Pixar Essays

  • Pixar Challenges

    747 Words  | 3 Pages

    Pixar started its career as a computer-animated movie production company. All of Pixar’s stories, worlds, and characters were created internally by their own community of artists. As a result, Pixar has produced 8 blockbuster movies in the following 13 years. Subsequently, in 1990, Pixar became the leading technological primary company in computer animation. In 2006, Pixar merged with the Walt Disney Company. There are several fundamental challenges that Pixar is facing as a creativity-based company

  • Creative Culture At Pixar

    748 Words  | 3 Pages

    Pixar is an American computer animation film company with a creativity-based business who have customers that want to see something new in the movie, which leads to the major challenge in finding good yet creative ideas within thousands of ideas, because this company involves a large number of people from different disciplines and different background. Other challenges are, in order to arise with well creative organization, the team have to work together and create supporting environment which encourage

  • Disney And Pixar Merger Analysis

    2203 Words  | 9 Pages

    Merger Walt Disney Company had been working with animation partner, Pixar since 1991 for production and distribution of animated films. In May 1991, Disney entered into an agreement with Pixar for developing and producing three computer animated feature films. According to the agreement, Disney agreed to produce movies to be developed and directed by Pixar's John Lasseter. Disney agreed to market and distribute these movies. Pixar was to be compensated based on the revenue obtained from distributing

  • Disney Pixar Movie Analysis

    813 Words  | 4 Pages

    Top 10 Countdown: Disney-Pixar Flicks What started as a third of the Computer Graphics Division of Lucasfilms in 1979 has today become arguably the most successful computer animation studio in the world and has produced some of the most iconic animated films of all time. The creative geniuses at Disney-Pixar have over the last two decades bestowed upon us fifteen CGI (Computer Generated Imagery)-animated feature films which have not only set a qualitative industry standard but have also collectively

  • Case Study Of John Lasseter's Pixar

    3175 Words  | 13 Pages

    Disney’ campaign and the ties with Pixar were getting worse. Bob Iger replaced Michael Eisner as CEO of Disney and collaborated with Steve Jobs to craft one of the successful mergers in history. Disney acquired Pixar in 2006 to revive its animation studio. It made a lot of strategic sense to acquire Pixar for its highly creative, innovative and technically resourceful talent and a collaborative work culture which was inimitable. Post merger synergies were great as Pixar was given the management control

  • Difference Between Pixar Animation And Animation

    1739 Words  | 7 Pages

    This essay will discuss the difference between Pixar animation and Dreamworks animation and why Pixar animation is much popular than Dreamworks animation? Nowadays people loves to compare things, especially in animation. There are people who ask the same question after they watch the animation of Pixar and Dreamworks. Pixar creates wonderful animated movies such as Finding Nemo, Toy Story, and Monsters Inc. while Dreamworks also introduced their animation such as Shrek, Kung Fu Panda and much more

  • Finding Nemo Film Analysis

    1405 Words  | 6 Pages

    this chapter I will discuss the change of representation of disabled characters in the Disney/Pixar film Finding Nemo and the sequel Finding Dory. I will discuss how the representation of the disabled in previously mentioned films from the previous chapter differ from that of newer films mentioned in this chapter. Pixar was created from a company named Lucasfilm and has then become recognised as the Pixar as we call it today in 1986 when Steve Jobs bought the Computer Graphics Division. During that

  • Masculinity In Movies

    759 Words  | 4 Pages

    that our children watch. Being the ‘Alpha Male’ has always meant to have characteristics such as, Independence, Strong, Non-emotional, Competitive, and Aggressive. Though culture has assigned what masculinity betrays, huge film industries such as Pixar haven’t held back on showing the world that being a macho man isn’t always the best thing to be seen as. The ultramodern man is characterized to have feminine like qualities. Being able to show emotion and sensitivity was frown upon until the gateway

  • Finding Nemo: Sea Life

    748 Words  | 3 Pages

    Stanton 's directing wowed not only the crowd but blew away all other Pixar movies. ' 'Finding Nemo ' ' doesn 't pretend that its undersea environment is a happier alternative to the world above. Under its comforting narrative arc, it presents a stark vision of the sea world as a treacherous jungle that, for all its beauty

  • Pixar's Hierarchy Theory

    750 Words  | 3 Pages

    Pixar Studios founded in 1979 is universally recognized as one being at the forefront of 3D computer animated films and has to date won 27 Academy awards for its contributions to the Film industry. The origins of the company can be linked to the frustrations of the founding members Steve Jobs, Bob Lasserter and Ed Catmull who whilst all exceptionally talented in their fields found the culture of the organisations they worked for limiting. Closely linked with Disney both studios have striven for the

  • Finding Nemo Analysis

    1511 Words  | 7 Pages

    since Pixar released its first film Toy Story. Ever since, the Californian animation company has conquered everybody’s heart thanks to its beautifully made original films. It does not matter if the protagonist is a toy, a fish or a person, Pixar has the incredible ability of portraying universal human feeling in simple, but yet effective ways. In a first period, Pixar was solely retelling old myths in a new perspective. However, today, since it has gained global approval and validation, Pixar has acquired

  • Humanizing The Villains In Frozen

    901 Words  | 4 Pages

    4. Elsa- Humanizing the Villain The 2013 animated film Frozen is a counter-narrative about villains as the villain in this tale may not even be evil at all. She has abilities beyond her control and society’s understanding. In Frozen, Elsa is in need of love and understanding to become a protagonist. Elsa’s isolation from heterosexual society makes her cold and unaccepting of companionship as she does not express interest in men. In fact, the idea of love conveyed in the film undermines heteronormativity

  • Cinematic Animation History

    941 Words  | 4 Pages

    Cinematic animation constitutes a pre-history of animation that was to emerge in a televisual context. The advent of cinema per se was preceded by the development of various devices with such classically intoned names as thaumatrope, phenakistoscope, and kinetoscope. In the United States, Stuart Blackton and Albert E. Smith stumbled upon the technique of stop-action animation, in which three-dimensional objects or drawings are shot frame-by-frame, slightly adjusting the position of the object between

  • The Incredibles: Film Analysis

    1688 Words  | 7 Pages

    box office battle royal between two blockbuster films, Warner Brothers’ The Polar express and the Pixar’s The Incredibles. The uncomfortable feelings about the more accurate yet eerie characters in the Polar Express and the emotional warmth felt for Pixar’ stylized plastic family was subject for much critical debates because their releases coincided. The characters of The Incredible film looks like human but they cannot access a reality behind the traditional cartoon film character form. Cringing, embarrassment

  • Analysis Of Finding Nemo, Shrek, The Lego Movie

    1067 Words  | 5 Pages

    files), and creates images. Renderman on Demand produces nearly instantaneous burst rendering, and is intended for small to medium sized studios based on a Microsoft windows environment. Renderman 20, which was used on Finding Dory, and Ant Man, gives Pixar quality fur and hair to buyers. This version of Renderman includes a physical camera, a visualizer for navigating and inspecting large scenes interactively, expanded shader libraries and presets, and new volume rendering

  • Sharon Lamb's Version Of Girlhood Analysis

    1606 Words  | 7 Pages

    Introduction: A New Age of Disney Females? Most women and girls you may know in developed countries have an idea of who their favourite Disney Princess is. A question may arise out of this cultural notion: What effect has Disney’s Princesses and other Disney’s animated female icons had on women and girls over the years, in terms of their identity? Sharon Lamb and Lyn Mikel Brown discuss this question in their 2008 paper Disney’s Version of Girlhood. However, more Disney Princesses and Female Icon’s

  • Pixar Merger Analysis

    2869 Words  | 12 Pages

    Disney and Pixar eventually merged, after a number of unsuccessful attempts. Knowledge and experience of Disney, combined with the talent and know-how of Pixar, were factors which could not be ignored by either party. It is interesting to have a better look in this agreement, by understanding the rationale behind it and by examining the financial aspects

  • Princess Archetypes Research Paper

    1009 Words  | 5 Pages

    Are Princesses Really Fit to Lead? When someone was a child, it is most likely that they watched a princess movie or a fantasy movie and wanted to be like them or even imitate them.The princess fantasy is one of the most common and pervasive archetypes in popular culture and can be traced to ancient literary and oral mythological traditions. The fairytale genre of fiction that emerged in Europe and North America in the seventeenth century continues to influence depictions of both male and female

  • Steve Jobs Rhetorical Speech

    925 Words  | 4 Pages

    “Truth be told, this is the closest I’ve ever gotten to a college graduation.” said Steve Jobs, the CEO of Apple computer and Pixar animation studios. Steve Jobs told three important stories to the graduates of Stanford university students. Through his stories he insists the significant of doing what you love. In his first story he told how he dropped out of college after the first six months and started taking classes that interested him. Through his second story he mentions how he started Apple

  • Gender Roles In Toy Story

    998 Words  | 4 Pages

    Toy Story, directed by John Lasseter, is a 1995 motion picture movie developed by Disney and Pixar. It’s a famous children's movie that plays a very important role in society and can give off many different messages to everyone watching. Toy Story creates narratives for children to conform and adapt to society in many different ways. Have you ever thought why was this movie written? In Toy Story, a few messages that stick out are Deviance, Social Class, and Gender Roles. Deviance is any behavior