Kirsh (2003), posits that violent video games are influence aggressive behavior and aggressive cognition among the players. Anderson and Bushman argue that exposure to violent videos games triggers aggressive behavior among the children with violent reactions being commonly observed especially during their interactions. They argue further that exposure to violent video games increases psychological arousal and aggressive related thoughts, and decreases pro-social behavior (Anderson & Bushman, 2001). Other negative effects associated with playing video games include isolation and childhood obesity. For instance, children who spend most of their time playing in-door video games tend to be anti-social and also most of them end up becoming obese because they ignore any outdoor activity that can keep them physically
This could be ruining their minds as we know. Although it’s true that some video games don’t have Violence, the majority of games do and the producers of those games know it, that’s why they keep making more because they are selling to children and some adults. Video games could corrupt a child’s mind, distract them from reality, and how to be violent towards other people and things. I get that video games can be fun from experience, but why must video games have to become so violent form people to want and play them?
Many such issues have caused severe back problems in children and thus, several researches concluded that playing too much video games and spending half or more of the day in front of video games and screens causes psychological problems along with physical problems in children. The following research paper is about the detrimental effects which video, computer and Wii games have on children’s health. Upon analysis of this issue statement, the impact it has on children will be discussed to show how it affects the well- being of children. Support and refutation of the same issue statement will also be provided in this paper to provide evidence of the research findings in this context. Approaching the end of this paper, personal view point will also discussed followed by few recommendations which are given to improve health or well- being of children who are too much involved video games.
But they can also have bad effects if you don’t play them properly. These violent role playing games are great for young people because they teach kids great strategy, they teach you how to problem solve, and they also teach you great life lessons sometimes. This is why violent role playing games are great for young people. There are many ways that Violent role playing games are great for teenagers and young people, but one way that stands out from all the others, that reason is because these games help children strategize and navigate things. Strategy is a big part in being good at a violent video game, because when you are playing violent games then you are always on the line of life or death and you definitely want to win the
Children under 18 are mentally unstable since their social cognitive had not fully developed yet, therefore, let them interact with violent video games daily will affect their behavior in both short term and long term. According to Doctor Lawrence Konner, the percentage number of behavior problems caused from violent video games for both boys and girls are significantly higher than those who did not play violent video games (Mature rating games). Specifically, he showed that the number in aggression and bullying like physical fight or took part in bullying are 22% higher for those Mature- rating games. Delinquent behaviors like damage property, stealing, or getting into trouble with police and school problems (poor grades, number of class skipped, and suspension) all have a higher percentage compared to children who are not playing violent video games. With the data information above, many adults and parents are concerned about how violent video games could affected their children, and therefore support the California
For many teenagers in our world today, playing video games may be a huge part of their daily lives. In contrast, many individuals think playing violent video games will not be safe for kids. However, research has shown that video games have solved some of science’s biggest problems. Teens could someday cure diseases. Also, kids who play violent games are being “exposed” to what war may be really like.
It alters the way children think. For example, video games stimulate motor skills but on the other hand, it gives them lots of visual and sensory distractions thus their brain becomes overloaded and affects brain chemistry and anatomy. As a result, children have become less creative, have different logic and reason, and have attention problems for example. 2. It affects their health.
Everything overdone, over spoken, and over thought is bad for us in some way, because we always have to give up something in order to complete the objective we want. Sometimes, the reward can be good, but another times, it can be dreadful. Playing video games very often can be good and bad for children. In some ways, their brains are developed and the motor coordination and the sense of group work are stimulated. However, the American Academy of Child and Adolescent
Too much playing of violent video game will make the kid socially isolated. Some video games teach the children the wrong values. Violent behavior, revenge and aggression are rewarded. These games confuse the children between the reality and fantasy. Some of the major negative effects of playing video games are discussed below: 1.
As we know not all video games contain violent contents, but most of them are violent and mentally dangerous. Some researches admit that violent games may cause adolescents to become tremendous. Studies showed that video games increase psychological awakening, it could also increase aggressive behavior, emotions and thoughts and finally let teenagers lose the sense of helping others. All these effects will be carried by aggressive young people. It’s true that video games are violent, but aggressive adolescents are more likely to be more attracted to it.