Today, technology and interactive media have become a magic to make education for children more fascinating and fun. What is technology and interactive media? National Association for the Education of Young Children (2012), says that technology refers to a broad range of digital devices and interactive media refers to digital and analog materials. Some examples of technology are computers, tablets, multitouch screens, interactive whiteboards, mobile devices, cameras, audio recorders, electronic toys, games and e-book readers. Some examples of interactive media are software programs, applications (apps) and the Internet. Integrating technology and interactive media into the learning actually makes the lives of teachers easier and making the …show more content…
Children who spend excessive time with technology and interactive media will not have the opportunity to build the social skills that are important to their overall growth and development. Family, peers, school, community and media, all play an important role in the development of interpersonal skills and social competence by the age of about seven years (Haugland and Wright, 1997). Children nowadays are forming “electronic friendships” instead of human friendships thus preventing the development of interpersonal skills. Teachers should make children work in groups or pair when they are using computers in the classroom. Teachers also can provide activities that require children to interact with peers. Teachers should create an environment where children can engage in various social interactions when using technology and interactive media like computers, smartboard or television. This is to help children to ask for help, managing turn taking, commenting on each other’s actions and disagreeing with it. For example, do activity using the smartboard and let the children to answer the questions or solve the problem using the smartboard. This will let the children to help their friends who don’t know the answer thus increasing their social
“21st Century Teachers should incorporate digital and social media to engage students” In the 21st century, children from three-years of age are increasingly using digital media facilitated by their parents. Digital information comes in different formats including through literature, video-streaming services such as YouTube, and collaboration through social media such as Facebook, Twitter, LinkedIn and Google+. These can be incorporated into a learning environment that engages students (eg. http://bertylee.weebly.com). Primary-aged children are increasingly accustomed to tablets and other touch screen devices, and we see evidence of this daily.
Hi Bailee, I agree with you that we need to change the way we teach because technologies got more advanced and it would be helpful if we ultilize it in our teaching routine. Technologies can also help students be more engage in the classroom instead of listening to boring lecture. This will help entertain students while improve education.
This book aims to fill in the gap where communication lacks in terms of technology. The book helps parents, teacher, and students gain a broader perspective on technology, especially the Internet, and how it can improve communication and the learning process for those involved. More specifically, the book focuses young children and their interaction with technology. However, the information contained in this book helps understand how young children interact at home with technology and the benefits of using those skills in an academic setting.
Because technology is part of student interest, the U.S. Department of Education believes that student interest and motivation during the learning process has improved because of the integration of technology. Because the students are so fascinated with technology, their interest remains active and test scores rise. With this, teachers can then move forward and incorporate visual support and tech centered activities that can encourage students to gain successful knowledge and
Sue Honoré, an independent learning consultant who has studied people who were born from 1982 to 2002 has that “while young people are "undoubtedly capable of long periods of concentration", those who spend a lot of time alone using technology tend to have less in the way of communication skills, self-awareness and emotional intelligence”. It has been proven that around 31 nations that students who used computers everyday in class had lower test scores in reading and math than students who don’t use them as much (Study: Students Who Use in School Doesn’t Help Test Scores). Though technology is amazing and has given so many people different opportunities they would’ve never had before it is resulting in a few bad habits for students. Casey Schools systems around the United States have begun to rely on technology to teach their students instead of teachers to teach them. According Michael Godsey, a veteran high-school English educator, even said and agreed with many people today that we are at the point in time where since we have the internet at our fingertips, there is really no need for teachers
These children find difficulty in interacting with others since they lose their social skills over time . The overall impact of technology seems to do more harm than
Nowadays, technology devices become plays an important role in our daily lives, especially in adolescents’ categories. While there is a very clear argument for how the technology is effected on us and causing social isolation as we know, but in another way is also the argument that these technologies are helping us to become more social in our society. This is very probably because we have a good and perfect ability to communicate with each other. Despite long distances. We all know that the goal of technology is to make our lives easier and more efficient.
A study conducted by Tsitsika and Janikan in 2013 stated that the usage of the internet continuously grow. About 32.7% of the world’s population has access to the social networking sites like Facebook, Twitter, Youtube, Wikis and many more which let people to share their interests easily with others everywhere. So the reciprocal connectedness all over the world is growing rapidly due to the use of the internet. When students use technological gadgets like laptops and others by the
Over the years there has been a big controversy over whether video games are relatively good or extremely bad for children. Video games are super beneficial to a kid’s learning process and have been proven to increase social skills, productivity, and stress. The fear that video games are harmful to a child, is proven through countless experiments that they are actually great for their growth and brain capacity. Video games can increase the social skills in a child, Xbox and PlayStation provide great opportunities for cooperation and competition. Two different studies, one by Katherine Keyes and the other by Vinay Devnath, both have proved that the use of video games can increase the social skills that many children can’t grasp, “Video game playing is often a collaborative leisure time activity for school-aged children, and these results indicate that children who frequently play video games may be socially cohesive with peers and integrated into the school”( Keyes, PhD).
His research focus deeply on the practices that has been done in classrooms to see if the students are using technology effectively and how the technology is helping them learn. The research results proved that all students held back from using the Internet and started using their brains to solve problems on their own. The students were able to pick which task they want to work on, and that shows that they are capable of taking care of their own learning. The results also proved that not just the students were able to take care of their learning and collaborate, but there is also collaboration between the teachers.
This shows that children that use technology can not socialize like their parents did, when there was a lot less technology in day to day
Conceptual Framework Media and information literacy has a big purpose in every learner. It is very important to have knowledge into it and advance education about it. But the come out of this point, majority of the learners are lack of knowledge on MIL and it manifest of-the-line the level of knowledge in media and information literacy. According to Wikipedia, media and information literacy recognizes the major role of information and media in our everyday lives.
Understanding Digital Inclusion The society in which we live in today is advancing towards the era of modernization in a very rapid manner. Dominated by the ever-changing developments of technology, most of us are directly or indirectly affected by the transformation which comes along with digital revolution. Being a tool which have transformed and have the capability to transform how we live and connect to one another, new technology is often regarded as a double-edged sword which is associated with social stratifications as it can either alleviate or exacerbate existing divisions in the society (Warschauer & al., 2004).
Task 2 2B Digital technology ¬– a health threat? We live in a rapidly changing, highly technological world, where the present day digital technology affects several parts of our lives. At work, people use digital technology to communicate, gather information and solve problems relevant to their place of work. A growing number of people also use digital technology at home, to keep in touch with friends and family, check bank balances, play interactive games, participate in online forums and interact with others on social media websites and mobile apps, such as Facebook, Twitter and Instagram.
Digital Media is any media that is enclosed in a machine and is a readable format. Anybody can create digital media, it can be viewed, shared changed and preserved by anyone on computers. Examples of digital media include; mobile phones, compact discs, digital video, digital television, e-book, internet, minidisc, video games, the World Wide Web, e-Commerce and many interactive media. (http://simple.wikipedia.org/wiki/Digital_media) Digital media is often contrasted with print media.