Ready Player One follows Wade Watts, a teeanger escaping from the harsh realities of the real world, lives within the OASIS, a virtual reality “most of humanity now used on a daily basis.” When the creator of the OASIS, James Halliday dies, he leaves a huge fortune behind. Without any heirs, Halliday concluded that his fortune and power can only be inherited by an OASIS user who finds Halliday’s Easter egg within the virtual game using the clues he left behind. After years of searching for the egg, hope was lost until one night Wade Watts is the first to find the Copper Key, the key to unlocking the First Gate and to eventually finding the egg, and so he tells the story of what really happened of the Hunt for the egg.
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“Anonymity was one of the major perks of the OASIS. Inside the simulation, no one knew who you really were, unless you wanted them to. Much of the OASIS’s popularity and culture were built around this fact.” (pg. 28) This attests to the addiction of the OASIS, in which I connote anonymity within a virtual world with an addiction that we can’t stop ourselves from consequently consuming our daily lives. The anonymity comes back later in the book to deceive Wade, especially when he meets Aech in reality. “Shock gave way to a sense of betrayal. How could he - she - deceive me all these years? I felt my face flush with embarrassment as I remembered all of the adolescent intimacies I’d shared with Aech. A person I’d trusted implicitly. Someone I thought I knew.” (pg. 318) When Wade thought anonymity ‘was one of the major perks,’ he believed it would only disguise who his “best friend” was as someone who wasn’t too different in reality instead the anonymity “perk” disguised real personalities and is a deceiving trick of the OASIS yet also effective in protecting people’s privacy. Fortunately, their friendship was resilient even after they met in the real world. In addition, the anonymity of the virtual
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Nick Smith Professor Rocha Intro to College Writing 7 October 2017 Education vs. Intelligence Every contemporary society endures a division among the people, whether it’s because of social, financial, or political reasons. Mike Rose, the author of “Blue-Collar Brilliance,” is a professor at UCLA and an outspoken contributor on the topics of literacy. Furthermore, “Blue-Collar Brilliance” was published in a prestigious magazine, American Scholar, in 2009. As the storyline of the article revolves around the working American class, Rose writes it as a rebuttal to misconceptions that people who are on a higher social ladder hold.
Arena one by Morgan Rice about a 17 year old girl named Brooke and her 10 year old sister Bree. They live in 2120 in America after the second civil war, where they lost both their parents. After Bree is taken away by the slaverunners, people who kidnap survivors of the war and put them in an arena to fight to the death for their entertainment, Brooke fights to get her back. She then meet a guy named Ben along they way whose brother was also taken by the slaverunners. They decide to go together to get their younger siblings back.
Ernest Cline, author of Ready Player One, and Homer, author of The Odyssey, both come from different backgrounds but both share a common storyline within their writings: the pattern of “the hero’s journey”. Both Ernest Cline’s Ready Player One and Homer’s The Odyssey tell the story of two men escaping their homelands to undergo life-threatening adventures. However, the characters, Wade Watts and Odysseus, differ personally. Although Odysseus from The Odyssey, Homer’s epic, and Wade Watts from Ready Player One, Ernest Cline’s dystopian novel, both leave their childhood homes to undergo life-threatening quests, Odysseus shows little personal growth throughout the story, remaining as an arrogant, self-centered man, while Wade Watts progressively develops as a character, as he transforms from “a painfully shy, awkward kid” to the winner of James Halliday’s sought after Easter Egg.
Ready Player One written by Ernest Cline, is a sci-fi story about a teenager named Wade Watts, also known by his avatar as Parzival, who hates living in the real world and the only way he can escape it, is by using the 3D OASIS gaming console. Wade is an 18-year-old, who dislikes the real world and tries to avoid it as much as possible by spending most of his time being "jacked" into OASIS. After Wade’s parents die, he endes up living with his with his aunt, her boyfriend and a bunch of other people in what they refer to as the stacks. The stacks are dozens of trailers stacked one on top of another held together by "a network of metal girders,” and were the primary source of housing for disadvantaged families. In 2045, most people that live
In “One for the Road” by Stephen King, Ritchie is an example of the non-believer stereotype, because he doesn’t believe that anything will happen to him when he goes to the lot. In “One for the Road” a couple wrecks their car into a snowbank, and the man walks back into town to a bar. Ritchie is the usual drunk and doesn’t believe anything will happen if he goes to the lot. When Ritchie leaves he never returned. Then, the man and the bar owner go looking for his wife and kid, and they had all been bitten by vampires.
In the past few years humans have spent much more time indoors with their technology than outdoors. Televisions, computers, and smartphones tend to draw greater numbers of people inside their homes, just as humans did in the futuristic world of Leonard Mead where no one left their homes at night. (“The Pedestrian”). Children especially have been infected with the media bug, much like Peter and Wendy, who are unable to stray away from their virtual reality in “The Veldt”. It is understandable that many-particularly older- people believe that technology is affecting how human naturally interact with each other and their surroundings.
In A Separate Peace, the reader can see that Finny’s death was part of a chain reaction caused by Gene. His death shows that a person not knowing their identity and who they are could affect other people and not just themselves. Although Gene didn’t directly kill Phineas, we can see how Gene being so overly obsessed with trying to be someone he’s not affected several people. He lost his identity and it cost someone else’s life rather than his own.
Wade Watts, Is a teen that lives in the year on 2050 where there is a console called an Oasis. When the creator died he started a hunt for all the money he got from sales of the Oasis. When it started everyone in the world wanted that money Including Wade. The people that will get the prize will show to never give up, To always try one 's hardest, And to look deeper into clues. Wade is the main character of the book Ready Player One and he will show all of these traits when looking for the prize in the book.
In the essay he says he’s fearful when he had written a story and was rushing to the office to show his editor and as he entered the building they had security chase after him, mistakenly thinking he was a burglar. He says, “ I had no way of proving who I was. I could only move briskly toward the company of
A human 's identity is all a person has to segregate him from the rest of the world. In John Knowles novel A Separate Peace, Gene and Phineas ' are two best friends at boarding school during world war WWII. Gene 's obsession toward Phineas strikes when he has commixed feelings of jealousy and veneration for his roommate and best friend . Gene 's obsession with his best friend Phineas reaches an extreme in their relationship when Gene is so infatuated by Phineas that it begins to cause disorder among them. The obsession that Gene has on phineas causes unhealthy thoughts that lead to an unbalanced friend”.at he can feel like Phineas and not cogitate all the negativity that is circumventing him.
The Most Dangerous game is a short story written by Richard Connell. In the story Sanger Rainsford a man who enjoys hunting falls off his yacht on his way to Rio. Rainsford then swims to the closest land he could find, Ship Trap Island where he is nw stranded. there he meets Zaroff who is a War general and also enjoys hunting.
In John Knowles’s novel A Separate Peace Identity is shown as what defines us and makes us be placed in other peoples perspectives. An author can use identity to place characters in the readers mind to portray them a certain way, just as John Knowles did in A Separate peace. An identity can be defined as who a person is inside and out.
In the Brave New World, a book written by Aldous Huxley,, he writes about a utopian future where humans are genetically created and pharmaceutically anthesized. Huxley introduces three ideals which become the world's state motto. The motto that is driven into their dystopian society is “Community, Identity and Stability.” These are qualities that are set to structure the Brave New World. Yet, happen to contradict themselves throughout the story.
Instances of Displacement In Neil Gaiman’s “Bitter Grounds” “In every way that counted, I was dead,” begins the narrator-protagonist of Neil Gaiman’s “Bitter Grounds”, hinting at the theme of a profound shift in identity that will soon be explained. Indeed the reader will soon be introduced to a subtle slip from one reality into another through the eyes of a man faced with loss, love and his own identity. The elements of fantasy heighten the sense of displacement that accompanies the narrator from his initial purposelessness and self-exile, through the shaping of a new identity and search for a new purpose to his final act of abandon in the end. The idea of displacement, as evidenced by the very volume that features the story discussed
Role Play Scenarios Scenario 1 Suppose you work in public relations department at ACME and ACME’s advertising department used false information to advertise the services/products of the company. As public relations, you are supposed to address this issue in order to change the perception of the public. This is because if the customers continue to buy the products and they find out that what they heard in the TV commercials is not what is being offered, it will affect the brand image of the ACME. Therefore, the interns will be divided into two groups an equal number, A and B. Group A will play a role of being ACME public relations department who are trying change the perception of customers due to the false information used in the TV commercial.