Violent video games have been blamed for everything from bullying to school shootings. Critics of these video games believe they cause people to commit violent acts in real life. These critics, mainly comprised of parents and other responsible adults, don’t agree with what the video games portray. Others say the video games cause less violence and are an outlet for anger and stress. Although violent video games have violent actions in them, teenagers should be able to play violent video games because there isn’t enough evidence to prove they make teens more aggressive, it could prevent violence, and violent video games are a fun and relaxing way to relieve stress and anger.
Video games for most teens are addictive, so in theory keeping them inside and away from getting into trouble with the law. In an article on CNN Christopher Ferguson, associate professor and co-chairman of the Department of Psychology at Stetson University, stated,” "Basically, by keeping young males busy with things they like, and this would include everything from playing sports and collecting stamps to playing first-person shooter video games, you keep them off the streets and out of trouble," I know not all teens are into video games as others,but they are out of trouble for the most part and not being influenced to do dangerous things. This means that teenagers that are off the streets and playing video games are getting into less trouble than the ones that are not. Video games are not manipulating teenagers to do terrible and immoral things, because looking for something to denounce rather than finding the real issue with some kids and not the right thing to do. If there are some troubled kids out there that hurt others, chances are it 's not going to be because of video games.
Bad Effects of Violent Video Games: Most of the bad effects of video games because of their violence they contain. Thus children who play more violent and dangerous video games are more likely to have increased of aggressive thoughts, behavior, feelings and decreased in prosocial helping. The effect of violence video games in children is worsened by the games’ interactive nature. For the repeated cases of violence in video games, the child is in control of the violence and experiences in his own eye by killing, kicking, stabbing and shooting in games. Too much playing of violent video game will make the kid socially isolated.
While juvenile crimes have declined, and personal backgrounds effect actions, it cannot be proven that video game violence has no to little effect on America’s youth. Sternheimer begins with introducing us to a “first person shooter” game called “Doom”(214). With this multi-billion dollar game industry rising, she points out that there are three school shooting cases that the press emphasizes the shooters being “video-game experts” (215) to the game Doom, only making the “critics’ predictions” (214) about video games come true. Sternheimer begins by explaining how video game violence has become “folk devils” (214). This term allows media and politicians to “channel the blame and fear to remedy what many believe to be a growing problem” (214).
The parents have no right to complain if their child’s behavior is poor caused by the games they play on their gaming systems. The parents could either limit the violent games or just have their kid not play them at all. In fact, it is not just kids using these agressive games, it’s adults too. Adults really don’t have anyone controlling them, so they are more prone to use them. There are so many great benefits to media and technology, but people don’t use them right, they just abuse them.
This definition leads to the main issue people have when it comes to others playing violent video games, do they cause violence? My answer to this is no, and I have many reasons as to why they do not cause violence. First let’s look at who’s claiming violent video games are leading to violence. There are many people who claim violent video games leads to violence, and pretty much anyone can do this and provide reasons why they do, but what drives non-gamers into believing in this crap is due to popular organizations and people who claim that they do cause violence. NRA Executive Vice President Wayne LaPierre is a good example of these type of people.
The Washington Post says, ((QUOTE 6)). Traumatic life events are therefore a cause that sets people over the edge. If the shooter has no support from peers, than the shooter will believe that they are granted permission to continue violence, since a responsible peer is not there no say “no”. The decline in family and parenting values is another contributing factor to gun violence. Many children and teenagers play video games that require shooting other players, or any act that requires the use of a gun.
As we know not all video games contain violent contents, but most of them are violent and mentally dangerous. Some researches admit that violent games may cause adolescents to become tremendous. Studies showed that video games increase psychological awakening, it could also increase aggressive behavior, emotions and thoughts and finally let teenagers lose the sense of helping others. All these effects will be carried by aggressive young people. It’s true that video games are violent, but aggressive adolescents are more likely to be more attracted to it.
5 Video games are not nefarious the issue of whether or not violence in video games affects our youth has been an issue since video games were created. But, simulated violence does not create real world violence, because most people have common sense, shares no direct connection to real world violence, and relieves stress rather than increase it. To begin with, simulated violence does not cause real world violence, as most people have enough common sense to know harming people physically is not okay. A particularly compelling example of this is an excerpt from a viewpoint article by Rashawn Blanchard: "People in general do not want to bring harm to one another for no reason and playing a video game simply isn't a large enough reason to
Are violent video games responsible for real-life violence? Are children who have grown up playing graphic games more aggressive than their peers? Did violent video games inspire mass killings, usually done by young adults, such as the Newtown massacre? Scientists and psychologists have been studying violent video games and their connection to aggression and violence in the real world for decades. These questions have recently resurfaced after Vice President Joe Biden stated that research should be conducted on violence and violent video games after the recent controversial debate over gun control.