Why We Shouldn T Violent Video Games Be Banned

1027 Words5 Pages

BANG! Your heart is racing as you fire another round into the crowd of zombies stumbling towards you. Soon enough, they’re gone. You have killed them all. You continue walking, looking left and right, searching for more zombies to kill when all of a sudden, you hear footsteps getting louder and louder coming up from behind you. You turn around and see another zombie coming after you, firing another round and killing him you feel relieved he didn’t get you first. You move on, looking very carefully for more. As you are watching the zombies fall to the ground, you look to the corner of the screen and can’t help but get a big grin on your face as your points are adding up. You know at this point that you are ready for anything coming your way. …show more content…

Practicing violent acts may contribute to more aggressive behavior towards friends, family, teachers, and just the community in general. According to, Anderson, in "Violent Video Games and Other Media Violence (Part I),” “Exposing children and adolescents (or "youth") to violent visual media increases the likelihood that they will engage in physical aggression against another person. By "physical aggression" we mean behavior that is intended to harm another person physically, such as hitting with a fist or some object.” If someone began playing violent video games at such a young age, then they might think that violence happening in real life is the same as the game violence and that it doesn’t have a real impact on others. The violence can last for a long time before something is done about …show more content…

In many games that involve killing, you gain points. The goal of violent video games is to kill as many people/things as fast as possible. Most games these days include blood, gore, weapons such as knives and many different guns. As more games keep coming out it seems as if they become more violent. In Elizabeth K. Carlls article, “Violent Video Games: Rehearsing Aggression,” she states that “Violent video games enable the player to identify with a violent character, which rehearses violent acts with much repetition. The player is rewarded by winning the game through numerous acts of violence.” So the more violent you are in the game, the more points being added to your score. This is nothing but a rewarding feeling for the player. Being so use to the violence in the game, some think it is acceptable to use it in

Open Document