It is a widespread assumption to believe high astute thinking comes from solving a lot of logical questions, meditating and physical exercising, and reading and writing. Today, more and more attention is being paid to the potential benefits of video games in terms of their impact on mentality. Many of the contemporary video games are designed to simulate the real world and consist of multiple stages or steps that must be completed for the gamer to win. As the gamer progresses through a video game, he/she must apply a variety of skills, which are also mastered in the process of playing. Video games are one of the best methods to enhance skills such as quick thinking and decision making, hand-eye coordination, and logical reasoning.
The purpose of this paper is to analyze the effect of the growing video games popularity on the brain. A lot of discussions are going on around these questions and there is a great variety of opinions on positive and negative effects of video games on the behavior, education and life style of population. What are the possible things that video games can do for you? Video games can help decrease stress, anxiety, and improve hand eye coordination. We will also discuss video games and emotion since emotion also affects overall wellbeing.
Over the years there has been a big controversy over whether video games are relatively good or extremely bad for children. Video games are super beneficial to a kid’s learning process and have been proven to increase social skills, productivity, and stress. The fear that video games are harmful to a child, is proven through countless experiments that they are actually great for their growth and brain capacity. Video games can increase the social skills in a child, Xbox and PlayStation provide great opportunities for cooperation and competition. Two different studies, one by Katherine Keyes and the other by Vinay Devnath, both have proved that the use of video games can increase the social skills that many children can’t grasp, “Video game playing is often a collaborative leisure time activity for school-aged children, and these results indicate that children who frequently play video games may be socially cohesive with peers and integrated into the school”( Keyes, PhD).
It can be concluded that video game escapism as a whole is for entertainment, leisure, interaction with others that enjoy the same aspects of gaming that a person relish; fantasizing for video games provide good ways for people to break with reality due to the flexibility, high realism, and immersive powers of computer game
They say that millennials are immature, yet what many people seem to forget is that everything that the generations have done has influenced the millennial generation to be the people they are. What makes the millennial generation different is that they grew up during the digital age. Growing up many kids played video games. These games gave the gamers constant feedback on how they performed and what they needed to do to get to the next level. Which is why many millennials look for the constant reassurance that what they are doing is the right thing.
Celebrities appearing on our TV screens can have a desirable influence when it comes to matters moral development. In our country, the television set is user-friendly and easily accessible and can therefore be used to teach en masse. Since many of our adolescents find it very hard to openly discuss topics such as sex, TV programs on these issues can be educational. Young people who watch such programs on sex education with appropriate guidance from an adult are more likely to make better choices about their sex life and learn more (Singhal 2003). Since both the television and social media command a massive following among teenagers, their use in instruction can be significant.
Also, in a separate study, gamers who played shooting focused games had improved vision and could better see subtle changes in brightness (Guarini). Video games have a positive effect on the physical bodies of people as they help the human body improve in the aspects of where it is used, causing in positive developments for the player. Games also help develop the mind, as according to Guarini, a study found that “[T]he gaming group had a rise in grey matter in the right hippocampus, right prefrontal cortex and the cerebellum-areas of the brain responsible for spatial navigation, memory formation,
I started to gain more knowledge on how this technology exactly effects children 's behavior and social skills. At first I thought video games only negatively effected a child 's behavior and social skills. My understanding changed was I realized the countless amount of positive effects that can result from attentively playing video games. These positives only can occur with time restrictions and age appropriate regulations. These changes made it easier for me to construct a counterargument in my