Super Mario Sunshine Essays

  • Sherman Alexie What You Pawn I Will Redeem Analysis

    748 Words  | 3 Pages

    Alexie, S. (2003). What You Pawn I Will Redeem. The New Yorker. The article by Sherman Alexie talks about a homeless Indian man trying to recover his late grandmother’s powwow regalia. The story takes us through the character’s ordeals as he tries to raise money to pay the pawnbroker. From the story, society’s compassion and sympathy are clearly seen, through specific individuals that help Jackson along the way, for example, the Police Officer and the newspaper boss. The climax of the story comes

  • Cultural Appropriation In Pop Culture

    912 Words  | 4 Pages

    The argument of cultural appropriation has always been a huge topic, particularly with the rise of social media. The debate is strongly portrayed in pop culture such as animations, games, movies, fashion and art. The portrayal of cultural appropriation in these different platforms usually happen through language, music, clothing, and appearance. Given an example of a animated Disney movie “Moana” released in 2016, it tells the story of adventurous pacific islander which is the chief’s daughter, who

  • Crate Entertainment Case Study

    1862 Words  | 8 Pages

    Located in Boston are many local video game companies that have various specialties that make their business stand out from the others. Companies such as Crate Entertainment and Harmonix Music Systems have had major success because of their unique style of game content. Harmonix, which was founded by MIT students, focuses mostly on the music part of video games. Because of their success, they have taken part in projects with other well known companies such as Rock Band and Dance Central. Similarly

  • Nintendo Research Paper

    533 Words  | 3 Pages

    oldest video game company (Mäkinen). It originally started out as a game cards company. In the 1970’s they chose to go down a different route with the video game market and come out with their very own console. They started out with arcade games such Mario Bros and Donkey Kong which was designed by Shigeru Miyamoto, at this point in time he was unknown (Mäkinen). This put Nintendo as Japan’s number one arcade selling company. In 1983, Nintendo chose to make their very own console called the Nintendo

  • Poem Analysis Of Payton's 'Super Mario Bros'

    478 Words  | 2 Pages

    Super Mario Bros is one of those classic games that most are familiar with. It has revolutionized the video game industry like no game before it had done. It would be hard for a person to not recognize that red-clad plumber, his sidekicks, and at least a handful of all those different enemies. The game just had its thirty-first anniversary yesterday, celebrating years of still-recognizable staying power in the minds of most. Coincidentally, I had the pleasure of reading a poem in class surrounding

  • Old White Guys Analysis

    869 Words  | 4 Pages

    Timothy Hayden Dennison Dr. Phill IMS 317 12/02/16 Old White Guys and Video Game Music Old, white, European dead guys (OWG’s) get a bad rap, but between 1650 and 1750 (the Baroque period), they laid the theoretical groundwork for the soundtracks to Super Mario Bros., the Legend of Zelda, Final Fantasy, and other such classics, in the chiptune style. A polyphonic writing style, based on repetitive melodic fragments that develop and change, with a strong rhythmic drive and varied instrumentation: these

  • Gender Differences In Blood Brothers Versus Super Smash Brothers

    474 Words  | 2 Pages

    categorized by the mechanics present within them. Fighting games have a distinct feel to them, but there is one that stands out. Super Smash Bros. presents a different formula than that the genre has been known for, but there is nothing that justifies that the game is bad just because it is different from the rest. In fact, the game proves to be really enjoyable. While Super Smash Bros. is considered a fighting game, it is drastically different from the traditional formula Street Fighter II presents

  • Nintendo Research Paper

    857 Words  | 4 Pages

    arcades, went back in business (Sheff). Many people were astonished by the NES’s capabilities of creating a story. The NES was recognized as the replacement for the Atari. Designers for Nintendo created amazing games with full stories. Games like Super Mario Brothers and The Legend of Zelda sold millions of copies because they had simple stories. Although the games had very simple tales, it still drew more consumers who loved them. The in-game stories that were told gave the Nintendo a profitable advantage

  • Nintendo Research Papers

    401 Words  | 2 Pages

    opportunity. Number Eleven: The Game Selection When the console finally made its way to America, it was sold as a package deal with the games Duck Hunt and Gyromite. In addition to these games, there was a limited selection of 15 others. However, Super Mario Bros. was yet to be among them. Number Ten: Marketing Geniuses The gaming system wasn’t a huge success in America when first introduced, so the marketing team had to get craft. They came up with a handful of unique and enticing accessory gimmicks

  • Benefits Of Adoption

    1867 Words  | 8 Pages

    Around 135,000 children are adopted in the US every year and 43% of children live in low-income families or are close to living in poverty (National Center for Children). Adoption is a very positive action and one of the greatest ways to help children get into nice and loving homes with parents that will respect and care for them. It also gives families the opportunity to share their inspiring stories with children who would want to hear them. Finally, adoption contributes and helps society in many

  • 'Tremendous Characters In Super Smash Bros'

    633 Words  | 3 Pages

    characters in “Super Smash Bros”. There are also a lot of stages to fight on in “Super Smash Bros”. The two bosses in “Super Smash Bros” are Master Hand and Crazy Hand. There are a lot of playable characters in “Super Smash Bros”. There are thirty-four characters returning to “Super Smash Bros”. In every “Super Smash Bros” game, you see the iconic character, Mario. Kirby also returned from other “Super Smash Bros” games. Princess Peach, Bowser, Luigi, Dr. Mario, and Yoshi. The original enemy of Mario has also

  • Tasty Baby Belly Monkeys Analysis

    1487 Words  | 6 Pages

    found, the author writes “a melon came floating along, tsunbara, tsunbara…He was just getting ready to cut it open when he heard a crying noise, boro, boro.” The incorporation of these Japanese words strengthens the connection between the book and Japanese, even though the true essence of the culture and its values were stripped, thus perpetuating the lack of understanding of Japanese culture in America. Another classic Japanese folktale that has made its way to the United States is The Crab and

  • Mario Lemieux Quotes

    1398 Words  | 6 Pages

    Mario Lemieux: Selfless Hero He signs. He steps on the ice. He shoots. He scores! Mario Lemieux, a selfless hero, surely knows how to leave a lasting first impression on the hockey fans of Pittsburgh by being one of the only people to score on his first shift of his first game his first time in the NHL. His success is just beginning, however, because Mario does not just get the nickname “Super Mario” for nothing! Mario Lemieux persisted through injuries to inspire young children, donated to charities

  • The Godfather Book Report

    648 Words  | 3 Pages

    r Puzo, After reading the book The Godfather, I was impressed by how you can perform the ups and downs of the plot. Even a very outraged plot can be perfectly fair and reasonable. Every emotion, all the killings, and all the vulgar relationships can be coherent with every character you portrayed. But at the same time, you can also depict the relentless characters in a very authentic way. By working through the fascinating scenes and thrilling plots, you objectively reveal the hidden nature of

  • Occupations In Truman Capote's The Godfather

    449 Words  | 2 Pages

    The Godfather: The Godfather is non fiction novel written by Mario Puzo. According to me it one of the best books I have ever read, it is a highlight of my freshmen year at SJSU. It is obvious that, the hypothesis about the acceptance of the book is mainly because of the capability and understanding of the readers to analyze the epic writing style of the author. Every situation and incident in Godfather forced me to apply in the real life scenario. I was actually experiencing a new dimension of

  • Judith And Her Maidservant With The Head Of Holofernes Analysis

    779 Words  | 4 Pages

    Judith and her Maidservant with the Head of Holofernes Judith and her Maidservant with the Head of Holofernes, by Orazio Gentileschi, is a 17th-century oil painting located in the Wadsworth Museum of Art. The painting depicts the moment after the biblical heroine, Judith, kills an invading Assyrian general, Holofernes, to save the city of Bethulia. Judith agrees to dine with Holofernes in the privacy of his tent and after taking advantage of his drunkenness she beheads him with his own

  • Research Paper On Wayne Gretzky

    534 Words  | 3 Pages

    Wayne Gretzky Wayne Gretzky is a professional Canadian hockey player who never gave up on his goals. This led him to being the greatest hockey player of all time. When Gretzky was a child, he would spend all his free time practicing his hockey skills. What differentiates him from other athletes was that he is considered short as a hockey player. No one expected him to play well because of his height, and because he was born into a poor family. This means he has less time to practice. Yet he ended

  • Wayne Gretzky Influence On Hockey

    398 Words  | 2 Pages

    Many people are known for sports like basketball,football,and soccer but not hockey but Wayne Gretzky changed all that. He is remembered for how he played and the practice and effort he put into his team. He has every single medal there is and broke every single record set by hockey star Gordon Howe. Wayne Gretzky is an innovative hockey player who created a new style of hockey, and he made a society for underprivileged youth to teach them how to play the game. Wayne Gretzky was called the greatest

  • Stereotypes In Godfather Films

    1418 Words  | 6 Pages

    Puzo’s writing impacted the mobsters themselves showing the strength of the work. Puzo’s iconic lines such as “I'm gonna make him an offer he can't refuse” and “sleeps with the fishes” have become common phrases used in actual mobster vernacular, which prior to the Godfather films did not exist. The term “godfather” was also created by Puzo and as stated by Megan Gambino is still used by the FBI and the mob to describe the head of the crime family forty years later (Gambino Web). Audiences were

  • Personal Narrative: My Ethnic Identity

    1371 Words  | 6 Pages

    The world is filled with people, and like snowflakes, each person is not the same as another. Each person identifies with different aspects of their lives to create their own personal identities. I personally identify with my Italian side of my family to help form who I am today. I have found myself connecting with this side more so than the other parts of my identity. It affects how I live my life by becoming the center to the culture surrounding me. However, my ethnic identity as an Italian American