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William Carver Character Analysis

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=Howe's Hardware Survivors= ==William Carver== {{I|I=IHW Carver Frustrated.png|a=right|w=200|c=William Carver is the leader of the group of survivors at Howe's.}} William Carver is the leader of a group of survivors located in an old depot store called [[Howe's Hardware]]. While many fear him they also respect him and never look to cross him as the results could be deadly. He brings everyone together and welcomes all into his community as he sends Tavia to recruit [[Vince (Video Game)|Vince]], [[Wyatt (Video Game)|Wyatt]], [[Russell (Video Game)|Russell]], [[Bonnie (Video Game)|Bonnie]], [[Shel (Video Game)|Shel]], and [[Becca]] to join him. ===Favorable qualities=== '''Charisma:''' When Carver is talking to someone he is usually has a polite, …show more content…

He believed his prisoners were secure so they couldn't get away, and even after the group had stolen a walkie-talkie he made no effort to find out how they got it in the first place. Instead he simply beat [[Kenny (Video Game)|Kenny]] to send a message and assumed they wouldn't be able to cause anymore trouble. While confidence is a positive quality, overconfidence is a dangerous thing, particularly for a man responsible for many lives. '''Sadism:''' Carver is evidently a sadistic being, as shown when he brutally tortures Alvin (if he survived) and beats Kenny into unconsciousness. Also, he openly mocks Rebecca about him raping her, making no attempt to hide his amusement at her suffering knowing he is going to die. Such sadism can inspire hatred and dissent in followers, weakening the leader's …show more content…

She is also not afraid of physical combat and will use violence when she deems necessary, e.g. stabbing [[Vitali (Video Game)|Vitali]] in the neck to save everyone. '''Survival Skills:''' Jane’s time spent in the apocalypse has taught many helpful trick on how to deal with [[Zombies|walkers]], learning how to scavenge for supplies, and dealing with people, which helps not only her, but also the rest of the group. '''Level-headedness:''' Jane's ability to remain objective during crisis has made her a respected voice of reason, and an asset in discussions of tactics. It also makes her one of the few people who can influence Kenny when he behaves irrationally (albeit very little). ===Unfavorable qualities=== '''Solitary Nature:''' Jane is a bit of a loner. Her experiences have led her to believe that in the end, all groups fail and its better to be on your own and obviously values her solitude. When given the chance she will venture to secluded areas away from the main group. The main exception to this rule is Clementine in that when she ventures off alone Clem will often accompany her, but one person isn't a whole

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