I. Introduction:
There are three different phenomena fashion, diffusion and fads. They are all known for their newness. Fashion is a novelty that enjoys change; it is systematic and always designed with the intention to be renewed. In contrast,fads are driven by consumers’ enthusiasm and their tendency to lose their popularity rapidly. Diffusion is the process where novelties take time to grow then suddenly increase to reach the maturity level before they decline.
FADS have been a controversial issue for researchers; they came up with different views concerning FADS and their nature. Moreover, efforts were exerted by researchers to find out descriptive characteristics, reasons for occurring, reasons for booming and reasons for vanishing. Those
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The manufacturer seeks profit without making any marketing effort to build strong brands. They follow the hit and run methodology. The second perspective is the consumers who seek uniqueness and high personal status and prestige.
2- Reasons for booming:
There are two independent agents that affect the spread of a Fad, the first one is called Fad Setters; people who are interested in discovering new products, and are usually being imitated by others because of their unique status, wealth, popularity and being known for their elite choices. They choose the fad product according to its value and novelty. The second independent agent is embodied in the Fad Followers; those followers are more of imitators because they do not have the taste or the non-material resources of finding new things, in other words they lack the knowhow not the financial ability. Who imitate the fad setters, the product becomes a symbol for uniqueness and thus it becomes attractive to the followers. Consequently, this imitation by the followers pushes away fad setters, as they find it less appealing after it has lost its value and
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Each hierarchy shows a fixed sequence of steps which occur on the way to an attitude.
The standard learning hierarchy: Assuming a person approaches a product decision as a problem-solving process. Beliefs are formed based on knowledge, then its evaluated to form feelings about the product, then engages in relevant behaviour.
The low-involvement hierarchy: Assumes that the consumer does not have strong preferences for one brand over another and instead forms an evaluation after purchasing the product.
The Experiential hierarchy: Assumes that a person acts upon his emotional
Business Strategy Cornering saturated market Our first business strategy is for huge companies to gain a good position in current market. We are targeting to be in fortune 500 companies that buy or merge other companies in the same domain. With this mission we will be dominate the market Product Quality Differentiation Making yourself unique from your competitor is the key requirement of our business success.
Stephen Dubner and Steven Levitt have successfully entertained me with their novel, Freakonomics, which talks about economics in an in-depth and analytical level. The authors attempt to challenge subjective truths at face values, show how data can be rearranged, and how there is always a hidden side to everything. They attack every day aspects of life to shine humanity on figures we regard as untouchable and they are challenging the normal, hackneyed rhetoric about the way the world works. Ultimately, the authors make the world more inquisitive by offering statistics on subjects in order to look at an issue from a different perspective, they use economic approaches to analyze the connection between disciplines, and they offer insight to the deeper causes to major influences in history by appealing to authorities.
If a brand has a good reputation, customers and businesses, are more likely to purchase that brand. Examples include logos and packaging. (B2B and B2C Similarities and Differences , n.d.) These need to capture the attention of their customers because businesses have competition and therefore need to stand out.
In today's society, popularity is a significant factor on daily lives, however there are many questions to how certain movements or ideas become popular. Many people don't realize the influence popularity has on their daily decisions or actions. For instance, if an individual has to make a decision between a pair of Nike shoes over a no-name brand, the individual would most likely choose the Nike shoes due to its credibility and recognition. However, if the Nike symbol was removed, there is a chance more people would gravitate towards the no-name brand.
To behave in a way that resembles the behavior of a model is called imitate (Chance 2014, p.289). The Bobo Doll videos demonstrated how children mimic the behavior that they were previous exposed to. In addition, parents has to be careful on the behavior that display because children are like little sponges. They soak in the information, and impersonate you later. One way I would create a fad on college campus is to network with a popular group or student to engage in the behavior to be imitated.
How a company persuades their consumers determines whether their products will sell or not. The Onion, a publication devoted to humor and satire, satirically criticized how corporations influence their consumers to buy their products through their article “Revolutionary
Brand can be established on different basis. Maybe quality or status. Therefore, companies use price-skimming strategies to reach their target markets and successfully establish their brands. But quality also matters. • Attract Status Conscious Consumers
What contributed to the dramatic popularity
How does mainstream media influence sneaker culture in secondary markets? Today through the help of mainstream media sneaker have made a huge impact not only in fashion but also in the market. Its influence gained a long way from the “training shoe in 1917” (O’Connor) to the multi-billion-dollar market of today. The influence created by the media, that spread through the help of the internet, celebrity endorsements, and television, played a significant role in the growth of the sneaker culture.
Fashion never remains the same and with the advancements in technology fashion has become even more wavering. Fashion is highly influenced from the social, technological and economical changes. A series of events that replace current societal patterns with the
Research and development funds are allocated to shape products according to consumer needs and demands. This results in product standardization and product positioning to capitalize on key differentiating factors. The goal of marketing efforts at this stage is to differentiate a company’s offerings from other competitors within the industry. The duration of the shake out stage, like all the other stages, depends on the particular industry or product line under study. In the fashion industry there is a fairly short product life cycle because trends and tastes change regularly and move almost immediately into the next stages of maturity and decline.
The buyer’s level of involvement and the level of involvement
From the end of World War II, following major cultural and social changes brought by mass media innovations, the meaning of popular culture began to overlap with those of mass culture, media culture, image culture, consumer culture, and culture for mass
People are immersed in popular culture during most of our waking hours. It is on radio, television, and our computers when we access the Internet, in newspapers, on streets and highways in the form of advertisements and billboards, in movie theaters, at music concerts and sports events, in supermarkets and shopping malls, and at religious festivals and celebrations (Tatum,