Partial Success
"We train our commanders the way we do because that's what it takes – they have to think in certain ways, they can't be distracted by a lot of things, so we isolate them. You. Keep you separate. And it works. But it's so easy, when you never meet people, when you never know the Earth itself, when you live with metal walls keeping out the cold of space, it's easy to forget why Earth is worth saving. Why the world of people might be worth the price you pay" (243). In Orson Scott Card’s Ender’s Game, isolation plays a key role in the development of Ender’s character. Compelling Ender to think for himself, the International Fleet tactically separates Ender from his friends and family. Ender's isolation is excruciating. “Thank you for this, Peter. You taught me how to hide everything I felt. More
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It was to each other that they became close; it was to each other that they exchanged confidences. Ender was their teacher and commander, as distant from them as Mazer was from him, and as demanding” (282). Graff’s plan of isolating Enger half worked: The International Fleet, under the command of Ender, defeats the Buggers. However, he broke Ender, who will never be the same. No longer confident or trusting, Ender becomes a shell of a human due to the loneliness and isolation he endured. He may be the savior of the world, but the loneliness he feels outweighs any compensation that being the hero might bring. “I told you. His isolation can’t be broken. He can never come to believe that anyone will ever help him out, ever. If he once thinks there’s an easy way out, he’s wrecked” (38). Isolating him from the adults, Ender is forced to think critically and not rely on others for simple solutions. Using isolation, the I.F. invents an atmosphere of creativity by confining Ender to his own ideas. In conclusion, although the isolation of Ender was successful in training him, the loneliness and loss of friends causes him to mentally fall apart and never
Through the rest of the chapters Ender goes through a lot of things like succeeding in battle school which is in space by the way, he kept getting switched to different schools and he gets his own army called Dragon Army, and they win every battle. When Colonel Graff takes Ender to command school, where the readers finds out Ender killed Bonzo and Stilson, Ender later finds out though, Ender also fund out that the game was real war and that he killed the buggers off and he feels bad about it. Ender finally finds out he killed Bonzo and Stilson when he watches Colonel Graff’s trial (Colonel Graff was found not guilty). So, in the end Valentine, Enders sister convinced Ender to move away to another new colony with her, the buggers found a way to talk to Ender telepathically saying how they’re sorry they killed people, they forgive humans for wiping them out and the history of the Bugger species. They leave Ender a queen pupa which means he can restart the species.
Ender decides to just ignore his classmates at first, because they can’t demoralize him if he doesn’t listen. Then the physical abuse comes in and Ender realizes that the only way to end this permanently is that he had to defeat them so their fear overpowers their hatred.
General Graff’s goal is for Ender to have an aggressive approach and a killer instinct yet able to understand the buggers nature and relate to them. Ender still doesn’t truly want to destroy the buggers. Since he is manipulated, Ender kills all of them, if it was up to him he would leave them alone and try to communicate with them somehow. But what is done is done since they attacked first assumptions can be made that they are trying to take over the human world, so precautions must be taken. For Ender he needs to choose to save humans or the
Imagine yourself expected to be the leader of the human space fleet with the fate of humanity on your shoulders, along with a psychotic brother threatening murder. In the book, Ender’s Game, written by Orson Scott Card, Ender is expected to be the commander of the human space fleet with the goal to defeat an alien species named the buggers. On his journey to command stardom, Ender faces many problems in battle school and back home on Earth. Choosing between the book and movie, the book illustrated a better and more exciting reading experience than the movie. There are many major themes in the Enders Game.
Ender’s Game Outline Thesis Statement: Ender Wiggins is a bad person because he destroys and entire race, cares more about winning than his soldiers’ well-being, and hurts and even kills people. I. Topic sentence: Ender Wiggins is a bad person because he intentionally destroys a whole race. a. Evidence #1: He blows up and entire planet b. Evidence #2: He frequently fantasizes about killing buggers and agrees to go to a school specifically intended to train him to destroy them. c. Analysis: The fact that Ender is able to destroy a whole race without even thinking about it twice shows that he is cold-hearted. He is able to commit mass murder which is one of the many traits of being a bad person.
The Manipulation of Ender The book, Ender’s Game, is a book full of interesting events. A six year old boy named Ender Wiggin goes to Battle School, where he is continually tested and trained to become an elite commander. He succeeds at Battle School and eventually goes to Command School, where he leads his army to victory over the bugger troops. Because of this, the world is safe from being destroyed by the buggers. Even though Ender and his fleet are successful in defeating the buggers, Ender’s intelligence and skill is taken advantage of throughout the book.
While Graff is speaking with someone in higher military command, he insists Ender remains isolated so he can thinks he can only help his self. Graff ends the conversation implying that Ender may have friends, but no parents. Isolation for Ender is unpleasant, and tries not to focus on the agony by counting powers of two. Ender goes to the game room, however he is quickly bored by most of the games. In the meantime, Ender challenges an older boy to play a game best two out of three, in which, Ender beats him by winning two games, ultimately shocking the other elder kids.
"…she squeezed his knee…where he had always been most ticklish. But almost at the same moment, he caught her wrist in his hand. His grip was very strong, even though his hands were smaller than hers and his own arms were slender and tight. For a moment he looked dangerous; then he relaxed." () Unknowingly Ender has surrendered to the virtuous boy he once was in exchange for the arduous adolescent he is now, confirming what the Battle School destined him to become.
After going into space for battle training, he becomes isolated from the other students immedetaly. Ender overcoming challenges finally begins to be accepted by the other students, only to be transferred and isolated again.
Isolation often leads to insanity. Human beings without companionship and love from others are left alone. They get trapped in their own minds, and become a threat to themselves. Remoteness is evident in one of the characters in Ross’ Short story “One’s a Heifer”, where Arthur Vickers becomes a victim of isolation. Desolation is apparent in Ross’s two short stories “The Painted Door” and “One’s A Heifer”.
In Orson Scott Card’s book Ender’s Game, Ender is continually set up against impossible odds by the International Fleet, which is part of a plan to train Ender to fight in the Third Invasion and end the bugger wars forever. Ender’s trials are portrayed more convincingly in the book, as the book shows him struggling with the expectations placed upon him more so than in the movie. An important theme in Ender’s Game is that Ender is continually kept in the dark about the events happening around him. This theme is prevalent throughout the book, and sets the stage for the book’s climax, the Third Invasion.
However, the majority of the battles he fights are constructed and orchestrated and controlled by the Adults. Ender lives in a military archetype which assumes humans are compliant, flexible, controllable pawns, tool to be used for the benefit of others. Ender’s insecurities,doubts and fears, as to why he is so isolated, how he is becoming more like petter, how he is an ostracized genius, all that sets him apart– make him diligent, sympathetic, preservant, resilient, flexible, and above all pliable, impressionable, malleable, qualities far more common in children. Supporting quote: “‘So what do we do now?’ asked Alai.
Books are the ideal way to introduce a reader to the many morals of the human society. In the novel Ender’s Game by Orson Scott Card, Ender, is drafted by the international fleet to lead multiple fleets of ships in combat against an alien species, but he does not realize that he was drafted for that purpose. Ender is sent to Battle School, where he becomes a true archetypal leader, and he gains many valuable friends that help him along the way. At a hidden asteroid, Ender begins what he believes are simulations, but really is the Third Invasion.
In his journey, Ender endures multiple occasions of adversity, with the root of the problems coming from the isolation and loneliness that the government and army put him through. This begins to weaken him both individually and emotionally, and it eventually takes a toll on him. Within Ender, Card shows that isolation and loneliness can destroy an individual through his collapse and his change in personality. After the grueling training and numerous battles that the government puts Ender through, along with all of the isolation and loneliness that he endures, he collapses in the processes both during and after the burdens were put onto him.
Ender’s Game is a 1985 science fiction novel by Orson Scott Key. Set in the future where an insectoid alien species, the Formics (or the buggers), have attacked Earth twice with devastating results for the human species, Andrew “Ender” Wiggins is humanity's last hope. A child prodigy and main character of Ender’s Game, Ender is sent to Battle School to learn how to fight and destroy the buggers. He is chosen because his characteristics are perfect to be a commander. Some traits that are very important in making Ender who he is are his calculating judgments, creativity, and compassion.