by violent video games. Violent video games have been around since 1976. There was a rating system put into place to let people know what was in the game they were buying. There is research and studies that prove violent video games have nothing to do with crimes all around the world. Even though there are people and politicians who believe that violent video games lead to violent behavior,the research and studies show that that is not the
Critics argue that these games desensitize players to violence, reward players for simulating violence, and teach children that violence is an acceptable way to resolve conflicts. However, researchers at the University of New York have found no evidence to such claim. They performed a series
Firearms aren’t the only thing that can be dangerous, yet chemistry majors create explosives without any concern. Guns aren’t the only thing that people should be concerned about, yet they overlook other dangerous factors. For example, chemistry majors don’t go through background
In his article “Shooting in the Dark,” Benedict Carey argues that video games depict explicit or violent content stimulate aggressive behavior within gamers. He argues that video games like Mortal Kombat, Call of Duty, and Battlefield 3 increase aggressive urges and that exposure to these games leads to real-world hostilities. He mentions incidents like the young men who opened fire at Columbine High School and at the movie theater in Aurora, Colorado—video gamers who seemed to be acting out some “dark digital fantasy”—to uphold his position. He believes a dose of violent video games can cause people to act “more rudely” than they would otherwise. Although he describes how violent video games may stimulate aggressive or hostile behavior, Carey’s argument can be challenged because there are other factors that can influence individuals to act violent and hostile.
The opposing side believes that there is a lack of evidence that tv violence directly causes aggression, yet they still know it does cause aggression just on a much less extreme scale. There have been multiple studies done shown that just movie and TV violence can cause violence and aggressive thoughts in the viewer. Television and movie violence causes violence and aggression in the viewer. What you hear and watch cannot be unseen, so be careful what you choose to view considering the effects it could have on
In today 's world, we can 't go a day without seeing media. Sometimes the media can be violent, and sometimes that violence can cause children to act violently. In Fact, there have been multiple cases of people acting out in violent ways that has led back to the effect of media, people have even died because of others watching violence. One example of that would be the well known case of the Slenderman stabbing where two girls stabbed their friend 19 times to please the fantasy video game character Slenderman.
The link between the two are caused by broad and unsupported assumptions. Video games are a source of entertainment to audiences of all ages, not just minors. People who heavily support the ban on violent video games for minors should direct their energy into the finding the true source of violence. Loading the blame onto violent video games can easily be applied to all other forms of entertainment. Furthermore, video game companies have constantly remarked on the issue with evidence that disprove the claims.
It may also desensitize people to the reality of death because in video games there is always the option to just play another game. For me, I’ve noticed that I have started to become desensitized to the thoughts of other players. When I started off playing this game, I wouldn’t get so upset when someone did something that I thought wasn’t the brightest thing in the world to do. Now I still don’t really get upset, but I do get frustrated a lot more with the other players, to the point that sometimes I would rather just play the game solo instead of with the three other people that generally makes the game
Similarly, I do not believe that video games cause people to act out violently. There is a general belief that video games alone can directly cause outward acts of violence. I disagree with this line of thought. Specifically, I believe that there is perceived, but not substantiated causative role between between violent video games and
I don 't want to see you using this Xnet. Not anymore. Do I make myself clear?¨´(Doctorow 206). Marcus was using the Xnet for video games so that he and others could play video games without the DHS spying on him. People like his father see him as a perpetrator because he is using the Xnet to cover terrorists and therefore endangering lives of