Wearable Computing: Interaction Design

730 Words3 Pages

Wearable Computing

By
Bilkisu Kabir Dauda

COM 411 – Interaction Design
Lecturer: Dr. Godfrey Ekata
Baze University
Faculty of Computing and Applied Sciences

5th November 2014 Abstract
The world is now in an age where miniature devices are created, sizes of computers moved from palmtops, desktops, and currently to our bodies, wearable computing is the true extension of the body and mind. Wearable computers started with the invention of a pocket watch.
Keywords: Wearable computers, miniature devices Wearable Computing
Introduction

Computers and other interfaces evolved such that they could be worn on the human body,

and this motivated and inspired a number of designers, researchers, and other professionals from

a wide …show more content…

One can use wearable computers to recall information that has been collected earlier or can not be memorised. Wearable computers ate designed for health care and medical faclities. They could be used to enhanceto enhance the quality of life of a patient. The blind could see, the crippled could walk, and the deaf could hear.
(Bakey and Kennedy, 1995).

Future of wearable computing

Research is presently being carried out on fashion wear and mobile games. Patients will no longer have to be restricted to hospital beds because of some devices monitoring them. Patients will be able to move and be active. Presently there are a lot of wearable blood pressure, heart rate, and other vital stats monitors but there could be an improvement in them.
(Bass et. al, 1997).

A technology is being developed now that could allow paremedics to send very important

and critical status of patients before they arrive at the hospital. In the medical field, the most important research now is how to make more devices wearable, and increase the analysis of data.
(Thomas et al, 2000). To produce wearable devices for military purposes, a lot of requirements have to be considered, aim is to improve the fighting ability of the soldiers. (Gee, …show more content…

Major hardware technologies limitations for wearable computing are interface, networking, power and privacy. User interfaces have to become more instinctive and simple to learn and use; sensors and processors need to be efficiently into displays and textiles, whether body or head mounted, require being successful under a wide range of lighting conditions. All of these have Wearable computing will eventually change the nature of hand held devices and mobile phones to be comfortable to wear and not obstructive. (Andrew,

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