Playing outdoor games are not what teenagers are into today, they most likely yield to playing video games and teenagers are more engaging in violent video games such as Grand theft Auto. But, this tumultous game has certain effects on a child’s mind, it could alter a child’s behaviour negatively. A disadvantage of playing violent video games is that it decreases the self control of an individual, they become more aggresive, for example the player can do carnapping, have sexual intercourse with a prostitute then kill them afterwards. Instead of punishing the players they are rewarded. (Bushman, 2014) It is also said that teenagers that play GTA makes GTA a way of releasing their emotions specifically anger. A teenager tends to act recklessly or violently in a place just to release his anger because of GTA’s influence (McGraw, 2014) Additionally, there 's an increased frequency of violent responses from children who play these kinds of video games. Addiction to violent video games can lead to being too aggressive, some psychologists conducted an experiment about teenagers indulging themselves on violent video games Results showed that for teens who played the violent video games, those who scored higher in moral disengagement were especially likely to cheat, eat more chocolate, and act more aggressively. There were no such differences among those who played the nonviolent games(Bushman , 2014) GTA can also cause children to not control their anger on other people. Teens who
The article “Do Video Games Kill” written by Karen Sternheimer responds to one of the most sought-after question; are video games the cause for “young killers”? (220) Sternheimer believes the influence of video games on today’s youth maybe spiraling out of control. She focuses most of the blame on the media, politicians and the Juvenile Justice System. Sternheimer suggests that there are other factors to blame for violent behavior: poverty, the neighborhood, unemployment, family violence, divorced parents and mental illness (218). While juvenile crimes have declined, and personal backgrounds effect actions, it cannot be proven that video game violence has no to little effect on America’s youth.
Another piece of evidence is that research has proven, when a kid plays game for too long, their brain activity involving empathy is suppressed and it makes it hard for the gamer to feel pain for others (Drinka par. 17). All of this evidence shows that violent video games cause real world violence and have unfavorable mental outcomes on an adolescent's mind because their anger will increase and their empathy will decrease. The anger of the game can come into the adolescent's real life and can turn the kids engaging in them
Researchers at Ohio State University conducted a study and concluded that people who have a steady diet of playing these violent video games may come to see the world as a hostile and violent place. Psychologist Douglas A. Gentile from the Iowa State University stated that whatever we practice repeatedly. If we practice aggressive ways of thinking, feeling, and reacting, then we will get better at those. Not all children play video games will behave violently, but with the study shown above, it is a good reason why both the American Psychologist Association and the American Academy of Pediatrics listed violence video games as a risk factor of causing violence behavior. Children under 18 are mentally unstable since their social cognitive had not fully developed yet, therefore, let them interact with violent video games daily will affect their behavior in both short term and long term.
Argument Essay Violent role playing games are good for young people Have you ever been in that moment when you keyed in? You are playing a violent role play game like Fortnite and you are in the top ten concentrating so hard to win the game. Your heart is racing you have to tone everything down so you can concentrate and be aware of every surrounding near you. This has happened to you if you have played games like PubG or Fortnite and many more violent role play games.
A specific reason that teens should not be allowed to play violent games is because in the article “Violent Video Games May Stop Crime by Keeping Criminals Busy Playing Violent Video Games'', written by Dashevsky Evan, in paragraph 4 the FBI states, “There have been numerous studies attempting to find a link to the question of whether violent games do, in fact, correlate with real-life aggression. ”(Dashevsky). In this piece of evidence it proves that there are studies going on to prove an increase of aggression in people that play these games. When people are dealing with a life crisis of some sort, they will try to escape reality and play these video games. However, the more realistic and violent these games are, the more aggression is sparked in the person as well.
Romeo Vitelli, Ph.D., a psychologist in private practice in Toronto, Canada, cites “A new research study published in the journal Psychology of Media Culture takes a comprehensive look at different risk factors of violence, including playing video games. Whitney de Camp of Western Michigan University used data taken from the 2008 Delaware School Survey to assess violence risk in 6567 Grade Eight children. Students were asked about violent and pre-violent behaviour, i.e., “hit someone with the intention of hurting them,” “take some kind of weapon to school or to a school event,” and “carry a gun when you’re not in school.” “According to the study results, playing violent video games didn 't appear to be related to any of the violent behaviours that the researchers examined. For both males and females, the two factors most successful in predicting risk of hitting someone in the previous year were seeing or hearing violence at home and being high in sensation-seeking.”
#3 GTA Causes Shootings? Violent video games are currently being attacked for their possible influence of public shootings. Video games have been becoming more popular over time, and the often have been containing very violent, delinquent behavior, which a lot of people play. Recently, the case of video game-influence shootings has risen has drawn attention to many studies and debates whether or not video games are the true causes of these shooting acts, because of how violent some of them can be. Some of these shooters such as the columbine shooters were known to be invested or even addicted to these violent games, and that is the main target people suspect is the problem.
Shamar McCollough Mrs. Wurst English 4 period 2 Nov 18 2016 Violent Video Games Causes Treacherous Behavior in Kids Kids these days are now to seem to be taking video games into the matter of their own hands. They are wanting to be like some of the violent characters in those video games. Like shoot a gun or rob someone or something. They just want to have the story of how you grow up as a wanted criminal, which is not tolerated by our country today.
Violent video games have been blamed for everything from bullying to school shootings. Critics of these video games believe they cause people to commit violent acts in real life. These critics, mainly comprised of parents and other responsible adults, don’t agree with what the video games portray. Others say the video games cause less violence and are an outlet for anger and stress. Although violent video games have violent actions in them, teenagers should be able to play violent video games because there isn’t enough evidence to prove they make teens more aggressive, it could prevent violence, and violent video games are a fun and relaxing way to relieve stress and anger.
A recent content analysis by the research organization Children Now shows that a majority of video games include violence and about half of the violent incidents would result in serious injuries or death in the "real" world. Claim1 Research involving British primary schoolchildren found that the length of time young people spend playing games, rather than their content, could have an effect on their behavior or school performance. But it concluded that fears that generations of young people are growing up with their development impaired by exposure to violent video games are no more likely to be borne out than previous “moral panics” over television and other media. Playing one-player games is not always negative if you do it moderately.
There are games that literally replicate and give people the ability to score points for doing the very same thing that these students are doing inside schools, where you get extra points for finishing someone off who’s lying there begins for their life.” ( 6) There are several ideas that say young people benefit from these violent video games “Surprisingly, playing video games can help our physical, mental, and emotional health.” It helps them to improve hand eye coordination and thinking ability. These benefits are not worth the risk of being influenced by violent video games. (7) All in all the research and officials say that violent video games affect how children, teenagers and young adults act.
Bad Effects of Violent Video Games: Most of the bad effects of video games because of their violence they contain. Thus children who play more violent and dangerous video games are more likely to have increased of aggressive thoughts, behavior, feelings and decreased in prosocial helping. The effect of violence video games in children is worsened by the games’ interactive nature. For the repeated cases of violence in video games, the child is in control of the violence and experiences in his own eye by killing, kicking, stabbing and shooting in games. Too much playing of violent video game will make the kid socially isolated.
Research shows that at least 83% of children in the US aged between 8-12 years are involved in video gaming once a month. This elevated number of video gaming has had its fair share of effects on its consumers. For instance, video games have positively influenced children to work together in completing various tasks, and often improve a child’s thinking capacity, especially through solving puzzles (Anderson et al, 2007). However, the contentious issue has been the effects of violent games on children, which are often negative to their well-being. In short, violent video games increase the aggressiveness of a child, and may eventually cause mental ill health.
Some researches admit that violent games may cause adolescents to become tremendous. Studies showed that video games increase psychological awakening, it could also increase aggressive behavior, emotions and thoughts and finally let teenagers lose the sense of helping others. All these effects will be carried by aggressive young people. It’s true that video games are violent, but aggressive adolescents are more likely to be more attracted to it. Some games reward players for doing violent actions, so this will affect them negatively, letting them think that violence is normal.
That is true. You will be more aggressive and violent than before after you play the violent video game, but, you won’t notice that. Although it is not true for everyone, ultimately, my point is the violent video game can contribute to youth violence. How could it be possible to let teenage crime by playing the violent video game? Are they just playing the violent