BANG! Your heart is racing as you fire another round into the crowd of zombies stumbling towards you. Soon enough, they’re gone. You have killed them all. You continue walking, looking left and right, searching for more zombies to kill when all of a sudden, you hear footsteps getting louder and louder coming up from behind you. You turn around and see another zombie coming after you, firing another round and killing him you feel relieved he didn’t get you first. You move on, looking very carefully for more. As you are watching the zombies fall to the ground, you look to the corner of the screen and can’t help but get a big grin on your face as your points are adding up. You know at this point that you are ready for anything coming your way. …show more content…
Practicing violent acts may contribute to more aggressive behavior towards friends, family, teachers, and just the community in general. According to, Anderson, in "Violent Video Games and Other Media Violence (Part I),” “Exposing children and adolescents (or "youth") to violent visual media increases the likelihood that they will engage in physical aggression against another person. By "physical aggression" we mean behavior that is intended to harm another person physically, such as hitting with a fist or some object.” If someone began playing violent video games at such a young age, then they might think that violence happening in real life is the same as the game violence and that it doesn’t have a real impact on others. The violence can last for a long time before something is done about …show more content…
In many games that involve killing, you gain points. The goal of violent video games is to kill as many people/things as fast as possible. Most games these days include blood, gore, weapons such as knives and many different guns. As more games keep coming out it seems as if they become more violent. In Elizabeth K. Carlls article, “Violent Video Games: Rehearsing Aggression,” she states that “Violent video games enable the player to identify with a violent character, which rehearses violent acts with much repetition. The player is rewarded by winning the game through numerous acts of violence.” So the more violent you are in the game, the more points being added to your score. This is nothing but a rewarding feeling for the player. Being so use to the violence in the game, some think it is acceptable to use it in
Jaden pulls out her bow, and the others take out their weapons. David has a steel pipe. Jaiden shoots but misses and the zombies start to get closer Adam cuts through the first zombie and James kills his with his knife Jaiden shoots the other and David kills the last. With his
You have no weapon. You turn around slowly and raise your hands. However, the sound of a shots ring through your ear, and you are pushed backwards. You feel no pain, but you see blood spreading through your shirt. Terror clouds your mind and you raise your hand and call for help.
I was lying on the ground, helpless. I couldn't move. There were crates stacked along the wall that I tripped over. Some had fallen and covered my legs from my thighs down. The zombies were approaching faster and faster.
Nuff said. Now there are many, many things you need to know, have, and do. To begin with, the most important thing to know: what kind of zombies are they? Is there intent to eat your brain or to eat
You’re trembling, struggling to keep the gun steady. Your eyes are red and watery. Everyone’s staring at you, surrounding you in a circle. The commander is roaring “SHOOT”, “SHOOT”! Tears splashed on your gun.
Violent video games are not responsible for violent actions in the real world. Violent video games have been around for decades. “One of the first controversial games was Death Race (1976), which had players running over people with cars. Even though the victims did not look realistic—they were just stick figures—the controversy stirred enough concern that the television
There are games that literally replicate and give people the ability to score points for doing the very same thing that these students are doing inside schools, where you get extra points for finishing someone off who’s lying there begins for their life.” ( 6) There are several ideas that say young people benefit from these violent video games “Surprisingly, playing video games can help our physical, mental, and emotional health.” It helps them to improve hand eye coordination and thinking ability. These benefits are not worth the risk of being influenced by violent video games. (7) All in all the research and officials say that violent video games affect how children, teenagers and young adults act.
Everyone, find your prey, if someone is already going after one, change direction. Strike at their legs to cripple them, that will slow them down, allowing us to chase after the rest. All it takes is one swift strike to the leg. We’ll finish them off
One of the reasons why I think that video games that are based on fictional violence are harmful or perilous is, it could cause a change of character to the child. The killing, shooting games could make the child that's playing it assume that it's okay to be aggressive and rude, because that's the way they played the games. In Violent Video Games And Bad Behavior: The Evidence Mounts by Tom Jacobs, it states that, “The second, which describes,
Violent video games help release anger. Shooting in a game helps prevent shooting in real life. “But overall, violent crime is down in the US- Indeed, as violent video games become more popular, violent crime
In the twenty first century violence is everywhere it is in the tv programs we watch to the history books we read. It's even to one of the largest growing industries today, the video games industry. Video games do not cause violence but it is up for you to decide. Violent video games may make up a small amount of the majority or games. according to entertainment software association states that only twelve percent of parents lets their children play rated M video games.
In fact, the studies conducted on the link that video game violence influence real world violence are flawed. One of the many flaws of these studies are all down to definitions. As one article points out “Psychologists define violence or aggression as “the intentional injury of another person.” Yet, in video games, there is neither intent to injure nor a living victim” (Lowenstein, 2004). Another flaw would be in the way aggression is linked in these studies and how narrowed the studies are without any comparable sources outside the virtual world.
Yes, they can do all these things but that is not really what they are getting out of these horrible games. The things that they are taking away from them are not the fact that they created something, its the fact that they killed everyone from the other team and won the game. This is their goal, they need to kill everyone else and win the game for themselves. Research shows that “Violent games have been found to be associated with aggressive outcomes, increases in hostility and aggressive cognitions” (Krcmar qtd. in Woodham).
Violent’s actual definition is “behavior involving physical force intended to hurt, damage, or kill someone or something.” Just simply playing video games will not make you want to kill anything or anyone, at least in my experience it does not, and I have been a very serious gamer for 10+ years, so I know a thing or
Some researches admit that violent games may cause adolescents to become tremendous. Studies showed that video games increase psychological awakening, it could also increase aggressive behavior, emotions and thoughts and finally let teenagers lose the sense of helping others. All these effects will be carried by aggressive young people. It’s true that video games are violent, but aggressive adolescents are more likely to be more attracted to it. Some games reward players for doing violent actions, so this will affect them negatively, letting them think that violence is normal.